Player Matchup

Osiris
Osiris
BastiHard
Osiris
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 2
Anubis
Anubis
MoodyMeerkat
Anubis
Level 45
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
Runasyl
Aphrodite
Level 17
God Stats
3W - 1L
1,682 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 2
Team Averages
Level 32
1,494 SR
1,396 Elo+

VS

Team Averages
Level 94
1,501 SR
1,449 Elo+
Sylvanus
Sylvanus
MartyredMessiah
Sylvanus
Level 157
God Stats
106W - 142L
1,504 SR
Queue Stats
389W - 415L
1,440 Elo+
Solo
Jing Wei
Jing Wei
WhiteCIaw-
Jing Wei
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 117L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
vNordy
Baron Samedi
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 119L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BastiHard
Osiris
16
3 / 3 / 8
10,717
714
10,612
21,080
24,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
8 / 0 / 5
12,298
820
32,129
16,270
10,858
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Runasyl
Aphrodite
17
2 / 2 / 11
11,187
746
7,666
11,125
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 2
10,532
702
11,325
25,697
32,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
WhiteCIaw-
Jing Wei
14
0 / 5 / 5
9,641
643
10,541
17,795
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vNordy
Baron Samedi
14
2 / 6 / 1
9,231
615
8,225
15,102
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
BastiHard
Osiris
3
3
8
2.33
L
Sylvanus
3
2
2
2
W
Anubis
8
0
5
10.5
W
Aphrodite
Runasyl
Aphrodite
2
2
11
3.75
L
Jing Wei
WhiteCIaw-
Jing Wei
0
5
5
0.5
L
Baron Samedi
vNordy
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,407
Damage
30,091
48,475
Taken
58,594
42,887
Mitigated
53,695
26,243
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BastiHard
Osiris
10,612
3,479
0
2,311
21,080
24,655
534
4,614
15,838
0
29,109
L
Sylvanus
11,325
1,365
1,367
8,495
25,697
32,029
0
16,617
8,512
39,125
0
W
Anubis
32,129
3,841
0
6,372
16,270
10,858
344
7,579
8,305
96,986
537
W
Aphrodite
Runasyl
Aphrodite
7,666
1,523
10,866
6,694
11,125
7,374
540
6,617
4,255
28,057
611
L
Jing Wei
WhiteCIaw-
Jing Wei
10,541
7,523
0
3,330
17,795
6,391
0
11,987
5,508
0
38,352
L
Baron Samedi
vNordy
Baron Samedi
8,225
831
915
2,650
15,102
15,275
125
9,824
4,897
21,238
2,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
29,404
187
Minions Killed
126
0
Camps Cleared
0
886,397
Distance Traveled
714,729
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,717
714
23
2
0
293,174
0
L
Sylvanus
10,532
702
46
3
0
250,874
0
W
Anubis
12,298
820
122
8
0
283,685
0
W
Aphrodite
11,187
746
42
3
0
309,538
3
L
Jing Wei
9,641
643
56
4
0
246,746
2
L
Baron Samedi
9,231
615
24
2
0
217,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role