Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Gudsul
Charon
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 245L
1,577 Elo+
Solo
Serqet
Serqet
Nihil79
Serqet
Level 85
God Stats
10W - 18L
1,500 SR
Queue Stats
402W - 423L
1,414 Elo+
Solo
Izanami
Izanami
abakym14
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,498 Elo+

VS

Team Averages
Level 98
1,527 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Aimichan
Morgan Le Fay
Level 72
God Stats
17W - 28L
1,508 SR
Queue Stats
18W - 29L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
Cterneik
Zhong Kui
Level 117
God Stats
19W - 20L
1,383 SR
Queue Stats
168W - 164L
1,492 Elo+
Solo
Hachiman
Hachiman
DarthMortis
Hachiman
Level 121
God Stats
3W - 0L
1,687 SR
Queue Stats
114W - 105L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Generalbogi
Kuzenbo
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 133L
1,520 Elo+
Solo
Fenrir
Fenrir
topi46
Fenrir
Level 24
God Stats
3W - 3L
1,557 SR
Queue Stats
15W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 1
8,646
576
4,136
6,893
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
15
2 / 5 / 0
7,653
510
5,269
17,237
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Gudsul
Charon
14
2 / 3 / 0
8,197
546
8,632
14,775
7,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Nihil79
Serqet
9
0 / 9 / 1
6,553
437
2,779
19,087
10,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
abakym14
Izanami
13
0 / 4 / 1
6,898
460
2,208
9,737
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimichan
Morgan Le Fay
13
9 / 0 / 1
8,394
560
10,184
4,504
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Cterneik
Zhong Kui
16
2 / 2 / 0
9,029
602
7,962
6,961
6,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DarthMortis
Hachiman
15
4 / 1 / 9
8,654
577
9,747
8,432
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Generalbogi
Kuzenbo
16
4 / 1 / 0
9,719
648
9,476
13,826
18,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
topi46
Fenrir
13
2 / 3 / 2
7,467
498
4,709
11,847
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
21
21
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
0
1
3.5
L
Arachne
 
Arachne
2
5
0
0.4
W
Morgan Le Fay
Aimichan
Morgan Le Fay
9
0
1
9.5
W
Zhong Kui
Cterneik
Zhong Kui
2
2
0
1
W
Hachiman
DarthMortis
Hachiman
4
1
9
8.5
W
Kuzenbo
Generalbogi
Kuzenbo
4
1
0
4
L
Charon
Gudsul
Charon
2
3
0
0.67
L
Serqet
Nihil79
Serqet
0
9
1
0.06
L
Izanami
abakym14
Izanami
0
4
1
0.13
W
Fenrir
topi46
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
42,078
67,729
Taken
45,570
32,770
Mitigated
34,829
17,725
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,136
706
510
3,240
6,893
2,881
0
3,973
2,920
74,165
0
L
Arachne
 
Arachne
5,269
3,797
0
4,161
17,237
7,852
0
5,386
11,851
0
73,734
W
Morgan Le Fay
Aimichan
Morgan Le Fay
10,184
1,320
0
1,139
4,504
1,668
1,413
938
3,439
42,707
1,648
W
Zhong Kui
Cterneik
Zhong Kui
7,962
409
30
1,382
6,961
6,065
1,391
1,939
4,822
78,277
2,457
W
Hachiman
DarthMortis
Hachiman
9,747
7,375
0
4,567
8,432
3,294
3,606
539
7,641
0
61,603
W
Kuzenbo
Generalbogi
Kuzenbo
9,476
2,855
0
1,179
13,826
18,332
8
7,124
6,329
72,726
4,006
L
Charon
Gudsul
Charon
8,632
2,045
0
3,200
14,775
7,971
0
7,829
6,946
62,601
3,566
L
Serqet
Nihil79
Serqet
2,779
875
0
4,781
19,087
10,468
158
5,205
13,882
0
22,864
L
Izanami
abakym14
Izanami
2,208
769
0
1,833
9,737
3,598
0
4,656
5,081
0
47,095
W
Fenrir
topi46
Fenrir
4,709
1,127
0
1,115
11,847
5,470
0
1,468
10,222
0
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
43,263
472
Minions Killed
469
0
Camps Cleared
0
1,455,239
Distance Traveled
1,450,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,646
576
153
10
0
360,038
0
L
Arachne
7,653
510
102
7
0
287,230
0
W
Morgan Le Fay
8,394
560
51
3
0
271,695
0
W
Zhong Kui
9,029
602
138
9
0
286,087
0
W
Hachiman
8,654
577
98
7
0
266,207
0
W
Kuzenbo
9,719
648
111
7
0
285,183
0
L
Charon
8,197
546
109
7
0
237,952
1
L
Serqet
6,553
437
28
2
0
266,284
0
L
Izanami
6,898
460
80
5
0
303,735
3
W
Fenrir
7,467
498
71
5
0
340,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role