Player Matchup

Kuzenbo
Kuzenbo
Silver V
MajinnGoten
Kuzenbo
Silver V
Level 89
God Stats
1W - 0L
1,673 SR
Queue Stats
16W - 15L
1,230 MMR
Party 2
Yu Huang
Yu Huang
Bronze IV
PassiveAuto358
Yu Huang
Bronze IV
Level 66
God Stats
1W - 1L
1,798 SR
Queue Stats
10W - 5L
1,434 MMR
Party 2
Thor
Thor
Gold V
TACHIRIT0
Thor
Gold V
Level 104
God Stats
6W - 15L
1,555 SR
Queue Stats
261W - 291L
1,099 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,676 SR
1,254 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 51
1,574 SR
1,084 MMR
Anhur
Anhur
Silver V
JT314
Anhur
Silver V
Level 63
God Stats
1W - 2L
1,304 SR
Queue Stats
15W - 30L
1,143 MMR
Party 1
Thoth
Thoth
Silver V
Yuki53
Thoth
Silver V
Level 56
God Stats
0W - 2L
1,581 SR
Queue Stats
16W - 34L
912 MMR
Party 1
Mulan
Mulan
Silver V
smurf1702
Mulan
Silver V
Level 35
God Stats
1W - 4L
1,836 SR
Queue Stats
7W - 20L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MajinnGoten
Kuzenbo
17
5 / 2 / 10
11,477
675
11,832
15,952
20,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
20
7 / 1 / 8
13,649
803
19,930
8,507
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
17
5 / 1 / 10
11,877
699
11,565
13,241
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
Chang'eAchillesGilgameshHachimanLoki

VS

Bans
Ne ZhaAnubisNutKukulkanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JT314
Anhur
15
1 / 7 / 0
10,003
588
5,868
16,796
5,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Yuki53
Thoth
17
1 / 6 / 3
11,521
678
7,163
10,829
3,579
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
smurf1702
Mulan
14
2 / 4 / 1
10,631
625
8,388
21,602
22,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
JT314
Anhur
1
7
0
0.14
W
Kuzenbo
MajinnGoten
Kuzenbo
5
2
10
5
W
Yu Huang
7
1
8
11
W
Thor
5
1
10
10
L
Thoth
Yuki53
Thoth
1
6
3
0.42
L
Mulan
smurf1702
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
21,419
37,700
Taken
49,227
32,901
Mitigated
31,301
5,855
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JT314
Anhur
5,868
2,950
0
775
16,796
5,601
0
11,279
4,875
0
27,236
W
Kuzenbo
MajinnGoten
Kuzenbo
11,832
3,919
427
2,171
15,952
20,434
328
2,611
12,757
24,430
1,471
W
Yu Huang
19,930
2,604
220
1,232
8,507
3,729
2,009
2,958
5,464
88,267
1,837
W
Thor
11,565
1,476
0
1,805
13,241
8,738
842
2,251
10,590
738
28,572
L
Thoth
Yuki53
Thoth
7,163
112
0
238
10,829
3,579
0
7,090
3,159
57,003
0
L
Mulan
smurf1702
Mulan
8,388
1,467
0
4,710
21,602
22,121
0
12,133
8,243
0
27,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
32,155
192
Minions Killed
190
0
Camps Cleared
0
914,027
Distance Traveled
776,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,003
588
51
3
0
235,692
0
W
Kuzenbo
11,477
675
20
1
0
296,141
0
W
Yu Huang
13,649
803
139
8
0
286,782
0
W
Thor
11,877
699
33
2
0
331,104
2
L
Thoth
11,521
678
96
6
0
260,457
0
L
Mulan
10,631
625
43
3
0
280,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role