Player Matchup

Chronos
Chronos
HeavensLament
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,742 Elo+
Solo
Hachiman
Hachiman
LiL Dragger
Hachiman
Level 114
God Stats
3W - 4L
1,352 SR
Queue Stats
527W - 527L
1,545 Elo+
Solo
Chiron
Chiron
ManTree3
Chiron
Level 140
God Stats
0W - 1L
1,844 SR
Queue Stats
21W - 19L
1,553 Elo+
Party 2
Charon
Charon
Snaggly
Charon
Level 69
God Stats
0W - 2L
1,581 SR
Queue Stats
10W - 13L
1,439 Elo+
Party 2
Zeus
Zeus
TtheLetter
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,543 Elo+
Party 2
Team Averages
Level 92
1,555 SR
1,565 Elo+

VS

Team Averages
Level 55
1,544 SR
1,644 Elo+
Nox
Nox
Harrow97
Nox
Level 48
God Stats
2W - 1L
1,124 SR
Queue Stats
63W - 68L
1,448 Elo+
Solo
Fenrir
Fenrir
IllllllllI1419
Fenrir
Level 67
God Stats
7W - 0L
1,823 SR
Queue Stats
230W - 226L
1,614 Elo+
Solo
Amaterasu
Amaterasu
Thessarus
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
WTFrenchToast
Ah Puch
Level 68
God Stats
2W - 0L
1,775 SR
Queue Stats
29W - 6L
1,813 Elo+
Party 1
Hou Yi
Hou Yi
sheykaW
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
0 / 5 / 2
7,263
660
3,848
13,270
5,375
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LiL Dragger
Hachiman
13
0 / 2 / 3
7,518
683
5,702
7,764
3,524
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
ManTree3
Chiron
16
4 / 1 / 5
8,825
802
6,090
7,188
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Snaggly
Charon
13
2 / 3 / 4
8,053
732
3,586
9,309
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 4
7,721
702
14,157
8,216
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,628
784
4,812
7,790
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 3
8,562
778
5,198
10,211
12,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Thessarus
Amaterasu
13
0 / 2 / 7
7,485
680
3,178
11,222
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
16
5 / 2 / 9
9,435
858
19,095
11,065
6,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
sheykaW
Hou Yi
15
3 / 2 / 8
8,668
788
11,446
8,818
4,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
9
Kills
15
15
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Chronos
0
5
2
0.2
W
6
2
3
3.75
L
Hachiman
LiL Dragger
Hachiman
0
2
3
0.75
L
Chiron
ManTree3
Chiron
4
1
5
6.5
L
Charon
Snaggly
Charon
2
3
4
1.33
W
Amaterasu
Thessarus
Amaterasu
0
2
7
1.75
L
3
4
4
1.25
W
Ah Puch
5
2
9
4.75
W
Hou Yi
sheykaW
Hou Yi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
43,729
45,747
Taken
49,106
23,979
Mitigated
38,073
13,353
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,812
318
1,073
510
7,790
4,502
1,207
3,424
4,366
16,112
479
L
Chronos
3,848
628
445
2,560
13,270
5,375
204
7,866
5,229
14,687
268
W
5,198
456
724
1,693
10,211
12,165
0
3,907
6,304
0
8,566
L
Hachiman
LiL Dragger
Hachiman
5,702
2,039
484
961
7,764
3,524
0
4,129
3,540
0
17,526
L
Chiron
ManTree3
Chiron
6,090
2,093
2,084
2,314
7,188
3,490
0
3,283
3,863
0
17,114
L
Charon
Snaggly
Charon
3,586
362
1,469
1,009
9,309
8,099
0
4,142
4,955
8,280
0
W
Amaterasu
Thessarus
Amaterasu
3,178
421
1,722
3,748
11,222
10,331
245
4,958
6,264
0
6,198
L
14,157
800
795
1,232
8,216
3,491
0
4,228
3,988
21,401
0
W
Ah Puch
19,095
390
687
3,076
11,065
6,969
208
5,383
5,682
36,758
430
W
Hou Yi
sheykaW
Hou Yi
11,446
5,197
1,064
983
8,818
4,106
1,219
3,892
4,926
0
21,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
42,778
135
Minions Killed
111
0
Camps Cleared
0
941,277
Distance Traveled
1,074,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,628
784
33
3
0
182,411
0
L
Chronos
7,263
660
24
2
0
185,519
0
W
Fenrir
8,562
778
3
0
0
216,696
0
L
Hachiman
7,518
683
40
4
0
198,989
0
L
Chiron
8,825
802
45
4
0
191,839
0
L
Charon
8,053
732
8
1
0
171,336
0
W
Amaterasu
7,485
680
15
1
0
238,060
0
L
Zeus
7,721
702
18
2
0
193,594
0
W
Ah Puch
9,435
858
34
3
0
233,155
0
W
Hou Yi
8,668
788
26
2
0
203,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role