Player Matchup

Lancelot
Lancelot
Benedikt 492
Lancelot
Level 80
God Stats
112W - 98L
1,538 SR
Queue Stats
234W - 218L
1,481 Elo+
Solo
Zeus
Zeus
Furrulk
Zeus
Level 103
God Stats
2W - 4L
1,650 SR
Queue Stats
319W - 312L
1,474 Elo+
Solo
Ymir
Ymir
Krpton_warrior
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
Marcusi069
Cernunnos
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 44L
1,460 Elo+
Party 2
Athena
Athena
Ruudysnipes69
Athena
Level 38
God Stats
4W - 5L
1,373 SR
Queue Stats
109W - 113L
1,423 Elo+
Solo
Team Averages
Level 61
1,512 SR
1,459 Elo+

VS

Team Averages
Level 81
1,588 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
DGMIGUEL97
Tsukuyomi
Level 144
God Stats
3W - 0L
1,767 SR
Queue Stats
277W - 281L
1,532 Elo+
Solo
Ymir
Ymir
Miguelxyz
Ymir
Level 45
God Stats
3W - 3L
1,337 SR
Queue Stats
29W - 32L
1,407 Elo+
Party 1
Bastet
Bastet
gxbbydsc_
Bastet
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,547 Elo+
Solo
Hades
Hades
richou78000
Hades
Level 108
God Stats
18W - 15L
1,545 SR
Queue Stats
99W - 91L
1,407 Elo+
Solo
Ishtar
Ishtar
samugamer806
Ishtar
Level 39
God Stats
8W - 1L
1,790 SR
Queue Stats
29W - 32L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Benedikt 492
Lancelot
15
1 / 6 / 5
8,458
470
11,071
17,093
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zeus
Furrulk
Zeus
12
0 / 9 / 1
8,149
453
12,895
13,293
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 2
9,017
501
4,078
18,849
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Marcusi069
Cernunnos
14
0 / 3 / 3
8,546
475
2,962
11,033
4,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 1
8,381
466
9,572
21,795
24,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DGMIGUEL97
Tsukuyomi
19
5 / 2 / 6
12,392
688
16,323
16,478
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
3 / 1 / 7
10,394
577
5,305
17,495
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
gxbbydsc_
Bastet
17
7 / 2 / 16
11,287
627
16,444
17,100
7,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
10 / 1 / 5
12,087
672
14,014
15,366
8,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
17
3 / 0 / 6
10,446
580
10,376
9,559
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
6
Kills
28
28
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Benedikt 492
Lancelot
1
6
5
0.58
W
Tsukuyomi
DGMIGUEL97
Tsukuyomi
5
2
6
4
L
Zeus
Furrulk
Zeus
0
9
1
0.06
L
2
5
2
0.6
L
Cernunnos
Marcusi069
Cernunnos
0
3
3
0.5
W
Ymir
3
1
7
6.5
L
3
5
1
0.7
W
Bastet
gxbbydsc_
Bastet
7
2
16
7.5
W
10
1
5
12.5
W
Ishtar
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
62,462
82,063
Taken
75,998
60,127
Mitigated
47,488
12,149
Healing
35,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Benedikt 492
Lancelot
11,071
2,029
0
3,620
17,093
8,194
0
4,009
13,084
0
78,723
W
Tsukuyomi
DGMIGUEL97
Tsukuyomi
16,323
2,891
0
8,241
16,478
7,092
4,502
4,174
11,790
0
127,212
L
Zeus
Furrulk
Zeus
12,895
1,598
0
1,794
13,293
3,739
0
3,281
10,012
65,247
0
L
4,078
308
0
926
18,849
19,848
0
5,195
13,654
23,540
0
L
Cernunnos
Marcusi069
Cernunnos
2,962
1,302
0
3,228
11,033
4,229
740
2,179
8,854
0
59,752
W
Ymir
5,305
946
0
3,316
17,495
20,355
641
5,742
11,565
38,262
1,274
L
9,572
1,619
0
2,581
21,795
24,117
0
4,124
17,671
40,067
502
W
Bastet
gxbbydsc_
Bastet
16,444
6,920
0
7,183
17,100
7,910
1,190
5,001
11,896
0
84,731
W
14,014
1,529
1,123
10,426
15,366
8,207
2,717
9,633
5,591
77,560
2,712
W
Ishtar
10,376
6,739
0
4,741
9,559
3,924
6,892
3,317
6,095
0
79,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
56,606
436
Minions Killed
582
0
Camps Cleared
0
1,617,661
Distance Traveled
1,804,669
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,458
470
112
6
0
367,669
0
W
Tsukuyomi
12,392
688
167
9
0
363,960
0
L
Zeus
8,149
453
122
7
0
265,751
0
L
Ymir
9,017
501
44
2
0
336,843
0
L
Cernunnos
8,546
475
97
5
0
319,559
0
W
Ymir
10,394
577
49
3
0
364,289
2
L
Athena
8,381
466
61
3
0
327,839
1
W
Bastet
11,287
627
113
6
0
417,094
0
W
Hades
12,087
672
123
7
0
319,711
4
W
Ishtar
10,446
580
130
7
0
339,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role