Player Matchup

Ymir
Ymir
LemoonadeStand
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MathewVera
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Rinion185
Sun Wukong
Level 16
God Stats
3W - 4L
1,440 SR
Queue Stats
75W - 71L
1,459 Elo+
Party 2
Apollo
Apollo
Skaterrrrr77
Apollo
Level 44
God Stats
26W - 22L
1,683 SR
Queue Stats
88W - 87L
1,448 Elo+
Party 2
Bakasura
Bakasura
lilFences
Bakasura
Level 12
God Stats
5W - 5L
1,408 SR
Queue Stats
7W - 11L
1,319 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,416 Elo+

VS

Team Averages
Level 40
1,502 SR
1,390 Elo+
Xbalanque
Xbalanque
Cnipe
Xbalanque
Level 33
God Stats
1W - 3L
1,442 SR
Queue Stats
16W - 25L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
Creeblee
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,294 Elo+
Party 3
Scylla
Scylla
GoHTitan
Scylla
Level 48
God Stats
11W - 12L
1,590 SR
Queue Stats
95W - 85L
1,438 Elo+
Party 4
Thor
Thor
JerryEatsTrash
Thor
Level 33
God Stats
4W - 13L
1,406 SR
Queue Stats
127W - 187L
1,370 Elo+
Solo
Surtr
Surtr
WsKPhoenixx
Surtr
Level 69
God Stats
5W - 5L
1,569 SR
Queue Stats
146W - 126L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,314
539
2,318
6,890
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MathewVera
Morgan Le Fay
9
1 / 0 / 0
5,305
663
3,874
3,193
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rinion185
Sun Wukong
8
0 / 1 / 0
4,457
557
2,940
4,942
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
8
3 / 1 / 1
4,556
570
3,348
4,864
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
lilFences
Bakasura
8
1 / 1 / 1
4,582
573
1,043
7,362
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cnipe
Xbalanque
7
1 / 1 / 1
4,577
572
5,249
4,345
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Creeblee
Cthulhu
7
1 / 3 / 1
4,757
595
4,117
6,728
5,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
GoHTitan
Scylla
8
0 / 1 / 0
4,473
559
1,593
5,563
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,033
379
0
0
0
9
2 / 0 / 0
4,929
616
4,114
6,116
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Cnipe
Xbalanque
1
1
1
1.5
L
Cthulhu
Creeblee
Cthulhu
1
3
1
0.5
L
Scylla
GoHTitan
Scylla
0
1
0
0
L
0
0
0
0
W
0
1
3
1.5
W
Morgan Le Fay
MathewVera
Morgan Le Fay
1
0
0
1
W
Sun Wukong
Rinion185
Sun Wukong
0
1
0
0
W
Apollo
3
1
1
3.5
L
2
0
0
2
W
Bakasura
lilFences
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,523
Damage
15,073
27,251
Taken
22,752
12,147
Mitigated
11,259
6,620
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Cnipe
Xbalanque
5,249
1,912
0
962
4,345
1,365
0
1,024
3,293
0
25,806
L
Cthulhu
Creeblee
Cthulhu
4,117
138
31
972
6,728
5,064
0
1,294
5,434
17,473
0
L
Scylla
GoHTitan
Scylla
1,593
119
0
650
5,563
1,834
0
3,448
1,689
22,342
1,784
L
0
0
0
0
0
0
0
0
0
0
0
W
2,318
430
0
1,772
6,890
3,835
0
1,913
4,977
7,561
0
W
Morgan Le Fay
MathewVera
Morgan Le Fay
3,874
339
0
825
3,193
1,080
0
1,303
1,668
30,879
0
W
Sun Wukong
Rinion185
Sun Wukong
2,940
328
0
825
4,942
2,624
0
174
4,315
0
23,538
W
Apollo
3,348
2,631
0
1,298
4,864
1,694
0
2,057
2,807
0
17,436
L
4,114
1,819
0
1,626
6,116
2,996
160
0
5,459
709
28,223
W
Bakasura
lilFences
Bakasura
1,043
516
0
1,900
7,362
2,914
0
193
7,088
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
21,769
203
Minions Killed
157
0
Camps Cleared
0
818,525
Distance Traveled
640,639
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,577
572
38
5
0
157,940
0
L
Cthulhu
4,757
595
26
3
0
156,836
0
L
Scylla
4,473
559
55
7
0
154,343
0
L
Thor
3,033
379
0
0
0
0
0
W
Ymir
4,314
539
9
1
0
162,051
0
W
Morgan Le Fay
5,305
663
59
7
0
159,075
0
W
Sun Wukong
4,457
557
44
6
0
167,189
0
W
Apollo
4,556
570
28
4
0
151,583
0
L
Surtr
4,929
616
38
5
0
171,520
2
W
Bakasura
4,582
573
63
8
0
178,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role