Player Matchup

Ares
Ares
DrBariyos
Ares
Level 127
God Stats
30W - 21L
1,577 SR
Queue Stats
359W - 379L
1,497 Elo+
Solo
Kukulkan
Kukulkan
FofoTM
Kukulkan
Level 109
God Stats
13W - 13L
1,572 SR
Queue Stats
113W - 117L
1,451 Elo+
Party 2
Ishtar
Ishtar
GENESIS_777
Ishtar
Level 167
God Stats
8W - 11L
1,423 SR
Queue Stats
35W - 43L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Jus_2106
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
ShinjiLovesRei
Amaterasu
Level 48
God Stats
18W - 13L
1,588 SR
Queue Stats
117W - 111L
1,422 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,464 Elo+

VS

Team Averages
Level 121
1,443 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ECUC05
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 1
Janus
Janus
EMGG_Wind
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
Opal_Blaster
Cabrakan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,413 Elo+
Party 1
Arachne
Arachne
ReneitoXD
Arachne
Level 89
God Stats
5W - 5L
1,215 SR
Queue Stats
24W - 22L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 1
7,056
441
6,244
19,275
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
FofoTM
Kukulkan
13
0 / 5 / 1
7,301
456
7,178
9,870
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
0 / 1 / 0
9,082
568
5,784
5,912
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
Jus_2106
Erlang Shen
12
3 / 3 / 0
7,189
449
8,123
18,701
10,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
ShinjiLovesRei
Amaterasu
12
0 / 3 / 1
7,190
449
4,270
16,567
15,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 0 / 4
10,438
652
15,950
13,245
15,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
ECUC05
Jing Wei
16
1 / 0 / 4
9,443
590
4,153
7,808
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
EMGG_Wind
Janus
14
3 / 1 / 6
8,690
543
14,304
7,964
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cabrakan
Opal_Blaster
Cabrakan
14
2 / 0 / 8
8,518
532
5,786
16,041
19,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ReneitoXD
Arachne
14
8 / 2 / 1
8,261
516
9,605
12,921
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
17
17
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
L
Ares
0
5
1
0.1
W
Jing Wei
ECUC05
Jing Wei
1
0
4
3
W
Janus
EMGG_Wind
Janus
3
1
6
6
L
Kukulkan
FofoTM
Kukulkan
0
5
1
0.1
L
Ishtar
0
1
0
0
L
Erlang Shen
Jus_2106
Erlang Shen
3
3
0
1
W
Cabrakan
Opal_Blaster
Cabrakan
2
0
8
6
W
Arachne
ReneitoXD
Arachne
8
2
1
4.25
L
Amaterasu
ShinjiLovesRei
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
49,798
70,325
Taken
57,979
53,018
Mitigated
46,941
21,120
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,950
2,364
0
2,717
13,245
15,007
0
1,001
12,244
500
102,247
L
Ares
6,244
1,123
0
5,122
19,275
20,050
0
7,266
11,591
28,762
849
W
Jing Wei
ECUC05
Jing Wei
4,153
3,508
0
3,482
7,808
3,438
0
108
7,700
0
85,170
W
Janus
EMGG_Wind
Janus
14,304
1,259
0
1,059
7,964
3,150
432
3,045
4,919
60,910
342
L
Kukulkan
FofoTM
Kukulkan
7,178
587
0
1,182
9,870
4,381
0
4,782
4,674
58,310
0
L
Ishtar
5,784
3,024
0
2,579
5,912
2,804
0
458
5,454
0
93,987
L
Erlang Shen
Jus_2106
Erlang Shen
8,123
4,726
0
6,471
18,701
10,748
0
5,244
13,076
0
57,253
W
Cabrakan
Opal_Blaster
Cabrakan
5,786
1,066
0
4,587
16,041
19,223
64
5,566
10,475
21,032
598
W
Arachne
ReneitoXD
Arachne
9,605
7,372
0
4,784
12,921
6,123
79
3,539
9,382
0
50,743
L
Amaterasu
ShinjiLovesRei
Amaterasu
4,270
2,584
0
5,766
16,567
15,035
0
1,043
15,494
0
48,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
45,350
469
Minions Killed
504
0
Camps Cleared
0
1,482,031
Distance Traveled
1,614,982
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,438
652
162
10
0
324,086
3
L
Ares
7,056
441
24
2
0
296,159
1
W
Jing Wei
9,443
590
153
10
0
305,635
0
W
Janus
8,690
543
104
7
0
301,680
1
L
Kukulkan
7,301
456
116
7
0
304,744
2
L
Ishtar
9,082
568
162
10
0
271,384
0
L
Erlang Shen
7,189
449
72
5
0
317,013
4
W
Cabrakan
8,518
532
20
1
0
319,166
0
W
Arachne
8,261
516
65
4
0
364,415
0
L
Amaterasu
7,190
449
95
6
0
292,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role