Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ampefly
Chronos
Level 80
God Stats
3W - 2L
1,167 SR
Queue Stats
61W - 55L
1,503 Elo+
Solo
King Arthur
King Arthur
HomeSayYong7266
King Arthur
Level 33
God Stats
7W - 9L
1,500 SR
Queue Stats
234W - 242L
1,340 Elo+
Solo
Ne Zha
Ne Zha
kinggio18
Ne Zha
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 58L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
nyxx91
Aphrodite
Level 61
God Stats
15W - 9L
1,395 SR
Queue Stats
110W - 107L
1,442 Elo+
Solo
Team Averages
Level 54
1,412 SR
1,439 Elo+

VS

Team Averages
Level 67
1,574 SR
1,379 Elo+
Athena
Athena
Glacius4564
Athena
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 31L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
KHAOS_COBE26595
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,323 Elo+
Solo
Charybdis
Charybdis
Titou6962
Charybdis
Level 57
God Stats
2W - 2L
1,721 SR
Queue Stats
27W - 24L
1,327 Elo+
Party 1
Hera
Hera
bigbadmamajama1
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,512 Elo+
Solo
Danzaburou
Danzaburou
dorada-alaplanxa
Danzaburou
Level 48
God Stats
30W - 17L
1,650 SR
Queue Stats
309W - 324L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
4 / 2 / 2
5,492
549
4,437
4,288
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ampefly
Chronos
9
5 / 0 / 6
6,199
620
7,752
5,519
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HomeSayYong7266
King Arthur
9
4 / 1 / 4
5,848
585
5,713
8,652
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
kinggio18
Ne Zha
8
2 / 3 / 4
4,935
494
4,453
8,992
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
nyxx91
Aphrodite
9
3 / 0 / 9
6,184
618
2,687
6,846
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 2 / 3
4,820
482
1,812
7,029
5,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
KHAOS_COBE26595
Sun Wukong
7
0 / 4 / 1
4,251
425
911
6,212
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Titou6962
Charybdis
7
1 / 7 / 0
4,335
434
3,576
8,138
2,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 0
6,189
619
9,022
6,533
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dorada-alaplanxa
Danzaburou
8
0 / 5 / 2
4,763
476
3,554
7,404
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
2
2.5
W
Chronos
Ampefly
Chronos
5
0
6
8
L
Athena
0
2
3
0.75
W
King Arthur
HomeSayYong7266
King Arthur
4
1
4
6
L
Sun Wukong
KHAOS_COBE26595
Sun Wukong
0
4
1
0.13
L
Charybdis
Titou6962
Charybdis
1
7
0
0.14
L
5
0
0
5
L
Danzaburou
dorada-alaplanxa
Danzaburou
0
5
2
0.2
W
Ne Zha
kinggio18
Ne Zha
2
3
4
1.33
W
Aphrodite
nyxx91
Aphrodite
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
18,875
34,297
Taken
35,316
16,292
Mitigated
16,872
13,233
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,437
430
403
900
4,288
1,549
0
1,405
2,850
29,596
0
W
Chronos
Ampefly
Chronos
7,752
2,324
0
1,059
5,519
1,911
444
1,283
4,236
33,497
1,536
L
Athena
1,812
430
346
610
7,029
5,709
278
3,511
3,095
8,236
823
W
King Arthur
HomeSayYong7266
King Arthur
5,713
1,021
0
1,170
8,652
4,968
0
4,022
4,486
0
28,882
L
Sun Wukong
KHAOS_COBE26595
Sun Wukong
911
500
0
352
6,212
4,022
0
2,059
3,899
0
11,235
L
Charybdis
Titou6962
Charybdis
3,576
2,078
0
427
8,138
2,596
392
4,777
2,879
0
20,346
L
9,022
3,140
0
3,336
6,533
2,045
0
690
5,709
50,236
2,065
L
Danzaburou
dorada-alaplanxa
Danzaburou
3,554
1,440
0
746
7,404
2,500
217
2,296
4,936
0
24,019
W
Ne Zha
kinggio18
Ne Zha
4,453
2,200
0
2,706
8,992
3,384
0
2,075
6,917
0
20,471
W
Aphrodite
nyxx91
Aphrodite
2,687
515
2,442
4,553
6,846
4,480
88
1,788
5,058
14,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
24,358
194
Minions Killed
194
0
Camps Cleared
0
953,539
Distance Traveled
903,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,492
549
55
6
0
184,040
0
W
Chronos
6,199
620
50
5
0
194,525
0
L
Athena
4,820
482
12
1
0
185,553
0
W
King Arthur
5,848
585
41
4
0
193,321
0
L
Sun Wukong
4,251
425
19
2
0
171,475
0
L
Charybdis
4,335
434
40
4
0
168,548
1
L
Hera
6,189
619
91
9
0
214,390
0
L
Danzaburou
4,763
476
32
3
0
163,236
0
W
Ne Zha
4,935
494
35
4
0
189,346
0
W
Aphrodite
6,184
618
13
1
0
192,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role