Player Matchup

Sobek
Sobek
Jihou
Sobek
Level 129
God Stats
4W - 1L
1,719 SR
Queue Stats
276W - 271L
1,446 Elo+
Solo
Mulan
Mulan
THEVOIDISNEAR666
Mulan
Level 92
God Stats
5W - 1L
1,704 SR
Queue Stats
238W - 238L
1,511 Elo+
Solo
Neith
Neith
TheBigaFig
Neith
Level 68
God Stats
59W - 32L
1,674 SR
Queue Stats
337W - 288L
1,476 Elo+
Solo
Arachne
Arachne
Ti7o
Arachne
Level 153
God Stats
5W - 1L
1,871 SR
Queue Stats
89W - 85L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
pollich24
Baron Samedi
Level 145
God Stats
11W - 11L
1,602 SR
Queue Stats
171W - 172L
1,514 Elo+
Party 2
Team Averages
Level 117
1,714 SR
1,494 Elo+

VS

Team Averages
Level 89
1,395 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChetooD
Loki
Level 54
God Stats
1W - 1L
1,705 SR
Queue Stats
12W - 12L
1,405 Elo+
Solo
Athena
Athena
Elwoodi_10
Athena
Level 27
God Stats
0W - 3L
1,190 SR
Queue Stats
22W - 22L
1,452 Elo+
Party 1
Izanami
Izanami
ReptileKidd
Izanami
Level 131
God Stats
0W - 2L
1,349 SR
Queue Stats
55W - 57L
1,510 Elo+
Party 1
Mulan
Mulan
Robespierre1226
Mulan
Level 108
God Stats
0W - 3L
1,232 SR
Queue Stats
24W - 23L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jihou
Sobek
8
0 / 0 / 1
5,067
507
3,309
6,777
4,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 2 / 0
7,627
763
7,368
11,337
6,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
8
0 / 2 / 1
4,880
488
3,351
5,645
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Ti7o
Arachne
11
4 / 1 / 0
5,751
575
3,140
7,099
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
pollich24
Baron Samedi
10
1 / 0 / 2
5,974
597
3,645
5,683
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,356
536
4,547
4,996
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ChetooD
Loki
9
0 / 1 / 3
4,836
484
4,466
7,055
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Elwoodi_10
Athena
9
0 / 0 / 1
5,235
524
1,690
5,196
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ReptileKidd
Izanami
10
2 / 2 / 0
5,185
519
4,603
7,545
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 6 / 0
5,664
566
6,519
9,864
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
11
Kills
5
5
Deaths
11
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Loki
ChetooD
Loki
0
1
3
1.5
L
Athena
Elwoodi_10
Athena
0
0
1
0.5
W
Sobek
Jihou
Sobek
0
0
1
0.5
L
Izanami
ReptileKidd
Izanami
2
2
0
1
L
2
6
0
0.33
W
6
2
0
3
W
Neith
0
2
1
0.25
W
Arachne
Ti7o
Arachne
4
1
0
4
W
Baron Samedi
pollich24
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
21,825
36,541
Taken
34,656
19,242
Mitigated
18,740
15,015
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,547
2,014
71
755
4,996
1,782
0
2,847
2,149
32,983
736
L
Loki
ChetooD
Loki
4,466
719
0
3,369
7,055
2,370
0
876
6,179
0
33,585
L
Athena
Elwoodi_10
Athena
1,690
419
0
1,329
5,196
4,202
0
1,522
3,674
9,482
0
W
Sobek
Jihou
Sobek
3,309
346
0
3,644
6,777
4,974
130
1,403
5,374
18,057
0
L
Izanami
ReptileKidd
Izanami
4,603
3,026
0
2,910
7,545
2,619
0
1,709
5,836
0
45,393
L
6,519
1,631
0
2,032
9,864
7,767
0
0
9,864
0
32,926
W
7,368
2,094
0
4,898
11,337
6,806
0
205
10,560
0
53,724
W
Neith
3,351
1,215
0
1,820
5,645
1,916
581
490
5,155
0
27,536
W
Arachne
Ti7o
Arachne
3,140
1,953
0
2,602
7,099
3,065
0
610
6,489
0
35,159
W
Baron Samedi
pollich24
Baron Samedi
3,645
129
39
2,012
5,683
2,481
0
3,453
2,230
38,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
26,276
290
Minions Killed
274
0
Camps Cleared
0
979,344
Distance Traveled
967,667
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,356
536
72
7
0
182,716
5
L
Loki
4,836
484
51
5
0
231,699
0
L
Athena
5,235
524
15
2
0
227,920
0
W
Sobek
5,067
507
25
3
0
186,706
2
L
Izanami
5,185
519
83
8
0
164,043
2
L
Mulan
5,664
566
53
5
0
161,289
3
W
Mulan
7,627
763
99
10
0
186,247
0
W
Neith
4,880
488
33
3
0
190,585
0
W
Arachne
5,751
575
57
6
0
224,829
1
W
Baron Samedi
5,974
597
76
8
0
190,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role