Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Njordragin
Izanami
Level 68
God Stats
1W - 5L
1,273 SR
Queue Stats
178W - 221L
1,412 Elo+
Party 2
Hel
Hel
Shinsei_Kuro
Hel
Level 66
God Stats
2W - 3L
1,086 SR
Queue Stats
259W - 304L
1,437 Elo+
Party 2
Surtr
Surtr
l-Zodin-l
Surtr
Level 82
God Stats
11W - 22L
1,374 SR
Queue Stats
190W - 234L
1,412 Elo+
Party 2
Team Averages
Level 80
1,346 SR
1,452 Elo+

VS

Team Averages
Level 88
1,623 SR
1,405 Elo+
Thor
Thor
Daramoskow77
Thor
Level 138
God Stats
3W - 1L
1,751 SR
Queue Stats
73W - 60L
1,446 Elo+
Solo
Thanatos
Thanatos
Desomator
Thanatos
Level 131
God Stats
31W - 39L
1,544 SR
Queue Stats
194W - 187L
1,438 Elo+
Solo
Atlas
Atlas
Not_Garci
Atlas
Level 17
God Stats
6W - 7L
1,449 SR
Queue Stats
6W - 9L
1,321 Elo+
Party 1
Vulcan
Vulcan
ezbk_V1ol3nt
Vulcan
Level 109
God Stats
3W - 2L
1,690 SR
Queue Stats
179W - 194L
1,383 Elo+
Solo
Neith
Neith
victorfregeneda
Neith
Level 47
God Stats
3W - 1L
1,682 SR
Queue Stats
122W - 124L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 0
6,824
620
4,820
3,210
1,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
 
Achilles
6
0 / 1 / 0
4,508
410
701
3,759
2,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Njordragin
Izanami
8
0 / 2 / 1
4,796
436
1,481
5,308
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,556
505
1,031
5,802
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
l-Zodin-l
Surtr
11
1 / 3 / 0
5,820
529
4,252
10,034
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,223
566
906
7,105
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Desomator
Thanatos
13
6 / 2 / 0
7,103
646
4,114
10,011
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Not_Garci
Atlas
11
2 / 0 / 2
6,938
631
2,427
4,969
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
1 / 0 / 5
7,323
666
5,607
2,354
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 4
5,953
541
4,628
2,746
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Achilles
 
Achilles
0
1
0
0
W
0
1
0
0
W
Thanatos
Desomator
Thanatos
6
2
0
3
L
Izanami
Njordragin
Izanami
0
2
1
0.25
W
Atlas
Not_Garci
Atlas
2
0
2
3
L
1
3
0
0.33
W
Vulcan
1
0
5
3.5
L
Surtr
l-Zodin-l
Surtr
1
3
0
0.33
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
17,682
28,113
Taken
27,185
11,902
Mitigated
12,407
9,606
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,820
668
0
1,600
3,210
1,063
0
327
2,883
56,092
1,399
L
Achilles
 
Achilles
701
0
107
1,534
3,759
2,439
0
810
2,949
0
6,301
W
906
174
0
903
7,105
2,675
0
4,288
2,817
0
41,550
W
Thanatos
Desomator
Thanatos
4,114
1,478
0
7,744
10,011
4,487
0
830
9,181
0
56,719
L
Izanami
Njordragin
Izanami
1,481
997
0
1,302
5,308
1,714
0
1,190
4,118
0
21,649
W
Atlas
Not_Garci
Atlas
2,427
562
0
1,511
4,969
3,207
66
44
4,925
20,766
766
L
1,031
261
80
1,471
5,802
1,851
0
3,623
2,179
26,227
344
W
Vulcan
5,607
983
0
73
2,354
924
420
891
1,463
50,259
0
L
Surtr
l-Zodin-l
Surtr
4,252
2,092
0
3,512
10,034
4,835
0
2,049
7,985
1,692
49,757
W
4,628
1,675
0
1,184
2,746
1,114
196
0
2,746
0
50,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
33,540
273
Minions Killed
371
0
Camps Cleared
0
867,504
Distance Traveled
1,131,693
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,824
620
92
8
0
209,254
4
L
Achilles
4,508
410
4
0
0
97,532
0
W
Thor
6,223
566
81
7
0
211,553
3
W
Thanatos
7,103
646
97
9
0
230,842
0
L
Izanami
4,796
436
32
3
0
152,337
1
W
Atlas
6,938
631
19
2
0
221,074
0
L
Hel
5,556
505
56
5
0
177,650
0
W
Vulcan
7,323
666
88
8
0
255,111
0
L
Surtr
5,820
529
89
8
0
230,731
0
W
Neith
5,953
541
86
8
0
213,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role