Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Co1or1ess
Anhur
Level 84
God Stats
0W - 2L
1,319 SR
Queue Stats
55W - 36L
1,523 Elo+
Party 1
Ymir
Ymir
King Arthur3692
Ymir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,458 Elo+
Party 3
Xbalanque
Xbalanque
Steelkiller1125
Xbalanque
Level 149
God Stats
1W - 1L
1,704 SR
Queue Stats
30W - 32L
1,489 Elo+
Party 3
Bellona
Bellona
Tabetic48
Bellona
Level 65
God Stats
8W - 4L
1,409 SR
Queue Stats
57W - 50L
1,483 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,491 Elo+

VS

Team Averages
Level 90
1,594 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tyrese_t1
Cthulhu
Level 103
God Stats
8W - 2L
1,778 SR
Queue Stats
143W - 141L
1,522 Elo+
Party 2
Poseidon
Poseidon
Y0Rabbit
Poseidon
Level 128
God Stats
1W - 1L
1,382 SR
Queue Stats
66W - 62L
1,553 Elo+
Solo
Cerberus
Cerberus
forknife
Cerberus
Level 75
God Stats
5W - 5L
1,588 SR
Queue Stats
7W - 13L
1,441 Elo+
Solo
Awilix
Awilix
zaratekid
Awilix
Level 124
God Stats
95W - 61L
1,724 SR
Queue Stats
121W - 110L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 0
5,637
470
3,692
8,289
4,046
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
Co1or1ess
Anhur
12
4 / 2 / 1
6,205
517
4,514
7,875
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,368
447
5,834
10,037
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xbalanque
Steelkiller1125
Xbalanque
13
2 / 1 / 5
6,961
580
7,291
11,330
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Tabetic48
Bellona
10
0 / 2 / 0
5,860
488
4,866
11,774
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 2
6,402
534
5,423
5,499
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Tyrese_t1
Cthulhu
10
0 / 2 / 2
5,979
498
4,513
10,140
6,171
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Y0Rabbit
Poseidon
13
1 / 1 / 2
7,504
625
4,902
5,858
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
forknife
Cerberus
13
1 / 1 / 1
7,553
629
6,949
8,123
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
zaratekid
Awilix
12
7 / 2 / 1
7,095
591
10,183
10,574
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
10
10
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
Izanami
 
Izanami
1
1
2
2
L
Anhur
Co1or1ess
Anhur
4
2
1
2.25
L
0
1
4
2
L
Xbalanque
Steelkiller1125
Xbalanque
2
1
5
4.5
L
Bellona
Tabetic48
Bellona
0
2
0
0
W
Cthulhu
Tyrese_t1
Cthulhu
0
2
2
0.5
W
Poseidon
Y0Rabbit
Poseidon
1
1
2
2
W
Cerberus
forknife
Cerberus
1
1
1
1.5
W
Awilix
zaratekid
Awilix
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,197
Damage
31,970
49,305
Taken
40,194
26,668
Mitigated
20,562
16,115
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,692
189
118
2,645
8,289
4,046
0
3,411
4,593
34,949
0
W
Izanami
 
Izanami
5,423
3,256
0
606
5,499
1,480
167
961
4,538
0
55,539
L
Anhur
Co1or1ess
Anhur
4,514
2,248
0
3,824
7,875
2,651
0
1,467
6,408
0
32,893
L
5,834
2,734
0
2,198
10,037
6,581
0
2,524
7,487
26,204
4,273
L
Xbalanque
Steelkiller1125
Xbalanque
7,291
2,676
0
4,780
11,330
3,929
0
1,382
9,856
0
51,184
L
Bellona
Tabetic48
Bellona
4,866
1,309
0
2,550
11,774
9,461
0
6,156
4,803
0
35,738
W
Cthulhu
Tyrese_t1
Cthulhu
4,513
868
1,648
3,654
10,140
6,171
0
3,925
6,215
20,761
0
W
Poseidon
Y0Rabbit
Poseidon
4,902
936
0
638
5,858
2,014
0
2,644
3,170
55,012
126
W
Cerberus
forknife
Cerberus
6,949
413
0
3,453
8,123
6,666
0
0
7,418
50,118
1,676
W
Awilix
zaratekid
Awilix
10,183
2,978
0
1,151
10,574
4,231
0
1,607
8,967
0
50,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
34,533
292
Minions Killed
450
0
Camps Cleared
0
1,120,979
Distance Traveled
1,238,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,637
470
49
4
0
206,046
3
W
Izanami
6,402
534
105
9
0
216,801
0
L
Anhur
6,205
517
54
5
0
212,112
0
L
Ymir
5,368
447
39
3
0
229,336
3
L
Xbalanque
6,961
580
86
7
0
244,828
1
L
Bellona
5,860
488
64
5
0
228,657
0
W
Cthulhu
5,979
498
17
1
0
245,367
4
W
Poseidon
7,504
625
112
9
0
271,301
1
W
Cerberus
7,553
629
141
12
0
224,764
0
W
Awilix
7,095
591
75
6
0
280,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role