Player Matchup

Jing Wei
Jing Wei
Chicmagnet2
Jing Wei
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 65L
1,482 Elo+
Solo
Ymir
Ymir
Dexpa8
Ymir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Nemesis
Nemesis
Marquizzee
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 35L
1,252 Elo+
Solo
Discordia
Discordia
PKiradel
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Hel
Hel
magicjohnson322
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,236 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,261 Elo+

VS

Team Averages
Level 74
1,505 SR
1,446 Elo+
Shiva
Shiva
Ethagain
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 3
Artemis
Artemis
FreshMeat012991
Artemis
Level 68
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 5L
1,520 Elo+
Solo
Hel
Hel
InsertRagerHere
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
UNUSEDPEPPER
Nu Wa
Level 85
God Stats
3W - 1L
1,723 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Kumbhakarna
Kumbhakarna
unusedsalt
Kumbhakarna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chicmagnet2
Jing Wei
19
4 / 4 / 6
10,855
775
11,821
13,343
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Ymir
Dexpa8
Ymir
17
3 / 5 / 4
9,809
701
17,907
14,842
17,149
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Marquizzee
Nemesis
15
2 / 6 / 4
9,267
662
8,104
15,559
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
PKiradel
Discordia
16
1 / 6 / 8
9,688
692
18,044
13,321
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 4
8,430
602
3,414
6,169
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ethagain
Shiva
17
7 / 4 / 14
10,722
766
9,876
16,302
11,907
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
7 / 3 / 13
11,308
808
17,049
15,818
10,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 16
10,243
732
9,027
12,664
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 15
10,152
725
13,274
13,275
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
unusedsalt
Kumbhakarna
18
3 / 2 / 15
11,355
811
9,372
24,191
25,027
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
12
Kills
23
23
Deaths
12
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chicmagnet2
Jing Wei
4
4
6
1.75
L
Ymir
Dexpa8
Ymir
3
5
4
1
W
Shiva
Ethagain
Shiva
7
4
14
3.5
W
7
3
13
4.5
W
4
2
16
6
L
Nemesis
Marquizzee
Nemesis
2
6
4
0.67
L
Discordia
PKiradel
Discordia
1
6
8
0.83
W
2
1
15
9.5
L
2
2
4
2
W
Kumbhakarna
unusedsalt
Kumbhakarna
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,290
Damage
58,598
63,234
Taken
82,250
41,326
Mitigated
62,132
13,027
Healing
33,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chicmagnet2
Jing Wei
11,821
6,114
1,365
1,760
13,343
6,465
666
4,691
8,652
0
38,501
L
Ymir
Dexpa8
Ymir
17,907
163
0
242
14,842
17,149
0
7,133
7,709
25,302
0
W
Shiva
Ethagain
Shiva
9,876
523
4,018
1,456
16,302
11,907
2,134
8,668
7,428
0
19,924
W
17,049
8,146
447
1,824
15,818
10,428
2,053
7,902
7,654
0
38,160
W
9,027
2,172
12,831
3,728
12,664
7,881
591
6,659
6,005
16,680
100
L
Nemesis
Marquizzee
Nemesis
8,104
1,488
1,032
1,631
15,559
10,774
274
9,484
6,075
0
17,252
L
Discordia
PKiradel
Discordia
18,044
2,611
363
2,603
13,321
4,837
489
7,270
6,051
38,505
651
W
13,274
4,906
760
563
13,275
6,889
2,977
6,185
6,924
30,617
0
L
3,414
409
2,341
1,690
6,169
2,101
0
3,029
3,140
9,785
0
W
Kumbhakarna
unusedsalt
Kumbhakarna
9,372
1,084
3,748
4,620
24,191
25,027
96
9,809
14,108
27,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
53,780
154
Minions Killed
145
0
Camps Cleared
0
1,033,752
Distance Traveled
1,204,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,855
775
72
5
0
229,603
0
L
Ymir
9,809
701
12
1
0
232,556
0
W
Shiva
10,722
766
16
1
0
249,119
0
W
Artemis
11,308
808
40
3
0
223,540
0
W
Hel
10,243
732
23
2
0
230,620
0
L
Nemesis
9,267
662
26
2
0
213,521
0
L
Discordia
9,688
692
30
2
0
220,007
0
W
Nu Wa
10,152
725
32
2
0
236,834
0
L
Hel
8,430
602
14
1
0
138,065
0
W
Kumbhakarna
11,355
811
34
2
0
263,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role