Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
JoJoFig23
Sylvanus
Silver II
Level 125
God Stats
8W - 10L
1,513 SR
Queue Stats
186W - 188L
927 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Savage_WAR725
Kuzenbo
Silver II
Level 153
God Stats
8W - 1L
1,711 SR
Queue Stats
129W - 144L
959 MMR
Solo
Vulcan
Vulcan
Silver II
Spartan021231
Vulcan
Silver II
Level 78
God Stats
31W - 19L
1,419 SR
Queue Stats
159W - 170L
986 MMR
Party 2
Izanami
Izanami
Silver IV
bobola133
Izanami
Silver IV
Level 121
God Stats
9W - 10L
1,324 SR
Queue Stats
49W - 51L
932 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,493 SR
1,061 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,536 SR
1,059 MMR
Yemoja
Yemoja
Silver V
 
Yemoja
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Silver V
BlackShadow9373
Chronos
Silver V
Level 109
God Stats
1W - 3L
1,337 SR
Queue Stats
28W - 54L
807 MMR
Party 3
Awilix
Awilix
Bronze IV
Bxbyx160223
Awilix
Bronze IV
Level 67
God Stats
0W - 2L
1,532 SR
Queue Stats
2W - 14L
986 MMR
Party 1
Tiamat
Tiamat
Silver II
ZamielNR
Tiamat
Silver II
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 160L
1,016 MMR
Solo
Surtr
Surtr
Bronze IV
zaysher
Surtr
Bronze IV
Level 45
God Stats
1W - 2L
1,811 SR
Queue Stats
2W - 14L
986 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 0 / 4
8,728
671
8,875
11,350
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
JoJoFig23
Sylvanus
12
2 / 1 / 2
7,832
602
6,044
9,899
8,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
15
5 / 1 / 3
8,887
684
9,334
11,674
15,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 1
7,756
597
8,055
6,601
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bobola133
Izanami
14
1 / 1 / 2
7,456
574
11,845
7,299
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SobekNutThothOdin

VS

Bans
KukulkanBake KujiraAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 2
5,761
443
1,516
11,826
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 2
5,546
427
5,226
12,693
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
10
2 / 5 / 1
5,848
450
6,600
11,844
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ZamielNR
Tiamat
11
0 / 2 / 0
6,090
468
5,079
9,446
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
zaysher
Surtr
10
1 / 6 / 0
5,976
460
7,204
12,226
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
3
3
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
4
10
L
Yemoja
 
Yemoja
0
2
2
0.5
L
0
3
2
0.33
L
Awilix
2
5
1
0.5
W
Sylvanus
JoJoFig23
Sylvanus
2
1
2
3
W
Kuzenbo
5
1
3
6.5
W
2
0
1
2.5
L
Tiamat
ZamielNR
Tiamat
0
2
0
0
W
Izanami
bobola133
Izanami
1
1
2
2
L
Surtr
zaysher
Surtr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,153
Damage
25,625
46,823
Taken
58,035
33,575
Mitigated
26,772
26,580
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,875
3,197
0
14,185
11,350
4,939
408
912
10,402
0
75,470
L
Yemoja
 
Yemoja
1,516
449
4,718
3,223
11,826
6,653
0
3,458
8,308
11,182
0
L
5,226
2,886
0
2,470
12,693
3,593
0
3,724
8,929
38,142
3,193
L
Awilix
6,600
2,619
0
0
11,844
4,678
0
3,237
8,391
0
40,008
W
Sylvanus
JoJoFig23
Sylvanus
6,044
1,980
1,670
4,173
9,899
8,210
172
4,130
5,769
19,337
1,100
W
Kuzenbo
9,334
2,531
0
2,284
11,674
15,135
67
266
10,735
48,675
7,251
W
8,055
2,740
0
1,472
6,601
2,447
55
3,548
3,053
54,093
563
L
Tiamat
ZamielNR
Tiamat
5,079
438
0
1,571
9,446
4,642
0
4,913
4,166
49,146
0
W
Izanami
bobola133
Izanami
11,845
8,012
0
2,796
7,299
2,844
686
3,191
4,108
0
81,260
L
Surtr
zaysher
Surtr
7,204
3,287
0
1,945
12,226
7,206
0
5,854
5,672
1,146
36,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
29,221
472
Minions Killed
297
0
Camps Cleared
0
1,324,161
Distance Traveled
1,197,448
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,728
671
117
9
0
310,164
2
L
Yemoja
5,761
443
13
1
0
214,158
2
L
Chronos
5,546
427
61
5
0
248,947
0
L
Awilix
5,848
450
67
5
0
272,508
0
W
Sylvanus
7,832
602
34
3
0
237,547
1
W
Kuzenbo
8,887
684
100
8
0
252,068
2
W
Vulcan
7,756
597
114
9
0
284,861
5
L
Tiamat
6,090
468
95
7
0
242,647
2
W
Izanami
7,456
574
107
8
0
239,521
0
L
Surtr
5,976
460
61
5
0
219,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role