Player Matchup

Artemis
Artemis
DanielSchz
Artemis
Level 152
God Stats
2W - 3L
1,258 SR
Queue Stats
155W - 141L
1,514 Elo+
Party 1
Serqet
Serqet
Iron148Wolf
Serqet
Level 113
God Stats
8W - 6L
1,678 SR
Queue Stats
132W - 116L
1,538 Elo+
Party 1
Ra
Ra
Sc0utM4n
Ra
Level 144
God Stats
2W - 8L
1,349 SR
Queue Stats
438W - 417L
1,522 Elo+
Solo
Artio
Artio
SpclFranck
Artio
Level 146
God Stats
4W - 2L
1,884 SR
Queue Stats
102W - 97L
1,537 Elo+
Party 1
Vamana
Vamana
gisellecpeach
Vamana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 304L
1,562 Elo+
Solo
Team Averages
Level 137
1,534 SR
1,534 Elo+

VS

Team Averages
Level 116
1,544 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Dawnbearer
Khepri
Level 108
God Stats
7W - 5L
1,558 SR
Queue Stats
58W - 40L
1,602 Elo+
Party 2
Hera
Hera
King8660
Hera
Level 102
God Stats
2W - 6L
1,447 SR
Queue Stats
83W - 67L
1,532 Elo+
Party 2
Arachne
Arachne
albinodeadman
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2
Bake Kujira
Bake Kujira
devilspider619
Bake Kujira
Level 178
God Stats
59W - 30L
1,714 SR
Queue Stats
103W - 82L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanielSchz
Artemis
11
0 / 2 / 2
5,783
482
4,232
7,784
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
2 / 0 / 0
6,095
508
2,933
9,705
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 1
7,054
588
2,864
4,285
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
11
2 / 1 / 0
6,358
530
2,335
11,211
8,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
6,429
536
8,402
12,465
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 1
6,780
565
7,131
8,212
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Khepri
Dawnbearer
Khepri
11
1 / 0 / 2
6,937
578
2,468
4,813
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
11
2 / 2 / 0
6,307
526
3,412
5,656
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
11
0 / 0 / 1
5,409
451
2,002
6,052
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
devilspider619
Bake Kujira
12
1 / 3 / 0
6,736
561
8,489
12,850
11,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Artemis
DanielSchz
Artemis
0
2
2
0.5
W
Khepri
Dawnbearer
Khepri
1
0
2
2
L
Serqet
2
0
0
2
W
Hera
2
2
0
1
L
0
0
1
0.5
L
Artio
2
1
0
2
W
Arachne
0
0
1
0.5
W
Bake Kujira
devilspider619
Bake Kujira
1
3
0
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
23,502
45,450
Taken
37,583
26,676
Mitigated
22,098
15,627
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,131
3,467
0
3,897
8,212
3,551
520
1,288
6,924
0
63,001
L
Artemis
DanielSchz
Artemis
4,232
2,177
0
1,583
7,784
3,020
0
1,899
5,885
0
40,356
W
Khepri
Dawnbearer
Khepri
2,468
178
1,534
1,955
4,813
3,133
0
164
4,505
19,564
0
L
Serqet
2,933
358
0
4,334
9,705
4,220
0
2,555
7,150
0
40,832
W
Hera
3,412
823
0
1,293
5,656
1,964
21
2,191
3,278
45,956
0
L
2,864
373
381
1,762
4,285
1,950
429
2,054
2,231
70,512
3,027
L
Artio
2,335
230
441
3,072
11,211
8,414
0
986
10,225
22,279
2,016
W
Arachne
2,002
1,409
0
3,883
6,052
2,226
0
803
5,207
0
26,155
W
Bake Kujira
devilspider619
Bake Kujira
8,489
3,103
0
2,475
12,850
11,224
102
487
11,211
56,997
1,666
L
8,402
4,724
0
4,054
12,465
9,072
42
6,598
5,867
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
32,169
368
Minions Killed
360
0
Camps Cleared
0
1,216,736
Distance Traveled
1,193,081
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,780
565
109
9
0
203,640
0
L
Artemis
5,783
482
65
5
0
231,703
0
W
Khepri
6,937
578
25
2
0
242,102
6
L
Serqet
6,095
508
72
6
0
278,649
0
W
Hera
6,307
526
85
7
0
245,681
1
L
Ra
7,054
588
133
11
0
259,977
1
L
Artio
6,358
530
26
2
0
216,683
2
W
Arachne
5,409
451
51
4
0
280,926
0
W
Bake Kujira
6,736
561
90
8
0
220,732
0
L
Vamana
6,429
536
72
6
0
229,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role