Player Matchup

Ra
Ra
EvilPureDuck
Ra
Level 189
God Stats
1W - 0L
1,748 SR
Queue Stats
17W - 34L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
FredZeppelin
Xbalanque
Level 122
God Stats
3W - 1L
1,669 SR
Queue Stats
152W - 128L
1,533 Elo+
Party 2
Atlas
Atlas
LaguzKing
Atlas
Level 145
God Stats
1W - 2L
1,323 SR
Queue Stats
21W - 31L
1,458 Elo+
Party 1
King Arthur
King Arthur
SorrowsPain0
King Arthur
Level 147
God Stats
8W - 6L
1,687 SR
Queue Stats
34W - 47L
1,469 Elo+
Party 1
Mercury
Mercury
moosechin
Mercury
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 141L
1,551 Elo+
Party 2
Team Averages
Level 144
1,585 SR
1,484 Elo+

VS

Team Averages
Level 143
1,620 SR
1,555 Elo+
Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
KazumiD
Hou Yi
Level 128
God Stats
3W - 2L
1,692 SR
Queue Stats
127W - 112L
1,596 Elo+
Party 3
Kali
Kali
Ruikan
Kali
Level 148
God Stats
0W - 1L
1,675 SR
Queue Stats
54W - 46L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
WarriorWithin17
Kuzenbo
Level 168
God Stats
2W - 5L
1,712 SR
Queue Stats
98W - 80L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
thanaed
Baba Yaga
Level 128
God Stats
1W - 4L
1,520 SR
Queue Stats
131W - 103L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
8,935
526
8,293
10,006
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
FredZeppelin
Xbalanque
16
4 / 4 / 5
10,085
593
10,106
12,199
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
LaguzKing
Atlas
13
1 / 1 / 3
7,891
464
5,313
13,093
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
SorrowsPain0
King Arthur
15
3 / 1 / 3
9,163
539
14,313
17,543
16,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
moosechin
Mercury
17
2 / 3 / 6
9,321
548
7,889
20,573
10,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 4 / 6
8,404
494
5,352
17,978
17,609
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
KazumiD
Hou Yi
16
6 / 4 / 1
9,804
577
10,715
14,891
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Ruikan
Kali
14
4 / 2 / 4
8,652
509
9,118
17,914
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 1
8,006
471
7,685
16,443
19,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
thanaed
Baba Yaga
15
3 / 1 / 1
8,798
518
10,360
10,248
4,856
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
13
13
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
6
0.75
W
5
4
0
1.25
W
Xbalanque
FredZeppelin
Xbalanque
4
4
5
1.63
L
Hou Yi
KazumiD
Hou Yi
6
4
1
1.63
W
Atlas
LaguzKing
Atlas
1
1
3
2.5
L
Kali
Ruikan
Kali
4
2
4
3
W
King Arthur
SorrowsPain0
King Arthur
3
1
3
4.5
L
0
4
1
0.13
W
Mercury
moosechin
Mercury
2
3
6
1.67
L
Baba Yaga
thanaed
Baba Yaga
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
43,230
73,414
Taken
77,474
48,700
Mitigated
56,706
19,412
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,352
1,915
1,716
4,022
17,978
17,609
0
4,443
13,417
23,256
367
W
8,293
947
2,031
2,369
10,006
5,139
563
6,028
3,978
74,015
1,339
W
Xbalanque
FredZeppelin
Xbalanque
10,106
5,254
0
3,555
12,199
5,015
1,079
1,025
11,174
0
82,831
L
Hou Yi
KazumiD
Hou Yi
10,715
5,013
0
2,030
14,891
6,980
342
932
13,959
0
83,754
W
Atlas
LaguzKing
Atlas
5,313
1,337
0
1,840
13,093
11,959
65
4,423
8,670
21,866
0
L
Kali
Ruikan
Kali
9,118
3,498
0
7,568
17,914
8,240
0
2,763
15,075
0
65,059
W
King Arthur
SorrowsPain0
King Arthur
14,313
273
0
2,628
17,543
16,024
0
6,899
10,644
0
64,962
L
7,685
2,802
0
3,080
16,443
19,021
0
1,170
15,187
50,473
597
W
Mercury
moosechin
Mercury
7,889
3,447
0
6,989
20,573
10,563
0
4,279
16,294
0
90,231
L
Baba Yaga
thanaed
Baba Yaga
10,360
278
0
2,065
10,248
4,856
508
3,933
6,224
78,813
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
43,664
505
Minions Killed
463
0
Camps Cleared
0
1,822,278
Distance Traveled
1,689,702
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,404
494
20
1
0
345,021
8
W
Ra
8,935
526
122
7
0
356,736
4
W
Xbalanque
10,085
593
137
8
0
335,171
5
L
Hou Yi
9,804
577
138
8
0
303,837
0
W
Atlas
7,891
464
22
1
0
380,975
3
L
Kali
8,652
509
93
5
0
400,867
4
W
King Arthur
9,163
539
95
6
0
341,614
0
L
Kuzenbo
8,006
471
90
5
0
273,515
0
W
Mercury
9,321
548
129
8
0
407,782
0
L
Baba Yaga
8,798
518
122
7
0
366,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role