Player Matchup

Raijin
Raijin
BladeOniGx
Raijin
Level 17
God Stats
3W - 3L
1,153 SR
Queue Stats
19W - 17L
1,347 Elo+
Party 1
Loki
Loki
GrandeToros
Loki
Level 87
God Stats
14W - 16L
1,420 SR
Queue Stats
196W - 167L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Scifrain
Guan Yu
Level 57
God Stats
11W - 1L
1,977 SR
Queue Stats
66W - 49L
1,468 Elo+
Party 1
Team Averages
Level 54
1,516 SR
1,448 Elo+

VS

Team Averages
Level 63
1,657 SR
1,461 Elo+
Artemis
Artemis
CN6NpcKNNAeA
Artemis
Level 57
God Stats
54W - 73L
1,498 SR
Queue Stats
156W - 181L
1,451 Elo+
Solo
Yemoja
Yemoja
Restic
Yemoja
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 129L
1,426 Elo+
Solo
Zeus
Zeus
andres-victor3
Zeus
Level 66
God Stats
6W - 5L
1,973 SR
Queue Stats
89W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BladeOniGx
Raijin
14
2 / 1 / 3
9,257
661
7,738
9,191
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 2 / 2
10,403
743
7,983
10,269
4,348
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Scifrain
Guan Yu
17
2 / 0 / 5
10,012
715
11,186
14,613
14,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CN6NpcKNNAeA
Artemis
14
0 / 4 / 1
8,741
624
6,712
11,468
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Restic
Yemoja
13
0 / 3 / 2
8,506
608
3,480
11,576
4,667
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 0
9,762
697
12,480
7,157
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
BladeOniGx
Raijin
2
1
3
3.5
L
Artemis
CN6NpcKNNAeA
Artemis
0
4
1
0.13
W
5
2
2
3
L
Yemoja
Restic
Yemoja
0
3
2
0.33
W
Guan Yu
Scifrain
Guan Yu
2
0
5
4.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
22,672
34,073
Taken
30,201
23,862
Mitigated
11,019
8,531
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BladeOniGx
Raijin
7,738
276
0
844
9,191
4,783
38
3,682
5,509
39,686
929
L
Artemis
CN6NpcKNNAeA
Artemis
6,712
1,716
161
1,269
11,468
4,127
0
2,444
8,442
0
38,373
W
7,983
745
0
1,015
10,269
4,348
36
4,578
5,691
0
43,903
L
Yemoja
Restic
Yemoja
3,480
556
662
639
11,576
4,667
0
2,664
8,097
15,661
0
W
Guan Yu
Scifrain
Guan Yu
11,186
1,230
2,428
4,244
14,613
14,731
293
7,817
6,796
0
34,382
L
12,480
2,086
0
1,631
7,157
2,225
0
1,038
5,820
47,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
27,009
187
Minions Killed
173
0
Camps Cleared
0
763,933
Distance Traveled
662,747
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,257
661
78
6
0
198,883
0
L
Artemis
8,741
624
62
4
0
220,736
0
W
Loki
10,403
743
67
5
0
274,440
2
L
Yemoja
8,506
608
21
2
0
227,272
0
W
Guan Yu
10,012
715
42
3
0
290,610
6
L
Zeus
9,762
697
90
6
0
214,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role