Player Matchup

Fenrir
Fenrir
FREDAND
Fenrir
Level 128
God Stats
4W - 5L
1,687 SR
Queue Stats
8W - 10L
1,346 Elo+
Solo
Cupid
Cupid
Hommyhd64
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,533 Elo+
Party 2
Eset
Eset
Kitten_Haks
Eset
Level 118
God Stats
6W - 3L
1,651 SR
Queue Stats
152W - 156L
1,532 Elo+
Party 2
Achilles
Achilles
Retro-LutherX
Achilles
Level 124
God Stats
4W - 4L
1,743 SR
Queue Stats
70W - 73L
1,516 Elo+
Party 3
Ne Zha
Ne Zha
superraptor12
Ne Zha
Level 126
God Stats
2W - 3L
1,338 SR
Queue Stats
111W - 125L
1,491 Elo+
Party 3
Team Averages
Level 113
1,584 SR
1,483 Elo+

VS

Team Averages
Level 129
1,512 SR
1,572 Elo+
Hou Yi
Hou Yi
CyaL8rG8r
Hou Yi
Level 140
God Stats
12W - 8L
1,392 SR
Queue Stats
352W - 315L
1,590 Elo+
Solo
Bastet
Bastet
Helio101
Bastet
Level 108
God Stats
1W - 2L
1,398 SR
Queue Stats
25W - 18L
1,747 Elo+
Solo
Bacchus
Bacchus
Mixcoatl14
Bacchus
Level 147
God Stats
22W - 12L
1,715 SR
Queue Stats
78W - 90L
1,472 Elo+
Party 1
Chaac
Chaac
MoistThwack
Chaac
Level 123
God Stats
4W - 3L
1,396 SR
Queue Stats
91W - 90L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
temp-220312
Nu Wa
Level 129
God Stats
4W - 2L
1,660 SR
Queue Stats
83W - 84L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FREDAND
Fenrir
9
0 / 3 / 1
5,465
390
4,284
11,919
6,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Hommyhd64
Cupid
11
0 / 4 / 0
6,207
443
1,907
7,784
2,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,053
504
5,713
9,948
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Retro-LutherX
Achilles
14
4 / 5 / 0
8,375
598
11,387
16,024
13,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 0
6,775
484
4,125
13,165
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CyaL8rG8r
Hou Yi
15
5 / 0 / 1
8,558
611
7,013
5,083
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Helio101
Bastet
16
11 / 0 / 1
9,113
651
13,415
12,056
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mixcoatl14
Bacchus
13
1 / 0 / 6
7,844
560
2,562
4,540
4,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 3
8,826
630
8,343
14,241
15,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
0 / 2 / 5
7,674
548
7,549
8,776
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
19
19
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CyaL8rG8r
Hou Yi
5
0
1
5.5
L
Fenrir
FREDAND
Fenrir
0
3
1
0.17
W
Bastet
Helio101
Bastet
11
0
1
11.5
L
Cupid
Hommyhd64
Cupid
0
4
0
0
L
1
4
0
0.25
W
Bacchus
Mixcoatl14
Bacchus
1
0
6
4
W
2
4
3
0.88
L
Achilles
Retro-LutherX
Achilles
4
5
0
0.8
L
1
3
0
0.33
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
38,882
58,840
Taken
44,696
31,305
Mitigated
31,713
15,335
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CyaL8rG8r
Hou Yi
7,013
4,375
0
3,538
5,083
2,195
1,055
0
5,083
0
86,920
L
Fenrir
FREDAND
Fenrir
4,284
892
0
2,450
11,919
6,075
0
2,908
9,011
0
15,992
W
Bastet
Helio101
Bastet
13,415
4,673
0
6,526
12,056
5,977
0
1,254
10,802
0
89,702
L
Cupid
Hommyhd64
Cupid
1,907
1,046
190
2,108
7,784
2,440
0
1,115
6,669
0
39,266
L
5,713
694
110
1,537
9,948
3,722
0
4,006
5,942
61,362
0
W
Bacchus
Mixcoatl14
Bacchus
2,562
192
0
1,343
4,540
4,305
0
195
4,345
18,651
2,300
W
8,343
1,070
0
4,092
14,241
15,811
0
0
14,241
1,133
65,984
L
Achilles
Retro-LutherX
Achilles
11,387
4,949
0
4,664
16,024
13,117
0
906
15,118
0
60,963
L
4,125
1,118
0
4,276
13,165
5,951
0
1,329
11,836
0
64,337
W
7,549
1,056
0
375
8,776
3,425
745
4,264
4,512
59,148
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
42,015
431
Minions Killed
515
0
Camps Cleared
0
1,248,496
Distance Traveled
1,371,335
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,558
611
139
10
0
258,783
3
L
Fenrir
5,465
390
16
1
0
256,939
1
W
Bastet
9,113
651
107
8
0
357,646
0
L
Cupid
6,207
443
82
6
0
226,356
0
L
Eset
7,053
504
123
9
0
245,557
1
W
Bacchus
7,844
560
39
3
0
269,329
2
W
Chaac
8,826
630
121
9
0
225,496
6
L
Achilles
8,375
598
103
7
0
250,415
0
L
Ne Zha
6,775
484
107
8
0
269,229
0
W
Nu Wa
7,674
548
109
8
0
260,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role