Player Matchup

Janus
Janus
DieAvoider
Janus
Level 147
God Stats
14W - 20L
1,517 SR
Queue Stats
377W - 360L
1,528 Elo+
Solo
Jormungandr
Jormungandr
KitsuVa1712
Jormungandr
Level 119
God Stats
19W - 13L
1,632 SR
Queue Stats
193W - 214L
1,508 Elo+
Party 1
Neith
Neith
Silent Mango863
Neith
Level 59
God Stats
23W - 31L
1,566 SR
Queue Stats
134W - 140L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
Skipling
Bake Kujira
Level 130
God Stats
0W - 2L
1,157 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 1
He Bo
He Bo
Zallish
He Bo
Level 194
God Stats
6W - 6L
1,787 SR
Queue Stats
545W - 564L
1,512 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,484 Elo+

VS

Team Averages
Level 110
1,550 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bi11Gates
Agni
Level 108
God Stats
10W - 2L
1,728 SR
Queue Stats
57W - 55L
1,478 Elo+
Party 2
Bacchus
Bacchus
DoterDater
Bacchus
Level 109
God Stats
3W - 3L
1,255 SR
Queue Stats
93W - 105L
1,459 Elo+
Party 2
Anubis
Anubis
FootlongConey
Anubis
Level 89
God Stats
20W - 13L
1,534 SR
Queue Stats
64W - 71L
1,485 Elo+
Party 2
Bellona
Bellona
SoftG Dark
Bellona
Level 126
God Stats
4W - 2L
1,735 SR
Queue Stats
310W - 285L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 5 / 0
5,320
532
1,942
6,574
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KitsuVa1712
Jormungandr
10
0 / 2 / 0
5,441
544
3,071
7,688
5,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
4,934
493
3,593
6,411
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Skipling
Bake Kujira
9
0 / 3 / 2
5,145
515
2,396
9,688
7,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Zallish
He Bo
9
3 / 2 / 0
5,412
541
4,727
6,657
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 0
6,234
623
4,568
5,966
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
11
2 / 1 / 4
6,200
620
4,726
3,469
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DoterDater
Bacchus
11
2 / 1 / 4
5,984
598
6,175
7,519
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,711
571
4,839
5,791
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
SoftG Dark
Bellona
13
2 / 0 / 0
7,268
727
5,107
8,951
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
0
2
W
Agni
2
1
4
4
L
Janus
1
5
0
0.2
W
Bacchus
DoterDater
Bacchus
2
1
4
4
W
3
1
1
3.5
L
Jormungandr
KitsuVa1712
Jormungandr
0
2
0
0
L
0
1
2
1
L
Bake Kujira
Skipling
Bake Kujira
0
3
2
0.33
W
Bellona
SoftG Dark
Bellona
2
0
0
2
L
He Bo
Zallish
He Bo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
25,415
37,018
Taken
31,696
18,706
Mitigated
18,820
7,818
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,568
2,191
0
1,840
5,966
2,420
686
2,379
3,587
36,669
410
W
Agni
4,726
151
0
456
3,469
1,179
0
2,199
1,132
32,002
651
L
Janus
1,942
50
0
750
6,574
1,849
0
3,961
2,349
38,428
0
W
Bacchus
DoterDater
Bacchus
6,175
1,157
0
750
7,519
5,119
64
1,969
5,550
26,012
2,199
W
4,839
198
0
1,740
5,791
2,808
0
2,132
3,593
41,769
1,482
L
Jormungandr
KitsuVa1712
Jormungandr
3,071
625
0
1,398
7,688
5,326
0
0
7,688
39,668
0
L
3,593
1,376
0
1,700
6,411
2,267
0
4,335
1,828
0
31,054
L
Bake Kujira
Skipling
Bake Kujira
2,396
902
160
1,286
9,688
7,330
0
6,828
2,276
18,890
0
W
Bellona
SoftG Dark
Bellona
5,107
1,602
0
5,545
8,951
7,294
0
3,071
5,880
0
57,784
L
He Bo
Zallish
He Bo
4,727
192
0
2,524
6,657
1,934
0
3,068
3,265
28,878
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
31,397
292
Minions Killed
339
0
Camps Cleared
0
990,848
Distance Traveled
996,053
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,234
623
57
6
0
187,645
0
W
Agni
6,200
620
57
6
0
196,174
0
L
Janus
5,320
532
87
9
0
183,422
2
W
Bacchus
5,984
598
50
5
0
210,507
0
W
Anubis
5,711
571
71
7
0
206,397
0
L
Jormungandr
5,441
544
84
8
0
208,816
2
L
Neith
4,934
493
50
5
0
165,383
7
L
Bake Kujira
5,145
515
27
3
0
208,921
1
W
Bellona
7,268
727
104
10
0
195,330
0
L
He Bo
5,412
541
44
4
0
224,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role