Player Matchup

Xbalanque
Xbalanque
B2B A king
Xbalanque
Level 126
God Stats
3W - 3L
1,271 SR
Queue Stats
143W - 128L
1,586 Elo+
Party 3
Pele
Pele
CrashingTea9100
Pele
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 363L
1,338 Elo+
Solo
Artio
Artio
JumboWizard
Artio
Level 61
God Stats
2W - 0L
1,713 SR
Queue Stats
78W - 91L
1,478 Elo+
Party 2
Freya
Freya
Prchos_weed
Freya
Level 88
God Stats
2W - 2L
1,345 SR
Queue Stats
75W - 62L
1,550 Elo+
Party 2
Medusa
Medusa
t bugie
Medusa
Level 127
God Stats
11W - 3L
1,720 SR
Queue Stats
265W - 250L
1,574 Elo+
Party 3
Team Averages
Level 96
1,510 SR
1,505 Elo+

VS

Team Averages
Level 107
1,364 SR
1,458 Elo+
Thanatos
Thanatos
ItsRibert
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,428 Elo+
Party 1
Fenrir
Fenrir
MKXVYT
Fenrir
Level 129
God Stats
1W - 2L
1,392 SR
Queue Stats
157W - 152L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
TricuspidSolid7
Baron Samedi
Level 166
God Stats
2W - 2L
1,247 SR
Queue Stats
197W - 179L
1,509 Elo+
Solo
Jing Wei
Jing Wei
VarCherReez
Jing Wei
Level 38
God Stats
0W - 2L
1,314 SR
Queue Stats
24W - 32L
1,418 Elo+
Party 1
Thor
Thor
Wesside4finga
Thor
Level 116
God Stats
6W - 9L
1,369 SR
Queue Stats
311W - 308L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B2B A king
Xbalanque
20
13 / 7 / 13
12,852
918
28,848
19,631
10,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

2
0 / 0 / 0
4,274
305
0
0
0
20
3 / 4 / 24
11,235
803
9,570
17,417
26,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
4 / 8 / 16
11,726
838
12,621
16,567
8,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
t bugie
Medusa
20
15 / 4 / 14
13,701
979
22,974
12,622
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsRibert
Thanatos
16
7 / 10 / 3
10,405
743
14,501
19,490
10,664
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MKXVYT
Fenrir
17
2 / 5 / 13
10,142
724
11,005
18,081
22,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TricuspidSolid7
Baron Samedi
20
5 / 6 / 11
12,104
865
14,388
17,026
13,006
Jing Wei
VarCherReez
Jing Wei
20
6 / 6 / 10
11,967
855
14,345
17,642
9,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 9 / 11
10,514
751
4,864
16,949
8,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
35
Kills
23
23
Deaths
36
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
B2B A king
Xbalanque
13
7
13
2.79
W
0
0
0
0
L
Thanatos
ItsRibert
Thanatos
7
10
3
0.85
W
3
4
24
3.75
L
Fenrir
MKXVYT
Fenrir
2
5
13
1.7
W
4
8
16
1.5
L
Baron Samedi
TricuspidSolid7
Baron Samedi
5
6
11
1.75
L
Jing Wei
VarCherReez
Jing Wei
6
6
10
1.83
L
3
9
11
0.94
W
Medusa
t bugie
Medusa
15
4
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
59,103
66,237
Taken
89,188
52,415
Mitigated
64,023
19,394
Healing
26,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
B2B A king
Xbalanque
28,848
20,015
715
6,821
19,631
10,123
3,593
4,200
15,431
0
42,573
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
ItsRibert
Thanatos
14,501
2,684
1,480
5,847
19,490
10,664
1,109
4,517
14,973
244
19,820
W
9,570
1,047
525
5,584
17,417
26,180
571
2,781
14,636
20,131
896
L
Fenrir
MKXVYT
Fenrir
11,005
1,681
561
4,107
18,081
22,364
0
5,974
12,107
0
17,376
W
12,621
4,538
1,482
2,728
16,567
8,718
2,293
3,821
12,746
28,966
0
L
Baron Samedi
TricuspidSolid7
Baron Samedi
14,388
906
2,780
4,330
17,026
13,006
1,054
3,644
13,382
33,521
605
L
Jing Wei
VarCherReez
Jing Wei
14,345
10,313
1,231
3,297
17,642
9,450
3,359
3,439
14,203
0
33,696
L
4,864
996
645
2,248
16,949
8,539
100
4,305
12,644
0
11,056
W
Medusa
t bugie
Medusa
22,974
10,495
250
1,289
12,622
7,394
1,640
3,456
9,166
0
52,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,788
Gold Earned
55,132
130
Minions Killed
128
0
Camps Cleared
0
928,023
Distance Traveled
1,136,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,852
918
21
2
0
205,618
0
W
Pele
4,274
305
0
0
0
0
0
L
Thanatos
10,405
743
13
1
0
218,828
0
W
Artio
11,235
803
16
1
0
265,528
0
L
Fenrir
10,142
724
13
1
0
265,329
0
W
Freya
11,726
838
34
2
0
219,744
0
L
Baron Samedi
12,104
865
43
3
0
204,041
0
L
Jing Wei
11,967
855
40
3
0
246,921
0
L
Thor
10,514
751
19
1
0
201,067
0
W
Medusa
13,701
979
59
4
0
237,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role