Player Matchup

Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Skadith
Nemesis
Level 48
God Stats
6W - 6L
1,484 SR
Queue Stats
68W - 72L
1,418 Elo+
Party 2
Medusa
Medusa
Skulfaces
Medusa
Level 40
God Stats
42W - 37L
1,609 SR
Queue Stats
218W - 201L
1,446 Elo+
Party 2
Team Averages
Level 49
1,531 SR
1,455 Elo+

VS

Team Averages
Level 38
1,502 SR
1,462 Elo+
Hercules
Hercules
Biloutes
Hercules
Level 40
God Stats
8W - 7L
1,506 SR
Queue Stats
21W - 14L
1,476 Elo+
Solo
Raijin
Raijin
BladeOniGx
Raijin
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 17L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
Scifrain
Kuzenbo
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 49L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 4
7,990
799
11,819
4,923
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Skadith
Nemesis
11
0 / 2 / 3
6,519
652
3,726
8,472
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Skulfaces
Medusa
13
5 / 1 / 4
8,146
815
6,247
6,735
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biloutes
Hercules
12
1 / 3 / 2
6,820
682
4,590
9,852
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
BladeOniGx
Raijin
10
0 / 5 / 1
6,305
631
4,485
8,004
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Scifrain
Kuzenbo
12
2 / 1 / 1
7,069
707
6,480
9,771
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
3
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
L
Hercules
Biloutes
Hercules
1
3
2
0.67
L
Raijin
BladeOniGx
Raijin
0
5
1
0.1
L
Kuzenbo
Scifrain
Kuzenbo
2
1
1
2.5
W
Nemesis
Skadith
Nemesis
0
2
3
0.75
W
Medusa
Skulfaces
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
15,555
20,130
Taken
27,627
9,012
Mitigated
19,276
4,578
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,819
989
0
447
4,923
2,006
245
2,719
2,193
28,511
450
L
Hercules
Biloutes
Hercules
4,590
558
0
1,736
9,852
6,421
0
4,389
5,442
0
18,063
L
Raijin
BladeOniGx
Raijin
4,485
828
0
178
8,004
3,397
0
3,165
4,839
17,561
557
L
Kuzenbo
Scifrain
Kuzenbo
6,480
2,571
0
529
9,771
9,458
0
4,256
5,515
13,854
3,351
W
Nemesis
Skadith
Nemesis
3,726
1,385
0
1,253
8,472
4,134
0
3,789
4,683
0
15,372
W
Medusa
Skulfaces
Medusa
6,247
2,573
0
2,878
6,735
2,872
756
3,770
2,943
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
20,194
129
Minions Killed
91
0
Camps Cleared
0
555,132
Distance Traveled
501,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,990
799
53
5
0
198,181
0
L
Hercules
6,820
682
23
2
0
184,493
0
L
Raijin
6,305
631
43
4
0
133,425
0
L
Kuzenbo
7,069
707
25
3
0
183,954
1
W
Nemesis
6,519
652
25
3
0
186,082
0
W
Medusa
8,146
815
51
5
0
170,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role