Player Matchup

Achilles
Achilles
BASCHNOU
Achilles
Level 30
God Stats
1W - 0L
1,320 SR
Queue Stats
32W - 62L
1,380 Elo+
Party 2
Izanami
Izanami
BeezoysBurner
Izanami
Level 29
God Stats
2W - 2L
1,740 SR
Queue Stats
65W - 99L
1,403 Elo+
Party 2
Awilix
Awilix
MonkeyMace69
Awilix
Level 31
God Stats
4W - 4L
1,834 SR
Queue Stats
43W - 56L
1,450 Elo+
Party 2
Vulcan
Vulcan
TonyyyyFraaa
Vulcan
Level 30
God Stats
4W - 4L
1,231 SR
Queue Stats
58W - 87L
1,435 Elo+
Party 2
Sobek
Sobek
jjmans
Sobek
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 103L
1,443 Elo+
Party 2
Team Averages
Level 30
1,525 SR
1,422 Elo+

VS

Team Averages
Level 47
1,411 SR
1,222 Elo+
Kukulkan
Kukulkan
AstRayy-_-
Kukulkan
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Bake Kujira
Bake Kujira
Atomic_Ghost809
Bake Kujira
Level 61
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1
Thor
Thor
StevieStayHigh
Thor
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,200 Elo+
Party 1
Hachiman
Hachiman
VagabondWILL
Hachiman
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,255 Elo+
Party 1
Amaterasu
Amaterasu
lgotnoSKILL
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BASCHNOU
Achilles
16
5 / 1 / 7
11,199
622
12,227
17,889
20,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
19
13 / 0 / 9
13,030
724
24,611
12,544
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
6 / 2 / 8
10,526
585
10,322
12,166
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
15
9 / 2 / 7
10,644
591
11,823
8,857
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
jjmans
Sobek
15
5 / 2 / 20
11,699
650
8,679
16,638
19,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstRayy-_-
Kukulkan
12
1 / 12 / 1
7,287
405
5,876
14,368
5,380
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Atomic_Ghost809
Bake Kujira
13
0 / 8 / 4
7,912
440
5,281
23,754
18,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 0
8,156
453
8,682
19,765
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
VagabondWILL
Hachiman
13
1 / 8 / 0
7,790
433
6,653
14,164
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
lgotnoSKILL
Amaterasu
13
1 / 7 / 1
7,388
410
4,430
16,912
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
38
Kills
5
7
Deaths
39
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AstRayy-_-
Kukulkan
1
12
1
0.13
L
Bake Kujira
Atomic_Ghost809
Bake Kujira
0
8
4
0.25
W
Achilles
BASCHNOU
Achilles
5
1
7
8.5
W
Izanami
13
0
9
17.5
W
Awilix
6
2
8
5
L
2
4
0
0.5
W
Vulcan
9
2
7
6.25
L
Hachiman
VagabondWILL
Hachiman
1
8
0
0.13
W
Sobek
jjmans
Sobek
5
2
20
7.5
L
Amaterasu
lgotnoSKILL
Amaterasu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,662
Damage
30,922
68,094
Taken
88,963
57,141
Mitigated
44,807
18,885
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AstRayy-_-
Kukulkan
5,876
1,499
0
45
14,368
5,380
0
4,786
9,244
32,511
1,849
L
Bake Kujira
Atomic_Ghost809
Bake Kujira
5,281
3,320
1,272
1,064
23,754
18,661
0
5,312
18,220
40,743
0
W
Achilles
BASCHNOU
Achilles
12,227
2,481
0
5,371
17,889
20,157
449
1,076
16,813
0
73,895
W
Izanami
24,611
18,273
0
6,601
12,544
6,617
13,606
3,345
9,199
0
151,815
W
Awilix
10,322
4,815
0
885
12,166
6,851
570
1,103
11,063
0
80,669
L
8,682
2,091
0
5,330
19,765
7,061
0
3,938
15,566
0
64,985
W
Vulcan
11,823
2,793
0
375
8,857
4,137
2,500
3,270
5,587
50,072
1,435
L
Hachiman
VagabondWILL
Hachiman
6,653
4,434
0
2,570
14,164
4,078
100
3,533
10,434
0
59,290
W
Sobek
jjmans
Sobek
8,679
931
0
5,653
16,638
19,379
975
2,754
13,884
20,479
2,369
L
Amaterasu
lgotnoSKILL
Amaterasu
4,430
1,740
0
2,901
16,912
9,627
0
1,467
14,722
0
39,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
38,533
558
Minions Killed
358
0
Camps Cleared
0
1,741,614
Distance Traveled
1,509,302
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,287
405
50
3
0
247,512
0
L
Bake Kujira
7,912
440
67
4
0
324,489
0
W
Achilles
11,199
622
97
5
0
327,956
4
W
Izanami
13,030
724
228
13
0
310,749
0
W
Awilix
10,526
585
122
7
0
370,183
0
L
Thor
8,156
453
92
5
0
363,773
0
W
Vulcan
10,644
591
102
6
0
353,303
0
L
Hachiman
7,790
433
84
5
0
238,027
0
W
Sobek
11,699
650
9
1
0
379,423
0
L
Amaterasu
7,388
410
65
4
0
335,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role