Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MRWAFFLES1707
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,409 Elo+
Party 2
Cabrakan
Cabrakan
vV_Geeky_Kiki_Vv
Cabrakan
Level 147
God Stats
6W - 10L
1,230 SR
Queue Stats
244W - 248L
1,472 Elo+
Solo
Team Averages
Level 107
1,410 SR
1,460 Elo+

VS

Team Averages
Level 98
1,259 SR
1,432 Elo+
Susano
Susano
Aphrodite1430
Susano
Level 48
God Stats
1W - 2L
1,128 SR
Queue Stats
45W - 48L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
FatPanda_47
Nu Wa
Level 108
God Stats
89W - 70L
1,511 SR
Queue Stats
705W - 679L
1,482 Elo+
Solo
Tyr
Tyr
rafael93jr
Tyr
Level 139
God Stats
2W - 5L
1,138 SR
Queue Stats
46W - 48L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 3 / 0
6,761
676
2,873
7,205
3,854
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
0 / 1 / 3
6,602
660
9,276
6,024
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 2
6,071
607
3,127
10,298
9,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,028
703
3,975
7,408
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 0 / 4
8,679
868
7,513
3,987
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 5
8,093
809
6,520
9,284
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
0
1
W
0
3
5
0.83
W
5
0
4
7
L
Ah Puch
0
1
3
1.5
W
4
0
5
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
18,008
23,527
Taken
20,679
15,646
Mitigated
10,212
4,096
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,873
1,954
0
1,338
7,205
3,854
0
2,276
4,924
0
12,626
W
3,975
261
0
159
7,408
2,684
336
3,994
3,170
0
19,048
W
7,513
3,690
0
1,297
3,987
1,531
1,441
2,427
1,540
38,906
0
L
Ah Puch
9,276
698
0
1,158
6,024
2,450
0
1,916
4,108
42,363
0
W
6,520
396
0
2,644
9,284
5,997
467
5,773
3,378
0
21,219
L
3,127
610
0
1,600
10,298
9,342
0
3,387
6,883
8,000
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,434
Gold Earned
23,800
119
Minions Killed
124
0
Camps Cleared
0
516,682
Distance Traveled
556,596
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,761
676
40
4
0
189,788
0
W
Susano
7,028
703
31
3
0
171,326
0
W
Nu Wa
8,679
868
62
6
0
184,759
0
L
Ah Puch
6,602
660
68
7
0
168,925
3
W
Tyr
8,093
809
31
3
0
200,511
5
L
Cabrakan
6,071
607
11
1
0
157,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role