Player Matchup

Danzaburou
Danzaburou
Flagellumdei07
Danzaburou
Level 127
God Stats
20W - 17L
1,507 SR
Queue Stats
81W - 66L
1,538 Elo+
Solo
Persephone
Persephone
MYDIKSEREKT
Persephone
Level 65
God Stats
0W - 4L
1,143 SR
Queue Stats
98W - 95L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Ssheiq
Amaterasu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Lancelot
Lancelot
TheLaneWalker
Lancelot
Level 144
God Stats
1W - 5L
1,344 SR
Queue Stats
36W - 30L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
投水自尽的鱼
Cthulhu
Level 155
God Stats
8W - 11L
1,458 SR
Queue Stats
46W - 56L
1,363 Elo+
Solo
Team Averages
Level 122
1,390 SR
1,498 Elo+

VS

Team Averages
Level 104
1,521 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Captain Met
Baron Samedi
Level 58
God Stats
2W - 2L
1,480 SR
Queue Stats
74W - 73L
1,715 Elo+
Solo
Sobek
Sobek
GewoonGijs
Sobek
Level 108
God Stats
2W - 4L
1,373 SR
Queue Stats
62W - 52L
1,485 Elo+
Party 1
Ymir
Ymir
Itachiii6738
Ymir
Level 122
God Stats
6W - 2L
1,526 SR
Queue Stats
94W - 86L
1,484 Elo+
Party 3
Bastet
Bastet
JeffreyV23
Bastet
Level 106
God Stats
6W - 2L
1,790 SR
Queue Stats
49W - 39L
1,515 Elo+
Party 1
Hachiman
Hachiman
Runcoop4120
Hachiman
Level 124
God Stats
2W - 2L
1,438 SR
Queue Stats
25W - 18L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flagellumdei07
Danzaburou
2
0 / 1 / 0
2,770
462
1,308
1,621
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
MYDIKSEREKT
Persephone
7
0 / 0 / 0
3,848
641
962
2,350
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ssheiq
Amaterasu
7
1 / 0 / 0
4,173
696
2,934
4,713
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
TheLaneWalker
Lancelot
6
0 / 2 / 1
3,336
556
2,979
5,036
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,913
652
2,885
4,633
2,534
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captain Met
Baron Samedi
6
0 / 0 / 0
3,264
544
1,124
2,067
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
5
1 / 2 / 3
3,969
662
2,004
5,922
3,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
4,001
667
1,549
4,491
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
JeffreyV23
Bastet
7
2 / 0 / 0
3,915
653
1,272
5,518
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Runcoop4120
Hachiman
8
1 / 0 / 2
4,309
718
3,652
4,924
1,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Captain Met
Baron Samedi
0
0
0
0
L
Danzaburou
Flagellumdei07
Danzaburou
0
1
0
0
W
Sobek
1
2
3
1.25
W
0
1
1
0.5
W
Bastet
JeffreyV23
Bastet
2
0
0
2
L
Persephone
MYDIKSEREKT
Persephone
0
0
0
0
W
Hachiman
Runcoop4120
Hachiman
1
0
2
2
L
Amaterasu
Ssheiq
Amaterasu
1
0
0
1
L
Lancelot
TheLaneWalker
Lancelot
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,068
Damage
9,601
18,353
Taken
22,922
7,836
Mitigated
8,988
7,052
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Captain Met
Baron Samedi
1,124
106
107
630
2,067
648
0
294
1,693
10,572
0
L
Danzaburou
Flagellumdei07
Danzaburou
1,308
770
0
456
1,621
435
0
259
1,362
0
4,699
W
Sobek
2,004
250
0
1,811
5,922
3,182
0
1,117
4,765
9,556
0
W
1,549
586
0
817
4,491
2,001
0
0
4,491
16,830
2,000
W
Bastet
JeffreyV23
Bastet
1,272
478
0
3,104
5,518
1,679
0
704
4,774
0
20,854
L
Persephone
MYDIKSEREKT
Persephone
962
222
0
821
2,350
796
0
1,686
664
17,431
0
W
Hachiman
Runcoop4120
Hachiman
3,652
2,531
0
2,269
4,924
1,478
0
1,213
3,711
0
29,551
L
Amaterasu
Ssheiq
Amaterasu
2,934
1,137
0
2,340
4,713
2,460
0
1,252
3,301
0
23,043
L
Lancelot
TheLaneWalker
Lancelot
2,979
534
0
1,470
5,036
1,611
0
628
4,408
0
13,766
L
2,885
123
297
1,668
4,633
2,534
0
555
4,078
15,289
1,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
19,458
132
Minions Killed
179
0
Camps Cleared
0
543,583
Distance Traveled
576,692
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,264
544
17
3
0
112,643
2
L
Danzaburou
2,770
462
8
1
0
44,207
0
W
Sobek
3,969
662
17
3
0
123,442
0
W
Ymir
4,001
667
48
8
0
92,634
0
W
Bastet
3,915
653
39
7
0
142,699
0
L
Persephone
3,848
641
28
5
0
114,107
0
W
Hachiman
4,309
718
58
10
0
105,274
0
L
Amaterasu
4,173
696
46
8
0
113,546
0
L
Lancelot
3,336
556
26
4
0
144,447
0
L
Cthulhu
3,913
652
24
4
0
127,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role