Player Matchup

Vulcan
Vulcan
Platinum II
Dynnasty-King
Vulcan
Platinum II
Level 157
God Stats
4W - 0L
1,932 SR
Queue Stats
29W - 13L
1,808 MMR
Party 2
Cupid
Cupid
Platinum II
Spardabel
Cupid
Platinum II
Level 158
God Stats
11W - 2L
1,882 SR
Queue Stats
43W - 26L
1,808 MMR
Party 2
Sobek
Sobek
Platinum II
protigy-15
Sobek
Platinum II
Level 191
God Stats
5W - 2L
1,752 SR
Queue Stats
43W - 26L
1,808 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,855 SR
1,808 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,553 SR
1,866 MMR
Odin
Odin
Platinum V
IXHEZX1
Odin
Platinum V
Level 158
God Stats
1W - 3L
1,690 SR
Queue Stats
29W - 19L
1,766 MMR
Party 1
Vamana
Vamana
Platinum V
IXSC0RP10NX1
Vamana
Platinum V
Level 142
God Stats
1W - 2L
1,312 SR
Queue Stats
29W - 19L
1,766 MMR
Party 1
Persephone
Persephone
Diamond IV
Wolf_AE90
Persephone
Diamond IV
Level 159
God Stats
18W - 16L
1,656 SR
Queue Stats
400W - 458L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
10,595
662
13,462
8,944
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Spardabel
Cupid
18
9 / 3 / 6
12,791
799
12,644
14,821
8,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
18
6 / 2 / 10
12,227
764
14,647
21,833
30,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAchillesBacchusNe ZhaKuzenbo

VS

Bans
CharonHachimanCthulhuAtlasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IXHEZX1
Odin
17
3 / 4 / 3
10,873
680
6,558
15,464
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Vamana
18
4 / 7 / 4
11,880
743
16,322
22,407
21,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Wolf_AE90
Persephone
16
1 / 5 / 5
11,349
709
12,703
14,126
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Odin
IXHEZX1
Odin
3
4
3
1.13
L
Vamana
4
7
4
0.86
W
Cupid
Spardabel
Cupid
9
3
6
4
L
Persephone
Wolf_AE90
Persephone
1
5
5
0.7
W
Sobek
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
35,583
45,598
Taken
51,997
43,562
Mitigated
43,436
10,903
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,462
7,255
0
720
8,944
5,039
240
1,656
6,593
46,477
0
L
Odin
IXHEZX1
Odin
6,558
944
0
1,386
15,464
15,564
28
6,674
7,894
216
22,101
L
Vamana
16,322
7,365
0
5,351
22,407
21,666
708
7,932
13,249
0
48,727
W
Cupid
Spardabel
Cupid
12,644
6,900
1,628
4,395
14,821
8,402
2,848
2,186
11,726
0
60,332
L
Persephone
Wolf_AE90
Persephone
12,703
678
0
723
14,126
6,206
686
9,683
3,399
53,107
0
W
Sobek
14,647
837
0
4,160
21,833
30,121
280
8,063
11,808
30,175
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
34,102
196
Minions Killed
169
0
Camps Cleared
0
892,819
Distance Traveled
859,593
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,595
662
69
4
0
299,079
0
L
Odin
10,873
680
43
3
0
293,788
0
L
Vamana
11,880
743
42
3
0
277,341
1
W
Cupid
12,791
799
81
5
0
276,974
0
L
Persephone
11,349
709
84
5
0
288,464
2
W
Sobek
12,227
764
46
3
0
316,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role