Player Matchup

Bellona
Bellona
AvgDiscordMod
Bellona
Level 3
God Stats
0W - 4L
1,292 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 2
Chaac
Chaac
Feitanyl
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,205 Elo+
Party 2
Kukulkan
Kukulkan
Lypegx
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,205 Elo+
Party 2
Nut
Nut
UltraMegaChad
Nut
Level 129
God Stats
2W - 4L
1,833 SR
Queue Stats
311W - 296L
1,609 Elo+
Solo
Janus
Janus
capitanmontoya
Janus
Level 139
God Stats
5W - 1L
1,802 SR
Queue Stats
6W - 1L
1,878 Elo+
Solo
Team Averages
Level 55
1,585 SR
1,421 Elo+

VS

Team Averages
Level 101
1,751 SR
1,548 Elo+
Cthulhu
Cthulhu
Incizzor
Cthulhu
Level 127
God Stats
8W - 5L
1,852 SR
Queue Stats
86W - 78L
1,605 Elo+
Party 1
Yu Huang
Yu Huang
Inemyy
Yu Huang
Level 163
God Stats
1W - 0L
1,790 SR
Queue Stats
8W - 10L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Shimmmmy
Amaterasu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
TheAxe73
Ah Puch
Level 135
God Stats
14W - 11L
1,906 SR
Queue Stats
88W - 79L
1,585 Elo+
Party 1
Medusa
Medusa
xOAlmightyOx
Medusa
Level 22
God Stats
8W - 2L
1,707 SR
Queue Stats
113W - 110L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 0 / 1
8,296
691
3,381
13,345
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
Feitanyl
Chaac
16
2 / 1 / 0
9,192
766
8,610
9,985
10,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Lypegx
Kukulkan
14
0 / 4 / 0
7,990
666
1,476
7,915
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 0
8,838
737
5,962
11,891
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 1
9,705
809
7,573
9,895
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Incizzor
Cthulhu
15
2 / 0 / 2
9,245
770
9,884
7,343
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Inemyy
Yu Huang
18
2 / 0 / 5
10,607
884
10,145
4,875
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Amaterasu
Shimmmmy
Amaterasu
16
1 / 1 / 3
9,531
794
6,323
12,043
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
TheAxe73
Ah Puch
17
0 / 0 / 6
9,835
820
10,439
4,886
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
18
7 / 1 / 1
10,769
897
11,135
11,516
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
0
1
0.5
L
Chaac
Feitanyl
Chaac
2
1
0
2
W
Cthulhu
Incizzor
Cthulhu
2
0
2
3
W
Yu Huang
Inemyy
Yu Huang
2
0
5
4.5
L
Kukulkan
Lypegx
Kukulkan
0
4
0
0
W
Amaterasu
Shimmmmy
Amaterasu
1
1
3
2.5
W
Ah Puch
TheAxe73
Ah Puch
0
0
6
3
L
0
3
0
0
L
0
4
1
0.13
W
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
47,926
53,031
Taken
40,663
32,295
Mitigated
32,816
6,138
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,381
766
0
984
13,345
9,450
0
8,671
4,178
0
12,656
L
Chaac
Feitanyl
Chaac
8,610
1,094
0
2,261
9,985
10,599
0
4,278
5,144
1,316
24,027
W
Cthulhu
Incizzor
Cthulhu
9,884
533
144
945
7,343
8,923
451
1,038
6,298
17,080
1,213
W
Yu Huang
Inemyy
Yu Huang
10,145
915
0
335
4,875
2,370
880
1,058
3,758
46,518
1,149
L
Kukulkan
Lypegx
Kukulkan
1,476
419
0
1,236
7,915
3,565
0
5,889
1,975
10,348
0
W
Amaterasu
Shimmmmy
Amaterasu
6,323
2,669
0
1,793
12,043
12,940
520
3,317
8,434
0
28,172
W
Ah Puch
TheAxe73
Ah Puch
10,439
543
0
792
4,886
2,488
408
1,190
3,580
45,712
235
L
5,962
2,654
0
1,657
11,891
4,755
0
5,604
5,928
0
28,970
L
7,573
54
0
0
9,895
3,926
0
3,825
5,885
41,684
357
W
Medusa
11,135
4,002
0
1,165
11,516
6,095
1,033
2,441
8,833
0
35,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
49,987
247
Minions Killed
308
0
Camps Cleared
0
1,203,270
Distance Traveled
1,273,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,296
691
19
2
0
254,886
0
L
Chaac
9,192
766
46
4
0
269,596
0
W
Cthulhu
9,245
770
26
2
0
270,977
0
W
Yu Huang
10,607
884
88
7
0
233,945
0
L
Kukulkan
7,990
666
21
2
0
181,119
0
W
Amaterasu
9,531
794
39
3
0
270,137
0
W
Ah Puch
9,835
820
88
7
0
227,948
0
L
Nut
8,838
737
62
5
0
233,157
0
L
Janus
9,705
809
99
8
0
264,512
0
W
Medusa
10,769
897
67
6
0
270,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role