Player Matchup

Baron Samedi
Baron Samedi
A_Pinto_6
Baron Samedi
Level 126
God Stats
2W - 4L
1,322 SR
Queue Stats
87W - 125L
1,345 Elo+
Party 2
Sylvanus
Sylvanus
SVINOREZZZ
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 1
Neith
Neith
Ths-Shelby
Neith
Level 125
God Stats
8W - 3L
1,720 SR
Queue Stats
157W - 196L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
david_yacet_13
Cernunnos
Level 28
God Stats
3W - 1L
1,301 SR
Queue Stats
23W - 42L
1,297 Elo+
Party 2
Hercules
Hercules
scang
Hercules
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 60L
1,293 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,335 Elo+

VS

Team Averages
Level 98
1,583 SR
1,456 Elo+
Scylla
Scylla
Orbyt_Draxxy
Scylla
Level 129
God Stats
27W - 23L
1,721 SR
Queue Stats
448W - 443L
1,452 Elo+
Solo
Kukulkan
Kukulkan
dTeam_159
Kukulkan
Level 106
God Stats
21W - 30L
1,469 SR
Queue Stats
847W - 845L
1,430 Elo+
Solo
Hachiman
Hachiman
pablorules
Hachiman
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 32L
1,528 Elo+
Solo
Bacchus
Bacchus
vilicarl
Bacchus
Level 68
God Stats
31W - 17L
1,763 SR
Queue Stats
338W - 341L
1,422 Elo+
Solo
Arachne
Arachne
wuaki1996
Arachne
Level 96
God Stats
2W - 4L
1,462 SR
Queue Stats
238W - 212L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Pinto_6
Baron Samedi
15
1 / 3 / 4
8,522
568
4,003
7,601
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SVINOREZZZ
Sylvanus
12
0 / 0 / 5
8,247
550
2,047
4,759
2,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
4 / 0 / 1
10,183
679
9,254
8,277
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
david_yacet_13
Cernunnos
11
1 / 1 / 1
6,681
445
3,561
10,282
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
scang
Hercules
14
3 / 1 / 1
7,777
518
4,637
14,185
8,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 4 / 2
8,326
555
4,144
9,766
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
dTeam_159
Kukulkan
14
0 / 1 / 0
8,016
534
4,193
7,181
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
pablorules
Hachiman
6
0 / 0 / 0
5,305
354
4,817
2,287
642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
vilicarl
Bacchus
12
1 / 2 / 1
7,208
481
6,205
10,431
10,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
wuaki1996
Arachne
14
2 / 2 / 0
7,360
491
3,567
12,162
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_Pinto_6
Baron Samedi
1
3
4
1
L
Scylla
2
4
2
0.75
W
Sylvanus
SVINOREZZZ
Sylvanus
0
0
5
2.5
W
Neith
4
0
1
4.5
L
Kukulkan
dTeam_159
Kukulkan
0
1
0
0
W
Cernunnos
david_yacet_13
Cernunnos
1
1
1
1.5
L
Hachiman
pablorules
Hachiman
0
0
0
0
W
Hercules
scang
Hercules
3
1
1
3.5
L
Bacchus
vilicarl
Bacchus
1
2
1
0.75
L
Arachne
wuaki1996
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
22,926
45,104
Taken
41,827
21,522
Mitigated
22,695
15,697
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_Pinto_6
Baron Samedi
4,003
291
0
1,438
7,601
3,648
692
2,604
4,763
57,146
2,601
L
Scylla
4,144
390
0
500
9,766
3,782
0
3,020
6,746
60,679
0
W
Sylvanus
SVINOREZZZ
Sylvanus
2,047
1,202
2,823
1,839
4,759
2,949
380
1,949
2,810
24,319
0
W
Neith
9,254
3,308
0
3,310
8,277
3,129
1,553
4,467
3,810
0
95,253
L
Kukulkan
dTeam_159
Kukulkan
4,193
449
0
1,540
7,181
2,790
442
0
7,181
64,417
0
W
Cernunnos
david_yacet_13
Cernunnos
3,561
1,836
0
2,918
10,282
3,665
972
4,187
6,045
0
36,374
L
Hachiman
pablorules
Hachiman
4,817
3,129
0
1,425
2,287
642
0
222
2,065
0
25,786
W
Hercules
scang
Hercules
4,637
2,094
0
3,369
14,185
8,131
361
1,051
13,134
0
41,495
L
Bacchus
vilicarl
Bacchus
6,205
376
0
3,140
10,431
10,244
0
1,773
8,658
31,000
0
L
Arachne
wuaki1996
Arachne
3,567
2,371
0
5,929
12,162
5,237
0
814
11,348
0
61,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
36,215
426
Minions Killed
425
0
Camps Cleared
0
1,362,631
Distance Traveled
1,243,769
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,522
568
111
7
0
268,424
0
L
Scylla
8,326
555
122
8
0
243,110
0
W
Sylvanus
8,247
550
47
3
0
263,431
0
W
Neith
10,183
679
151
10
0
263,159
0
L
Kukulkan
8,016
534
124
8
0
261,508
1
W
Cernunnos
6,681
445
47
3
0
241,241
0
L
Hachiman
5,305
354
37
2
0
126,484
0
W
Hercules
7,777
518
70
5
0
326,376
3
L
Bacchus
7,208
481
49
3
0
308,198
4
L
Arachne
7,360
491
93
6
0
304,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role