Player Matchup

Freya
Freya
Chikorita01
Freya
Level 102
God Stats
1W - 1L
1,666 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 1
Ymir
Ymir
Luchiniano
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TCH_MatiGiaco
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
989 Elo+
Party 1
Team Averages
Level 41
1,555 SR
1,301 Elo+

VS

Team Averages
Level 140
1,436 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ImMrDamage
Mercury
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
133W - 166L
1,514 Elo+
Solo
Bellona
Bellona
Leffahin
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,177
718
4,793
10,276
3,935
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 6 / 1
6,121
612
2,359
11,793
8,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 0
6,316
632
5,849
11,438
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
11 / 1 / 5
9,565
957
13,143
7,763
3,037
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
ImMrDamage
Mercury
13
3 / 0 / 12
8,059
806
10,211
6,932
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bellona
Leffahin
Bellona
13
4 / 0 / 11
8,311
831
6,407
7,710
7,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
18
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
1
5
13.5
L
1
4
0
0.25
W
Mercury
ImMrDamage
Mercury
3
0
12
9
W
Bellona
Leffahin
Bellona
4
0
11
9.5
L
0
6
1
0.08
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
29,761
33,507
Taken
22,405
16,248
Mitigated
14,013
2,031
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,143
2,243
0
1,891
7,763
3,037
0
3,028
4,735
40,469
878
L
4,793
1,509
0
1,428
10,276
3,935
0
4,122
5,687
17,136
0
W
Mercury
ImMrDamage
Mercury
10,211
2,789
0
2,460
6,932
3,463
669
2,349
4,583
0
29,488
W
Bellona
Leffahin
Bellona
6,407
2,398
0
1,267
7,710
7,513
55
1,856
5,854
0
19,804
L
2,359
466
0
0
11,793
8,190
0
4,223
6,957
7,424
0
L
5,849
2,356
0
603
11,438
4,123
0
4,064
6,768
0
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,614
Gold Earned
25,935
82
Minions Killed
124
0
Camps Cleared
0
484,331
Distance Traveled
620,343
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,565
957
56
6
0
178,646
6
L
Freya
7,177
718
45
5
0
186,299
0
W
Mercury
8,059
806
40
4
0
241,123
0
W
Bellona
8,311
831
28
3
0
200,574
0
L
Ymir
6,121
612
11
1
0
144,054
0
L
Neith
6,316
632
26
3
0
153,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role