Player Matchup

Olorun
Olorun
Bỉll
Olorun
Level 46
God Stats
2W - 0L
1,825 SR
Queue Stats
113W - 19L
1,967 Elo+
Party 1
Hercules
Hercules
GlueSniffer9000
Hercules
Level 85
God Stats
5W - 2L
1,686 SR
Queue Stats
128W - 18L
2,009 Elo+
Party 1
Shiva
Shiva
Khezify
Shiva
Level 224
God Stats
7W - 0L
1,905 SR
Queue Stats
238W - 27L
2,069 Elo+
Party 1
Team Averages
Level 118
1,805 SR
2,015 Elo+

VS

Team Averages
Level 96
1,460 SR
1,461 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Misa408
Neith
Level 58
God Stats
10W - 19L
1,404 SR
Queue Stats
33W - 58L
1,344 Elo+
Solo
Surtr
Surtr
riotsuzskok
Surtr
Level 128
God Stats
5W - 6L
1,477 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bỉll
Olorun
13
2 / 2 / 12
8,265
827
9,156
7,813
3,057
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
14
10 / 0 / 6
9,099
910
9,223
14,196
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
Khezify
Shiva
14
4 / 0 / 10
9,017
902
11,905
11,423
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 0
6,731
673
9,420
8,485
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Misa408
Neith
11
0 / 3 / 2
6,627
663
6,736
9,937
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 1
5,906
591
7,806
15,229
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
0
0.4
W
Olorun
Bỉll
Olorun
2
2
12
4
W
Hercules
10
0
6
13
W
Shiva
Khezify
Shiva
4
0
10
9
L
Neith
Misa408
Neith
0
3
2
0.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
23,962
33,432
Taken
33,651
29,180
Mitigated
18,759
13,974
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,420
840
838
1,117
8,485
3,722
0
4,055
4,045
25,806
0
W
Olorun
Bỉll
Olorun
9,156
4,253
375
3,286
7,813
3,057
1,402
2,862
4,841
41,665
0
W
Hercules
9,223
2,321
0
6,593
14,196
13,782
247
3,541
10,287
3,448
17,305
W
Shiva
Khezify
Shiva
11,905
1,183
660
3,060
11,423
12,341
186
3,523
7,593
2,255
39,676
L
Neith
Misa408
Neith
6,736
3,139
129
2,147
9,937
4,056
0
3,015
6,337
0
23,515
L
7,806
2,676
0
2,516
15,229
10,981
0
5,224
8,868
524
13,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
19,264
163
Minions Killed
95
0
Camps Cleared
0
598,268
Distance Traveled
535,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,731
673
39
4
0
166,546
0
W
Olorun
8,265
827
60
6
0
179,278
0
W
Hercules
9,099
910
35
4
0
221,195
0
W
Shiva
9,017
902
68
7
0
197,795
0
L
Neith
6,627
663
44
4
0
189,888
0
L
Surtr
5,906
591
12
1
0
179,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role