Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ChrisElpro07
Horus
Level 46
God Stats
4W - 12L
1,376 SR
Queue Stats
68W - 75L
1,398 Elo+
Party 1
Hel
Hel
MaxRapMX
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,507 Elo+
Solo
Cliodhna
Cliodhna
SkyBlank
Cliodhna
Level 66
God Stats
25W - 14L
1,663 SR
Queue Stats
297W - 281L
1,488 Elo+
Solo
Sobek
Sobek
Vorz1
Sobek
Level 35
God Stats
1W - 4L
1,426 SR
Queue Stats
29W - 34L
1,400 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,459 Elo+

VS

Team Averages
Level 47
1,498 SR
1,273 Elo+
Fenrir
Fenrir
BakedAsPie1773
Fenrir
Level 38
God Stats
13W - 10L
1,712 SR
Queue Stats
173W - 168L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
LEG3NDARYTURTL3
Cthulhu
Level 34
God Stats
2W - 1L
1,489 SR
Queue Stats
17W - 19L
1,393 Elo+
Solo
Chernobog
Chernobog
Ramen noodle858
Chernobog
Level 49
God Stats
2W - 3L
1,284 SR
Queue Stats
225W - 236L
1,283 Elo+
Party 2
Merlin
Merlin
YerBoiPizzaRoll
Merlin
Level 34
God Stats
20W - 12L
1,384 SR
Queue Stats
190W - 182L
1,033 Elo+
Party 2
Gilgamesh
Gilgamesh
chubbub123
Gilgamesh
Level 80
God Stats
56W - 39L
1,622 SR
Queue Stats
531W - 563L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
5,744
479
4,910
8,224
2,564
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 0
5,947
496
4,187
8,825
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 2
5,902
492
1,520
6,141
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
SkyBlank
Cliodhna
10
1 / 3 / 0
5,588
466
4,933
10,620
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Vorz1
Sobek
10
0 / 1 / 2
5,790
483
2,211
8,232
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,468
539
3,951
10,041
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 1 / 2
5,828
486
6,702
7,154
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Ramen noodle858
Chernobog
11
1 / 1 / 2
6,054
505
3,994
6,063
2,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 1
6,888
574
1,513
3,902
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
chubbub123
Gilgamesh
13
1 / 0 / 3
7,430
619
6,966
9,614
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
8
8
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
5
1
0
5
L
0
2
0
0
W
1
1
2
2
L
1
0
2
2
W
Chernobog
Ramen noodle858
Chernobog
1
1
2
2
L
Cliodhna
SkyBlank
Cliodhna
1
3
0
0.33
L
Sobek
Vorz1
Sobek
0
1
2
1
W
0
0
1
0.5
W
Gilgamesh
chubbub123
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
23,126
42,042
Taken
36,774
21,048
Mitigated
22,384
15,010
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,910
1,729
0
4,939
8,224
2,564
701
2,162
5,660
47,525
1,494
W
3,951
1,650
0
5,826
10,041
4,151
0
557
9,484
0
39,670
L
4,187
2,133
70
2,304
8,825
6,022
0
0
8,155
0
40,214
W
6,702
499
93
1,020
7,154
4,663
284
3,993
3,161
33,727
0
L
1,520
199
483
2,201
6,141
2,064
0
1,561
4,540
33,011
912
W
Chernobog
Ramen noodle858
Chernobog
3,994
2,235
0
1,917
6,063
2,551
771
2,985
3,078
0
34,695
L
Cliodhna
SkyBlank
Cliodhna
4,933
936
0
1,878
10,620
3,926
0
352
10,174
0
40,101
L
Sobek
Vorz1
Sobek
2,211
162
174
2,961
8,232
6,472
231
3,030
4,582
13,478
1,625
W
1,513
0
57
1,228
3,902
1,307
0
483
3,419
52,362
1,715
W
Gilgamesh
chubbub123
Gilgamesh
6,966
1,844
0
1,622
9,614
9,712
0
0
9,035
0
49,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
32,668
264
Minions Killed
356
0
Camps Cleared
0
1,115,509
Distance Traveled
1,190,921
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,744
479
67
6
0
202,328
0
W
Fenrir
6,468
539
66
6
0
259,044
0
L
Horus
5,947
496
58
5
0
206,957
0
W
Cthulhu
5,828
486
57
5
0
235,260
0
L
Hel
5,902
492
58
5
0
227,224
5
W
Chernobog
6,054
505
55
5
0
226,230
3
L
Cliodhna
5,588
466
51
4
0
245,041
0
L
Sobek
5,790
483
30
3
0
233,959
1
W
Merlin
6,888
574
90
8
0
240,792
0
W
Gilgamesh
7,430
619
88
7
0
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role