Player Matchup

Thoth
Thoth
Godisyoy
Thoth
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 58L
1,477 Elo+
Party 1
Charon
Charon
ITCHYBOOSACK2
Charon
Level 95
God Stats
1W - 3L
1,184 SR
Queue Stats
57W - 45L
1,511 Elo+
Party 4
Hachiman
Hachiman
KingFloppa
Hachiman
Level 106
God Stats
32W - 25L
1,637 SR
Queue Stats
62W - 54L
1,489 Elo+
Party 4
Cliodhna
Cliodhna
nubyg31
Cliodhna
Level 75
God Stats
6W - 5L
1,477 SR
Queue Stats
44W - 58L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
xObese_Ninja17x
Sun Wukong
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 67L
1,444 Elo+
Party 1
Team Averages
Level 83
1,460 SR
1,467 Elo+

VS

Team Averages
Level 75
1,451 SR
1,379 Elo+
Chaac
Chaac
EmilioEFS
Chaac
Level 88
God Stats
0W - 3L
1,552 SR
Queue Stats
15W - 16L
1,369 Elo+
Party 3
Cupid
Cupid
Gerbelico
Cupid
Level 15
God Stats
12W - 12L
1,562 SR
Queue Stats
24W - 24L
1,318 Elo+
Party 2
Awilix
Awilix
RedRoseFox
Awilix
Level 88
God Stats
1W - 3L
1,160 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
emiliotowers
Sylvanus
Level 45
God Stats
9W - 6L
1,480 SR
Queue Stats
38W - 38L
1,286 Elo+
Party 2
Anubis
Anubis
zeykGames
Anubis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Godisyoy
Thoth
20
5 / 10 / 12
20,113
503
25,658
25,750
10,175
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 25
19,105
478
21,344
45,794
89,537
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
KingFloppa
Hachiman
20
17 / 11 / 8
22,632
566
54,889
44,493
21,977
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cliodhna
nubyg31
Cliodhna
20
16 / 12 / 15
22,371
559
48,701
52,685
24,956
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
xObese_Ninja17x
Sun Wukong
20
8 / 6 / 22
21,415
535
29,973
47,563
57,723
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmilioEFS
Chaac
20
7 / 7 / 11
18,741
469
32,034
55,589
77,180
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Gerbelico
Cupid
20
4 / 12 / 8
17,382
435
14,982
35,364
17,215
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Awilix
RedRoseFox
Awilix
20
12 / 6 / 3
21,268
532
30,370
37,837
25,096
Sylvanus
emiliotowers
Sylvanus
20
5 / 8 / 15
18,074
452
16,076
59,128
96,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
zeykGames
Anubis
20
15 / 15 / 7
20,412
510
54,575
47,840
25,266
Blood-soaked Shroud

Blood-soaked Shroud

+70
Magical Power
+300
Health
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1% Health and Mana. Can only trigger once per target per ability.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
87
48
Kills
43
44
Deaths
48
82
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
EmilioEFS
Chaac
7
7
11
1.79
L
Cupid
Gerbelico
Cupid
4
12
8
0.67
W
Thoth
Godisyoy
Thoth
5
10
12
1.1
W
2
5
25
2.9
W
Hachiman
KingFloppa
Hachiman
17
11
8
1.91
L
Awilix
RedRoseFox
Awilix
12
6
3
2.25
L
Sylvanus
emiliotowers
Sylvanus
5
8
15
1.56
W
Cliodhna
nubyg31
Cliodhna
16
12
15
1.96
W
Sun Wukong
xObese_Ninja17x
Sun Wukong
8
6
22
3.17
L
Anubis
zeykGames
Anubis
15
15
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,565
Damage
148,037
216,285
Taken
235,758
204,368
Mitigated
241,589
55,568
Healing
64,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EmilioEFS
Chaac
32,034
4,725
0
15,696
55,589
77,180
223
11,967
43,462
278
113,835
L
Cupid
Gerbelico
Cupid
14,982
9,849
180
6,169
35,364
17,215
4,576
8,170
27,146
0
109,844
W
Thoth
Godisyoy
Thoth
25,658
2,755
0
1,575
25,750
10,175
98
11,173
14,182
141,751
705
W
21,344
2,814
985
6,089
45,794
89,537
1,178
13,673
31,764
85,529
0
W
Hachiman
KingFloppa
Hachiman
54,889
41,406
0
17,102
44,493
21,977
8,700
13,147
31,053
0
222,980
L
Awilix
RedRoseFox
Awilix
30,370
8,851
0
6,684
37,837
25,096
3,343
4,554
33,135
0
238,210
L
Sylvanus
emiliotowers
Sylvanus
16,076
3,057
6,580
11,156
59,128
96,832
1,071
13,258
45,702
44,723
0
W
Cliodhna
nubyg31
Cliodhna
48,701
7,195
0
19,254
52,685
24,956
3,286
22,282
30,236
0
196,992
W
Sun Wukong
xObese_Ninja17x
Sun Wukong
29,973
5,683
0
10,563
47,563
57,723
2,410
17,129
29,119
2,042
139,012
L
Anubis
zeykGames
Anubis
54,575
3,574
0
17,859
47,840
25,266
6,491
12,391
34,843
201,010
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,636
Gold Earned
95,877
821
Minions Killed
785
0
Camps Cleared
0
3,416,511
Distance Traveled
3,348,121
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,741
469
141
4
0
683,920
4
L
Cupid
17,382
435
153
4
0
614,048
0
W
Thoth
20,113
503
185
5
0
640,119
0
W
Charon
19,105
478
70
2
0
745,563
3
W
Hachiman
22,632
566
224
6
0
620,508
4
L
Awilix
21,268
532
261
7
0
852,749
2
L
Sylvanus
18,074
452
44
1
0
676,042
0
W
Cliodhna
22,371
559
165
4
0
660,193
2
W
Sun Wukong
21,415
535
177
4
0
750,128
0
L
Anubis
20,412
510
186
5
0
521,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role