Player Matchup

Bastet
Bastet
AlekayXWolf
Bastet
Level 205
God Stats
1W - 0L
1,273 SR
Queue Stats
142W - 134L
1,511 Elo+
Party 3
Heimdallr
Heimdallr
BatGirl333
Heimdallr
Level 114
God Stats
2W - 1L
1,187 SR
Queue Stats
298W - 295L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
BrothaaUHHHH
Sylvanus
Level 20
God Stats
1W - 1L
1,499 SR
Queue Stats
34W - 24L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
Petergrij
Amaterasu
Level 130
God Stats
1W - 2L
1,253 SR
Queue Stats
71W - 69L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
Zman301
Cthulhu
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 126L
1,427 Elo+
Solo
Team Averages
Level 115
1,342 SR
1,466 Elo+

VS

Team Averages
Level 94
1,501 SR
1,485 Elo+
Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bunknasty
Terra
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Geb
Geb
DrFeelgewd
Geb
Level 137
God Stats
4W - 4L
1,188 SR
Queue Stats
78W - 73L
1,520 Elo+
Party 1
Martichoras
Martichoras
Nemfoe9181
Martichoras
Level 104
God Stats
18W - 12L
1,590 SR
Queue Stats
714W - 725L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoObBiZKit
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
13 / 2 / 7
11,696
975
13,166
13,054
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BatGirl333
Heimdallr
16
1 / 2 / 17
9,061
755
11,886
10,739
6,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BrothaaUHHHH
Sylvanus
16
5 / 4 / 17
9,582
799
17,767
18,552
13,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Petergrij
Amaterasu
14
2 / 5 / 12
8,733
728
9,464
16,877
20,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Zman301
Cthulhu
17
5 / 2 / 14
9,544
795
18,362
19,430
16,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 7 / 7
8,090
674
11,556
14,335
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Bunknasty
Terra
15
1 / 5 / 11
8,673
723
7,396
17,672
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 3 / 9
11,015
918
21,358
16,286
21,559
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
Nemfoe9181
Martichoras
17
3 / 4 / 10
9,785
815
16,523
11,678
6,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
NoObBiZKit
Cu Chulainn
14
3 / 7 / 7
8,588
716
11,812
17,979
18,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
26
Kills
15
15
Deaths
26
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
7
0.79
W
Bastet
13
2
7
8.25
W
Heimdallr
BatGirl333
Heimdallr
1
2
17
4.75
W
Sylvanus
BrothaaUHHHH
Sylvanus
5
4
17
3.38
L
Terra
Bunknasty
Terra
1
5
11
1.3
L
6
3
9
3.5
L
Martichoras
Nemfoe9181
Martichoras
3
4
10
2
L
Cu Chulainn
NoObBiZKit
Cu Chulainn
3
7
7
0.93
W
Amaterasu
Petergrij
Amaterasu
2
5
12
1.6
W
Cthulhu
Zman301
Cthulhu
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,645
Damage
68,645
78,652
Taken
77,950
63,868
Mitigated
71,164
36,281
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,556
874
355
423
14,335
6,979
0
8,364
5,971
0
18,325
W
Bastet
13,166
3,242
2,432
5,629
13,054
6,824
51
3,717
9,337
0
28,750
W
Heimdallr
BatGirl333
Heimdallr
11,886
5,429
456
1,298
10,739
6,568
463
4,557
6,182
0
22,837
W
Sylvanus
BrothaaUHHHH
Sylvanus
17,767
4,991
6,923
6,325
18,552
13,228
758
6,855
11,697
25,120
724
L
Terra
Bunknasty
Terra
7,396
743
5,016
4,886
17,672
17,319
0
8,818
8,854
12,545
916
L
21,358
723
862
5,807
16,286
21,559
0
8,737
7,549
28,938
1,323
L
Martichoras
Nemfoe9181
Martichoras
16,523
4,637
1,217
1,619
11,678
6,568
0
4,830
6,848
0
41,128
L
Cu Chulainn
NoObBiZKit
Cu Chulainn
11,812
3,761
833
2,358
17,979
18,739
0
7,803
10,176
0
17,743
W
Amaterasu
Petergrij
Amaterasu
9,464
1,334
1,400
3,502
16,877
20,327
78
5,772
11,105
5,312
9,603
W
Cthulhu
Zman301
Cthulhu
18,362
847
1,309
7,007
19,430
16,921
620
6,666
12,764
31,976
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
46,151
131
Minions Killed
141
0
Camps Cleared
0
1,210,231
Distance Traveled
1,149,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,090
674
14
1
0
192,692
0
W
Bastet
11,696
975
53
4
0
272,401
0
W
Heimdallr
9,061
755
25
2
0
240,274
0
W
Sylvanus
9,582
799
22
2
0
193,320
0
L
Terra
8,673
723
25
2
0
249,978
0
L
Geb
11,015
918
27
2
0
264,373
0
L
Martichoras
9,785
815
62
5
0
196,028
0
L
Cu Chulainn
8,588
716
13
1
0
246,554
0
W
Amaterasu
8,733
728
7
1
0
237,715
0
W
Cthulhu
9,544
795
24
2
0
266,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role