Player Matchup

Agni
Agni
Bronze III
Mursr
Agni
Bronze III
Level 42
God Stats
0W - 2L
1,667 SR
Queue Stats
1W - 4L
1,339 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
NobleOgre
Sun Wukong
Bronze III
Level 83
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 4L
1,398 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
SUMO64
Cthulhu
Bronze III
Level 66
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 4L
1,339 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,636 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,658 SR
1,320 MMR
Baron Samedi
Baron Samedi
Gold IV
SteaknJakee
Baron Samedi
Gold IV
Level 100
God Stats
28W - 18L
1,681 SR
Queue Stats
395W - 362L
1,336 MMR
Party 2
Xbalanque
Xbalanque
Gold V
ValdeTheCruel
Xbalanque
Gold V
Level 98
God Stats
68W - 42L
1,645 SR
Queue Stats
211W - 209L
1,327 MMR
Party 2
Discordia
Discordia
Silver III
wellplayedbro
Discordia
Silver III
Level 86
God Stats
11W - 11L
1,648 SR
Queue Stats
64W - 60L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mursr
Agni
15
0 / 3 / 2
9,873
617
9,154
11,349
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
NobleOgre
Sun Wukong
16
1 / 1 / 5
10,477
655
9,499
17,050
22,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SUMO64
Cthulhu
16
5 / 3 / 1
11,373
711
11,117
19,221
21,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresCharonBacchusAtlasBake Kujira

VS

Bans
AchillesNu WaMorgan Le FayAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SteaknJakee
Baron Samedi
14
1 / 2 / 4
10,194
637
7,945
15,510
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
ValdeTheCruel
Xbalanque
17
2 / 2 / 3
11,494
718
16,516
10,702
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
wellplayedbro
Discordia
17
4 / 2 / 2
11,675
730
13,582
9,613
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
7
7
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
Mursr
Agni
0
3
2
0.33
L
Sun Wukong
NobleOgre
Sun Wukong
1
1
5
3.5
L
Cthulhu
SUMO64
Cthulhu
5
3
1
1.83
W
Baron Samedi
SteaknJakee
Baron Samedi
1
2
4
1.5
W
Xbalanque
ValdeTheCruel
Xbalanque
2
2
3
1.75
W
Discordia
wellplayedbro
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
38,043
47,620
Taken
35,825
48,606
Mitigated
31,116
9,152
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Mursr
Agni
9,154
424
0
1,277
11,349
5,280
300
5,114
5,979
41,229
0
L
Sun Wukong
NobleOgre
Sun Wukong
9,499
819
0
2,502
17,050
22,092
260
6,730
9,637
0
33,537
L
Cthulhu
SUMO64
Cthulhu
11,117
179
522
4,851
19,221
21,234
259
7,919
10,950
42,640
3,688
W
Baron Samedi
SteaknJakee
Baron Samedi
7,945
231
737
5,128
15,510
21,585
262
8,062
5,860
25,885
782
W
Xbalanque
ValdeTheCruel
Xbalanque
16,516
6,427
0
3,141
10,702
5,059
2,206
4,654
5,441
0
76,230
W
Discordia
wellplayedbro
Discordia
13,582
774
0
2,860
9,613
4,472
618
4,903
4,317
44,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
33,363
169
Minions Killed
198
0
Camps Cleared
0
881,019
Distance Traveled
873,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,873
617
74
5
0
279,596
1
L
Sun Wukong
10,477
655
43
3
0
326,950
3
L
Cthulhu
11,373
711
52
3
0
274,473
0
W
Baron Samedi
10,194
637
26
2
0
268,883
0
W
Xbalanque
11,494
718
105
7
0
294,174
0
W
Discordia
11,675
730
67
4
0
309,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role