Player Matchup

Izanami
Izanami
ChildhoodTrαuma
Izanami
Level 146
God Stats
6W - 0L
1,966 SR
Queue Stats
221W - 129L
1,693 Elo+
Party 1
Awilix
Awilix
KP10
Awilix
Level 264
God Stats
2W - 0L
1,922 SR
Queue Stats
159W - 61L
1,774 Elo+
Party 1
Merlin
Merlin
Quiblez
Merlin
Level 169
God Stats
9W - 3L
1,828 SR
Queue Stats
253W - 110L
1,799 Elo+
Party 1
Guan Yu
Guan Yu
blobasurousrex
Guan Yu
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 35L
1,749 Elo+
Party 1
Yemoja
Yemoja
chuukhammer
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 105L
1,680 Elo+
Party 1
Team Averages
Level 168
1,743 SR
1,739 Elo+

VS

Team Averages
Level 99
1,433 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Arty23
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,528 Elo+
Party 2
Vulcan
Vulcan
InstalockChaac
Vulcan
Level 102
God Stats
2W - 4L
1,549 SR
Queue Stats
166W - 190L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
PastorBoon
Ratatoskr
Level 66
God Stats
2W - 4L
1,426 SR
Queue Stats
6W - 15L
1,356 Elo+
Party 3
Odin
Odin
mushroom_-_head-
Odin
Level 76
God Stats
0W - 3L
1,191 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,851
685
6,654
5,284
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
KP10
Awilix
13
6 / 0 / 0
6,622
662
6,925
6,711
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Quiblez
Merlin
12
1 / 1 / 3
6,537
654
3,263
3,761
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 0
6,751
675
8,182
7,021
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
11
0 / 0 / 8
6,270
627
2,372
6,678
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 0
4,570
457
975
5,804
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Arty23
Jormungandr
9
1 / 4 / 0
4,817
482
3,401
8,353
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 3 / 1
4,908
491
3,080
5,631
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
PastorBoon
Ratatoskr
8
0 / 5 / 0
4,459
446
3,159
9,315
2,524
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
0 / 3 / 0
4,494
449
2,521
7,472
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Jormungandr
Arty23
Jormungandr
1
4
0
0.25
W
5
0
1
5.5
L
0
3
1
0.17
W
Awilix
KP10
Awilix
6
0
0
6
L
Ratatoskr
PastorBoon
Ratatoskr
0
5
0
0
W
Merlin
Quiblez
Merlin
1
1
3
2.5
W
5
0
0
5
W
Yemoja
0
0
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
13,136
29,455
Taken
36,575
15,196
Mitigated
12,993
15,770
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
975
501
0
954
5,804
1,333
0
449
5,355
0
26,171
L
Jormungandr
Arty23
Jormungandr
3,401
1,001
0
630
8,353
3,265
0
998
7,355
20,045
0
W
6,654
4,303
0
1,956
5,284
1,908
521
1,298
3,816
0
72,568
L
3,080
2,228
0
924
5,631
1,626
0
2,623
2,488
27,856
0
W
Awilix
KP10
Awilix
6,925
3,669
0
5,011
6,711
2,534
0
746
5,915
0
71,124
L
Ratatoskr
PastorBoon
Ratatoskr
3,159
1,378
0
2,419
9,315
2,524
0
410
8,873
0
25,081
W
Merlin
Quiblez
Merlin
3,263
144
0
451
3,761
1,441
0
2,529
1,170
48,328
587
W
8,182
2,514
68
3,324
7,021
5,626
0
0
6,649
0
43,707
W
Yemoja
2,372
890
2,677
2,283
6,678
3,687
0
1,331
5,010
10,864
899
L
2,521
560
0
1,964
7,472
4,245
0
321
7,151
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
23,248
443
Minions Killed
239
0
Camps Cleared
0
1,003,551
Distance Traveled
998,689
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,570
457
66
7
0
195,062
0
L
Jormungandr
4,817
482
29
3
0
207,903
1
W
Izanami
6,851
685
126
13
0
187,674
2
L
Vulcan
4,908
491
59
6
0
195,341
0
W
Awilix
6,622
662
123
12
0
241,162
0
L
Ratatoskr
4,459
446
42
4
0
218,411
0
W
Merlin
6,537
654
107
11
0
190,080
0
W
Guan Yu
6,751
675
69
7
0
178,870
0
W
Yemoja
6,270
627
18
2
0
205,765
0
L
Odin
4,494
449
43
4
0
181,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role