Player Matchup

Cthulhu
Cthulhu
DoobyLoud
Cthulhu
Level 104
God Stats
3W - 3L
1,538 SR
Queue Stats
41W - 56L
1,425 Elo+
Party 1
Janus
Janus
KINGxAragorn10
Janus
Level 113
God Stats
0W - 4L
1,191 SR
Queue Stats
14W - 33L
1,380 Elo+
Party 1
Arachne
Arachne
Prizm Rug
Arachne
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
147W - 161L
1,476 Elo+
Party 1
Chaac
Chaac
StoicScrub1
Chaac
Level 126
God Stats
3W - 3L
1,920 SR
Queue Stats
55W - 70L
1,481 Elo+
Party 1
Martichoras
Martichoras
StoicSum1
Martichoras
Level 85
God Stats
0W - 1L
1,334 SR
Queue Stats
8W - 23L
1,328 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,418 Elo+

VS

Team Averages
Level 93
1,509 SR
1,484 Elo+
Neith
Neith
AmShifty
Neith
Level 29
God Stats
2W - 4L
1,532 SR
Queue Stats
92W - 83L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
MattDuck
Ao Kuang
Level 126
God Stats
5W - 4L
1,564 SR
Queue Stats
173W - 133L
1,517 Elo+
Party 3
Chiron
Chiron
RantaSama
Chiron
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,467 Elo+
Party 3
Atlas
Atlas
S0ULLS
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 114L
1,478 Elo+
Party 2
Awilix
Awilix
ToxicSeraphim
Awilix
Level 80
God Stats
18W - 6L
1,451 SR
Queue Stats
24W - 10L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoobyLoud
Cthulhu
9
0 / 3 / 0
5,356
487
6,033
11,642
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,542
413
2,010
8,029
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Prizm Rug
Arachne
10
2 / 1 / 0
5,370
488
2,237
8,274
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,376
580
5,898
10,556
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Martichoras
StoicSum1
Martichoras
9
0 / 3 / 0
5,112
465
2,164
7,288
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmShifty
Neith
11
1 / 0 / 3
6,149
559
4,029
3,695
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
MattDuck
Ao Kuang
12
3 / 2 / 0
6,880
625
9,212
9,085
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
RantaSama
Chiron
13
10 / 0 / 0
7,476
680
11,085
7,111
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
S0ULLS
Atlas
9
2 / 0 / 2
5,969
543
5,956
10,174
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 3
5,512
501
4,203
8,145
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
17
17
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AmShifty
Neith
1
0
3
2.5
L
Cthulhu
DoobyLoud
Cthulhu
0
3
0
0
L
0
7
0
0
W
Ao Kuang
MattDuck
Ao Kuang
3
2
0
1.5
L
Arachne
Prizm Rug
Arachne
2
1
0
2
W
Chiron
RantaSama
Chiron
10
0
0
10
W
Atlas
S0ULLS
Atlas
2
0
2
3
L
1
3
2
0.67
L
Martichoras
StoicSum1
Martichoras
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
34,485
45,789
Taken
38,210
21,800
Mitigated
17,951
10,938
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AmShifty
Neith
4,029
1,403
0
2,676
3,695
1,253
450
834
2,861
0
37,842
L
Cthulhu
DoobyLoud
Cthulhu
6,033
793
1,154
2,449
11,642
8,430
0
3,173
8,469
26,964
0
L
2,010
377
0
292
8,029
2,253
0
1,070
6,959
19,248
0
W
Ao Kuang
MattDuck
Ao Kuang
9,212
1,283
0
3,813
9,085
4,322
0
0
9,085
42,006
3,191
L
Arachne
Prizm Rug
Arachne
2,237
1,433
0
2,651
8,274
3,309
0
1,570
6,592
0
30,817
W
Chiron
RantaSama
Chiron
11,085
5,038
337
2,877
7,111
2,675
0
3,050
3,885
0
54,199
W
Atlas
S0ULLS
Atlas
5,956
2,666
195
3,706
10,174
6,748
0
3,288
6,836
24,274
0
L
5,898
1,332
0
3,494
10,556
5,076
0
6,790
3,044
0
40,604
L
Martichoras
StoicSum1
Martichoras
2,164
950
216
682
7,288
2,732
0
1,373
5,915
0
31,746
W
4,203
1,817
0
4,135
8,145
2,953
0
589
7,500
0
41,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
31,986
259
Minions Killed
356
0
Camps Cleared
0
1,086,252
Distance Traveled
1,136,132
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,149
559
83
8
0
200,032
0
L
Cthulhu
5,356
487
35
3
0
230,385
4
L
Janus
4,542
413
42
4
0
168,018
2
W
Ao Kuang
6,880
625
94
9
0
249,858
0
L
Arachne
5,370
488
46
4
0
275,168
0
W
Chiron
7,476
680
97
9
0
213,388
2
W
Atlas
5,969
543
14
1
0
209,823
1
L
Chaac
6,376
580
72
7
0
216,193
5
L
Martichoras
5,112
465
64
6
0
196,488
0
W
Awilix
5,512
501
68
6
0
263,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role