Player Matchup

Hachiman
Hachiman
Gold V
Astronomical_54
Hachiman
Gold V
Level 107
God Stats
1W - 4L
1,184 SR
Queue Stats
203W - 216L
1,437 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Going_sTeddy
Cthulhu
Gold IV
Level 141
God Stats
3W - 1L
1,573 SR
Queue Stats
185W - 192L
1,427 MMR
Party 2
Agni
Agni
Gold II
NecrophiliaUrDad
Agni
Gold II
Level 155
God Stats
2W - 1L
1,160 SR
Queue Stats
51W - 52L
1,645 MMR
Party 1
Odin
Odin
Gold V
enimga686
Odin
Gold V
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 184L
1,199 MMR
Party 1
Mercury
Mercury
Silver IV
juliansito261
Mercury
Silver IV
Level 63
God Stats
1W - 0L
1,453 SR
Queue Stats
5W - 8L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,374 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,621 SR
1,423 MMR
Rama
Rama
Gold V
GESB
Rama
Gold V
Level 128
God Stats
3W - 4L
1,566 SR
Queue Stats
109W - 103L
1,433 MMR
Solo
Charon
Charon
Gold IV
Humphrys
Charon
Gold IV
Level 80
God Stats
29W - 19L
1,675 SR
Queue Stats
104W - 110L
1,428 MMR
Solo
Hera
Hera
Silver II
Karbley
Hera
Silver II
Level 119
God Stats
3W - 2L
1,633 SR
Queue Stats
16W - 23L
1,396 MMR
Solo
Loki
Loki
Silver I
Rumoclock
Loki
Silver I
Level 121
God Stats
0W - 1L
1,823 SR
Queue Stats
15W - 19L
1,431 MMR
Solo
King Arthur
King Arthur
Gold IV
tanquefelino
King Arthur
Gold IV
Level 149
God Stats
1W - 2L
1,409 SR
Queue Stats
235W - 233L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 5 / 0
8,198
512
4,922
10,549
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Going_sTeddy
Cthulhu
14
0 / 3 / 4
7,933
496
7,623
12,669
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 2 / 2
9,736
609
12,137
8,144
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
18
3 / 1 / 4
10,541
659
7,413
10,361
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
13
3 / 4 / 0
8,107
507
4,189
13,340
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosArachneThor

VS

Bans
NutKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GESB
Rama
16
8 / 1 / 2
10,032
627
13,944
14,530
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
Humphrys
Charon
14
2 / 2 / 4
8,754
547
5,206
13,606
12,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Karbley
Hera
9
0 / 2 / 0
6,065
379
2,011
5,476
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
2 / 1 / 3
9,266
579
5,617
12,565
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
tanquefelino
King Arthur
13
2 / 5 / 0
8,207
513
6,893
16,250
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
14
15
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
5
0
0
L
Rama
GESB
Rama
8
1
2
9
W
Cthulhu
Going_sTeddy
Cthulhu
0
3
4
0.67
L
Charon
Humphrys
Charon
2
2
4
2
L
Hera
Karbley
Hera
0
2
0
0
W
5
2
2
3
L
Loki
2
1
3
3.5
W
Odin
3
1
4
5
W
Mercury
3
4
0
0.75
L
King Arthur
tanquefelino
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
33,671
55,063
Taken
62,427
27,999
Mitigated
34,152
7,891
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,922
2,645
0
2,322
10,549
3,724
536
474
10,075
0
63,642
L
Rama
GESB
Rama
13,944
9,638
0
5,045
14,530
5,955
1,560
4,363
9,667
0
96,544
W
Cthulhu
Going_sTeddy
Cthulhu
7,623
212
122
968
12,669
6,885
146
2,755
9,914
45,997
1,456
L
Charon
Humphrys
Charon
5,206
973
309
2,429
13,606
12,486
203
5,374
7,529
35,656
0
L
Hera
Karbley
Hera
2,011
161
0
573
5,476
1,751
0
3,563
1,527
23,305
592
W
12,137
944
0
740
8,144
3,095
1,586
2,141
6,003
66,207
1,351
L
Loki
5,617
1,544
0
7,565
12,565
5,049
0
2,777
9,315
0
97,464
W
Odin
7,413
1,641
0
1,954
10,361
8,196
817
360
10,001
0
79,466
W
Mercury
4,189
1,317
0
1,785
13,340
6,099
0
1,407
11,933
0
47,349
L
King Arthur
tanquefelino
King Arthur
6,893
760
0
1,590
16,250
8,911
0
1,639
13,894
0
56,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
42,324
511
Minions Killed
479
0
Camps Cleared
0
1,656,069
Distance Traveled
1,439,190
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,198
512
105
7
0
285,755
0
L
Rama
10,032
627
154
10
0
285,928
4
W
Cthulhu
7,933
496
60
4
0
337,307
5
L
Charon
8,754
547
59
4
0
310,605
1
L
Hera
6,065
379
47
3
0
151,838
0
W
Agni
9,736
609
142
9
0
337,557
0
L
Loki
9,266
579
133
8
0
420,527
0
W
Odin
10,541
659
140
9
0
318,737
0
W
Mercury
8,107
507
64
4
0
376,713
0
L
King Arthur
8,207
513
86
5
0
270,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role