Player Matchup

Hel
Hel
ChzyXo
Hel
Level 5
God Stats
0W - 3L
1,075 SR
Queue Stats
0W - 7L
860 Elo+
Party 1
Ymir
Ymir
Kodakku
Ymir
Level 6
God Stats
3W - 8L
1,093 SR
Queue Stats
4W - 11L
860 Elo+
Party 1
Skadi
Skadi
tonkachunk
Skadi
Level 81
God Stats
8W - 16L
1,442 SR
Queue Stats
12W - 25L
1,240 Elo+
Party 1
Team Averages
Level 31
1,203 SR
987 Elo+

VS

Team Averages
Level 116
1,589 SR
1,592 Elo+
Nemesis
Nemesis
A2idunno
Nemesis
Level 93
God Stats
17W - 12L
1,582 SR
Queue Stats
71W - 54L
1,612 Elo+
Solo
Hades
Hades
GhettoGodJu
Hades
Level 126
God Stats
15W - 16L
1,495 SR
Queue Stats
1,320W - 1,365L
1,399 Elo+
Solo
Geb
Geb
InfiniteToeBoi
Geb
Level 129
God Stats
12W - 6L
1,690 SR
Queue Stats
566W - 177L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ChzyXo
Hel
13
1 / 8 / 2
8,220
685
6,012
10,512
4,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
Kodakku
Ymir
12
2 / 6 / 1
8,370
698
4,312
12,595
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
13
0 / 5 / 3
7,791
649
7,567
11,515
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A2idunno
Nemesis
15
6 / 0 / 7
10,515
876
7,434
5,717
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 3 / 5
10,382
865
10,776
12,134
6,719
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 15
10,324
860
12,782
12,018
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
19
19
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A2idunno
Nemesis
6
0
7
9.5
L
Hel
ChzyXo
Hel
1
8
2
0.25
W
9
3
5
3.83
W
4
0
15
11.5
L
Ymir
Kodakku
Ymir
2
6
1
0.42
L
Skadi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
30,992
34,622
Taken
29,869
19,601
Mitigated
23,825
2,273
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A2idunno
Nemesis
7,434
2,511
0
1,070
5,717
2,702
1,286
2,019
3,603
0
40,896
L
Hel
ChzyXo
Hel
6,012
2,122
761
658
10,512
4,146
0
6,895
3,551
29,854
0
W
10,776
323
1,561
3,297
12,134
6,719
786
4,021
7,823
39,327
509
W
12,782
1,004
0
638
12,018
14,404
174
3,908
8,015
40,078
1,234
L
Ymir
Kodakku
Ymir
4,312
1,040
0
355
12,595
10,932
32
7,570
4,941
4,806
0
L
Skadi
7,567
3,578
0
499
11,515
4,523
320
7,605
3,814
0
28,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
31,221
100
Minions Killed
170
0
Camps Cleared
0
577,381
Distance Traveled
662,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,515
876
71
6
0
204,129
0
L
Hel
8,220
685
61
5
0
175,261
0
W
Hades
10,382
865
65
5
0
203,311
0
W
Geb
10,324
860
34
3
0
255,447
0
L
Ymir
8,370
698
4
0
0
195,628
0
L
Skadi
7,791
649
35
3
0
206,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role