Player Matchup

Bellona
Bellona
CxIzNice
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Mercury
Mercury
Dynamo2417
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
GenetiK Rage
Kukulkan
Level 49
God Stats
21W - 18L
1,655 SR
Queue Stats
1,218W - 1,204L
1,499 Elo+
Solo
Sobek
Sobek
Tsunami_boi96
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Nox
Nox
UnvoicedGoblin
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Team Averages
Level 26
1,531 SR
1,289 Elo+

VS

Team Averages
Level 98
1,348 SR
1,421 Elo+
Tiamat
Tiamat
DavidWurschy
Tiamat
Level 63
God Stats
20W - 25L
1,357 SR
Queue Stats
311W - 300L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Nokoribi-_-
Gilgamesh
Level 81
God Stats
4W - 4L
1,273 SR
Queue Stats
80W - 97L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
crouto_dark
Hou Yi
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 54L
1,396 Elo+
Party 3
Pele
Pele
phil94550
Pele
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 186L
1,409 Elo+
Party 1
Ravana
Ravana
squilyBop
Ravana
Level 147
God Stats
4W - 2L
1,110 SR
Queue Stats
116W - 98L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CxIzNice
Bellona
9
0 / 2 / 0
4,699
470
472
7,970
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Dynamo2417
Mercury
8
0 / 4 / 0
4,523
452
1,887
7,759
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GenetiK Rage
Kukulkan
9
1 / 2 / 0
5,551
555
3,115
6,881
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 5 / 0
4,456
446
944
8,428
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,254
425
1,230
2,991
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 3
5,988
599
3,462
3,588
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nokoribi-_-
Gilgamesh
10
3 / 0 / 7
6,685
669
3,107
6,571
4,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
11
3 / 0 / 7
6,395
640
4,903
2,464
925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
6 / 1 / 5
6,248
625
5,047
7,840
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
squilyBop
Ravana
12
2 / 0 / 0
6,663
666
3,071
1,804
991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
CxIzNice
Bellona
0
2
0
0
W
Tiamat
1
0
3
2.5
L
Mercury
Dynamo2417
Mercury
0
4
0
0
L
Kukulkan
GenetiK Rage
Kukulkan
1
2
0
0.5
W
Gilgamesh
Nokoribi-_-
Gilgamesh
3
0
7
6.5
L
0
5
0
0
L
0
2
0
0
W
Hou Yi
3
0
7
6.5
W
Pele
6
1
5
8.5
W
Ravana
squilyBop
Ravana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
19,590
34,029
Taken
22,267
16,770
Mitigated
11,362
6,795
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CxIzNice
Bellona
472
7
0
3,430
7,970
4,179
0
0
7,507
0
21,861
W
Tiamat
3,462
260
0
1,216
3,588
2,051
584
1,533
2,055
34,224
1,961
L
Mercury
Dynamo2417
Mercury
1,887
1,093
0
340
7,759
3,103
0
217
7,486
0
29,019
L
Kukulkan
GenetiK Rage
Kukulkan
3,115
677
0
1,626
6,881
2,343
0
2,291
4,178
37,370
935
W
Gilgamesh
Nokoribi-_-
Gilgamesh
3,107
742
0
1,162
6,571
4,225
552
2,440
4,131
0
22,646
L
944
137
0
1,149
8,428
5,936
0
408
7,964
9,530
708
L
1,230
297
0
250
2,991
1,209
0
0
2,991
19,114
0
W
Hou Yi
4,903
2,966
0
1,545
2,464
925
1,513
338
2,126
0
43,449
W
Pele
5,047
1,470
0
1,574
7,840
3,170
570
801
7,039
0
36,591
W
Ravana
squilyBop
Ravana
3,071
221
0
1,078
1,804
991
399
0
1,804
0
43,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
31,979
214
Minions Killed
307
0
Camps Cleared
0
916,789
Distance Traveled
990,333
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,699
470
35
4
0
168,432
0
W
Tiamat
5,988
599
75
8
0
164,687
0
L
Mercury
4,523
452
53
5
0
228,142
0
L
Kukulkan
5,551
555
72
7
0
187,139
0
W
Gilgamesh
6,685
669
38
4
0
231,990
1
L
Sobek
4,456
446
14
1
0
164,114
0
L
Nox
4,254
425
40
4
0
168,962
0
W
Hou Yi
6,395
640
73
7
0
173,858
0
W
Pele
6,248
625
52
5
0
233,750
0
W
Ravana
6,663
666
69
7
0
186,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role