Player Matchup

Pele
Pele
LiaLoveVik
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 126L
1,409 Elo+
Solo
Hou Yi
Hou Yi
MLheroz123
Hou Yi
Level 66
God Stats
49W - 46L
1,494 SR
Queue Stats
122W - 121L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Portos18
Morgan Le Fay
Level 102
God Stats
30W - 34L
1,631 SR
Queue Stats
257W - 252L
1,552 Elo+
Party 1
Merlin
Merlin
SimSuisso
Merlin
Level 85
God Stats
1W - 2L
1,786 SR
Queue Stats
233W - 233L
1,529 Elo+
Party 1
Surtr
Surtr
Twigathon13
Surtr
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 206L
1,500 Elo+
Solo
Team Averages
Level 78
1,582 SR
1,475 Elo+

VS

Team Averages
Level 78
1,563 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hackivelocigolo
Tsukuyomi
Level 37
God Stats
3W - 0L
1,872 SR
Queue Stats
46W - 40L
1,563 Elo+
Solo
Bellona
Bellona
Sliii
Bellona
Level 81
God Stats
3W - 3L
1,185 SR
Queue Stats
18W - 14L
1,333 Elo+
Solo
Janus
Janus
infinityproject1
Janus
Level 65
God Stats
3W - 2L
1,507 SR
Queue Stats
30W - 35L
1,429 Elo+
Solo
Freya
Freya
sztanganabanie
Freya
Level 82
God Stats
6W - 2L
1,753 SR
Queue Stats
365W - 330L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,023
430
2,219
9,921
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
MLheroz123
Hou Yi
10
0 / 4 / 1
6,080
434
3,497
9,617
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Portos18
Morgan Le Fay
13
2 / 2 / 0
7,392
528
8,578
8,464
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SimSuisso
Merlin
15
1 / 1 / 0
8,114
580
6,112
7,499
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 1
5,958
426
3,437
12,398
8,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 2 / 3
8,297
593
4,973
9,998
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Hackivelocigolo
Tsukuyomi
15
4 / 0 / 1
8,266
590
5,931
9,890
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Sliii
Bellona
14
2 / 1 / 0
8,559
611
4,990
12,233
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 3
7,073
505
6,258
6,652
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 3
8,355
597
5,795
9,354
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
3
1.25
W
Tsukuyomi
Hackivelocigolo
Tsukuyomi
4
0
1
4.5
L
0
3
0
0
L
Hou Yi
MLheroz123
Hou Yi
0
4
1
0.13
L
Morgan Le Fay
Portos18
Morgan Le Fay
2
2
0
1
L
Merlin
SimSuisso
Merlin
1
1
0
1
W
Bellona
Sliii
Bellona
2
1
0
2
L
1
2
1
0.75
W
3
0
3
4.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
27,947
47,899
Taken
48,127
22,874
Mitigated
26,692
10,667
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,973
124
0
3,277
9,998
4,803
354
4,421
5,215
79,185
1,370
W
Tsukuyomi
Hackivelocigolo
Tsukuyomi
5,931
1,140
0
6,022
9,890
3,667
0
2,638
7,008
0
62,491
L
2,219
206
0
744
9,921
3,738
0
1,945
7,932
0
38,133
L
Hou Yi
MLheroz123
Hou Yi
3,497
1,275
0
2,932
9,617
3,395
0
5,641
3,976
0
42,954
L
Morgan Le Fay
Portos18
Morgan Le Fay
8,578
365
0
715
8,464
2,942
0
2,471
5,993
55,387
1,109
L
Merlin
SimSuisso
Merlin
6,112
299
0
3,102
7,499
4,786
0
0
6,657
55,453
2,806
W
Bellona
Sliii
Bellona
4,990
609
0
5,576
12,233
11,989
0
5,812
6,421
0
54,633
L
3,437
1,034
0
3,174
12,398
8,013
0
6,211
6,187
612
28,848
W
6,258
399
0
2,322
6,652
1,865
220
1,129
5,477
38,739
0
W
5,795
2,269
0
4,909
9,354
4,368
433
104
9,250
52,514
13,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
40,550
383
Minions Killed
484
0
Camps Cleared
0
1,299,876
Distance Traveled
1,472,437
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,297
593
128
9
0
255,824
2
W
Tsukuyomi
8,266
590
87
6
0
339,922
0
L
Pele
6,023
430
66
5
0
296,719
0
L
Hou Yi
6,080
434
59
4
0
244,943
0
L
Morgan Le Fay
7,392
528
108
8
0
271,697
5
L
Merlin
8,114
580
107
8
0
241,809
8
W
Bellona
8,559
611
109
8
0
278,723
0
L
Surtr
5,958
426
43
3
0
244,708
9
W
Janus
7,073
505
62
4
0
308,599
0
W
Freya
8,355
597
98
7
0
289,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role