Player Matchup

Cthulhu
Cthulhu
King_BluE-Line
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 100L
1,350 Elo+
Party 1
Anubis
Anubis
Vanarian
Anubis
Level 104
God Stats
27W - 20L
1,598 SR
Queue Stats
271W - 266L
1,473 Elo+
Solo
Ravana
Ravana
chassterfield
Ravana
Level 115
God Stats
0W - 5L
1,500 SR
Queue Stats
272W - 300L
1,432 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,419 Elo+

VS

Team Averages
Level 85
1,492 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Blazer-the-Rogue
Sun Wukong
Level 66
God Stats
6W - 4L
1,475 SR
Queue Stats
58W - 54L
1,429 Elo+
Solo
Achilles
Achilles
GeorgeDavid
Achilles
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 156L
1,387 Elo+
Solo
Persephone
Persephone
adibou37
Persephone
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 142L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,721
594
7,733
15,121
14,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Vanarian
Anubis
14
2 / 2 / 1
9,043
696
10,398
9,199
5,134
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 3
7,621
586
7,107
9,917
5,863
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blazer-the-Rogue
Sun Wukong
13
3 / 2 / 4
9,185
707
10,294
12,274
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
GeorgeDavid
Achilles
14
3 / 1 / 5
9,217
709
6,904
12,784
9,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
adibou37
Persephone
16
3 / 0 / 5
10,505
808
13,151
6,668
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blazer-the-Rogue
Sun Wukong
3
2
4
2.5
W
Achilles
GeorgeDavid
Achilles
3
1
5
5.5
L
1
4
1
0.38
L
Anubis
Vanarian
Anubis
2
2
1
1.25
W
Persephone
adibou37
Persephone
3
0
5
5.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
30,349
34,237
Taken
31,726
25,646
Mitigated
21,513
6,221
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blazer-the-Rogue
Sun Wukong
10,294
2,279
0
1,292
12,274
9,439
0
6,896
5,086
0
36,341
W
Achilles
GeorgeDavid
Achilles
6,904
1,731
0
4,080
12,784
9,711
274
7,002
5,381
0
25,525
L
7,733
827
0
1,742
15,121
14,649
0
6,807
7,893
15,338
1,440
L
Anubis
Vanarian
Anubis
10,398
272
217
2,610
9,199
5,134
0
2,748
6,033
52,395
0
W
Persephone
adibou37
Persephone
13,151
640
0
2,452
6,668
2,363
720
3,663
2,923
48,199
456
L
7,107
1,970
0
1,652
9,917
5,863
0
3,612
5,978
0
16,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
28,907
130
Minions Killed
168
0
Camps Cleared
0
711,147
Distance Traveled
692,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,185
707
45
3
0
258,256
0
W
Achilles
9,217
709
32
2
0
222,112
0
L
Cthulhu
7,721
594
20
2
0
232,686
0
L
Anubis
9,043
696
84
6
0
228,975
0
W
Persephone
10,505
808
91
7
0
212,186
0
L
Ravana
7,621
586
26
2
0
249,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role