Player Matchup

Artio
Artio
 
Artio
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JettBlac
Thoth
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 79L
1,469 Elo+
Party 3
Raijin
Raijin
QuaddyAmpted
Raijin
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
135W - 180L
1,145 Elo+
Party 3
Agni
Agni
SOUTHSIDEJAI
Agni
Level 117
God Stats
5W - 5L
1,267 SR
Queue Stats
244W - 243L
1,456 Elo+
Party 3
Ne Zha
Ne Zha
Smut_215
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 147L
1,330 Elo+
Party 3
Team Averages
Level 81
1,453 SR
1,380 Elo+

VS

Team Averages
Level 129
1,467 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AtharvGrover
Cupid
Level 124
God Stats
0W - 1L
1,725 SR
Queue Stats
18W - 20L
1,435 Elo+
Solo
Ullr
Ullr
Little-Susie321
Ullr
Level 43
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 22L
1,469 Elo+
Party 2
Achilles
Achilles
XIAL_Angel
Achilles
Level 157
God Stats
12W - 7L
1,572 SR
Queue Stats
270W - 284L
1,456 Elo+
Party 2
Osiris
Osiris
milkaloops
Osiris
Level 151
God Stats
0W - 3L
1,239 SR
Queue Stats
324W - 369L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 0 / 12
7,749
969
5,914
11,310
12,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
JettBlac
Thoth
14
0 / 1 / 14
6,746
843
7,529
7,443
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
12
7 / 4 / 5
7,181
898
8,792
7,465
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 7
7,626
953
10,111
6,828
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Smut_215
Ne Zha
5
0 / 0 / 0
4,969
621
278
971
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 1
6,016
752
3,667
8,536
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
7,047
881
7,664
8,617
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 0
6,385
798
5,174
7,311
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
XIAL_Angel
Achilles
13
3 / 3 / 1
7,468
934
8,373
9,730
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
milkaloops
Osiris
10
0 / 3 / 4
5,998
750
4,608
7,344
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
17
Kills
6
6
Deaths
17
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
12
10
L
King Arthur
 
King Arthur
0
4
1
0.13
L
1
3
4
1
W
Thoth
JettBlac
Thoth
0
1
14
7
L
2
4
0
0.5
W
Raijin
7
4
5
2.38
W
6
1
7
9.5
W
Ne Zha
Smut_215
Ne Zha
0
0
0
0
L
Achilles
XIAL_Angel
Achilles
3
3
1
1.17
L
Osiris
milkaloops
Osiris
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
29,486
34,017
Taken
41,538
23,435
Mitigated
31,897
13,438
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,914
945
4,241
5,995
11,310
12,258
0
0
10,795
8,298
0
L
King Arthur
 
King Arthur
3,667
341
211
412
8,536
6,739
0
6,545
1,991
0
8,876
L
7,664
3,622
853
3,363
8,617
3,599
0
7,674
943
0
20,057
W
Thoth
JettBlac
Thoth
7,529
770
422
800
7,443
3,678
0
0
7,066
14,738
171
L
5,174
2,321
0
440
7,311
2,936
0
5,936
1,375
0
8,286
W
Raijin
8,792
2,749
0
0
7,465
3,632
0
0
7,185
13,207
0
W
10,111
585
842
1,138
6,828
3,449
126
0
6,536
22,419
862
W
Ne Zha
Smut_215
Ne Zha
278
44
0
0
971
418
0
0
922
0
770
L
Achilles
XIAL_Angel
Achilles
8,373
1,505
67
1,399
9,730
11,011
0
5,990
3,740
0
14,469
L
Osiris
milkaloops
Osiris
4,608
1,323
240
1,097
7,344
7,612
0
5,847
1,497
0
6,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
32,914
60
Minions Killed
66
0
Camps Cleared
0
636,158
Distance Traveled
618,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,749
969
8
1
0
175,566
0
L
King Arthur
6,016
752
10
1
0
90,319
0
L
Cupid
7,047
881
37
5
0
130,618
0
W
Thoth
6,746
843
12
2
0
154,731
0
L
Ullr
6,385
798
0
0
0
125,309
0
W
Raijin
7,181
898
13
2
0
117,800
0
W
Agni
7,626
953
27
3
0
151,189
0
W
Ne Zha
4,969
621
0
0
0
36,872
0
L
Achilles
7,468
934
15
2
0
142,770
0
L
Osiris
5,998
750
4
1
0
129,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role