Player Matchup

Cthulhu
Cthulhu
Badwolf63
Cthulhu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 86L
1,486 Elo+
Party 2
Arachne
Arachne
CeleryJ
Arachne
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 27L
1,486 Elo+
Party 2
Fafnir
Fafnir
Hyugu98
Fafnir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,504 Elo+
Solo
Merlin
Merlin
JJ130
Merlin
Level 119
God Stats
0W - 1L
1,745 SR
Queue Stats
18W - 17L
1,528 Elo+
Solo
Neith
Neith
goshx
Neith
Level 133
God Stats
14W - 7L
1,733 SR
Queue Stats
140W - 146L
1,499 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,501 Elo+

VS

Team Averages
Level 101
1,402 SR
1,451 Elo+
Kukulkan
Kukulkan
FiercePotato11
Kukulkan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,491 Elo+
Party 1
Loki
Loki
Kinglet
Loki
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 276L
1,587 Elo+
Solo
Achilles
Achilles
NUKEM-DOWN
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 1
Artio
Artio
SnowStormSan
Artio
Level 123
God Stats
2W - 4L
1,209 SR
Queue Stats
65W - 72L
1,492 Elo+
Party 3
Neith
Neith
edgeywolf
Neith
Level 5
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badwolf63
Cthulhu
5
0 / 1 / 1
3,281
656
2,126
3,703
2,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
CeleryJ
Arachne
6
0 / 1 / 1
3,233
647
792
3,656
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
Hyugu98
Fafnir
3
0 / 1 / 0
2,850
570
635
1,806
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
JJ130
Merlin
6
0 / 1 / 0
3,270
654
441
2,695
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
goshx
Neith
5
1 / 0 / 0
3,508
702
2,503
3,065
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 0 / 1
3,913
783
1,395
1,027
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
Kinglet
Loki
6
2 / 0 / 0
3,553
711
1,428
4,412
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NUKEM-DOWN
Achilles
7
1 / 0 / 0
4,046
809
999
2,456
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,463
693
939
5,300
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
edgeywolf
Neith
5
0 / 1 / 0
2,944
589
2,845
3,171
871
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
3
4
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Badwolf63
Cthulhu
0
1
1
0.5
L
Arachne
CeleryJ
Arachne
0
1
1
0.5
W
Kukulkan
0
0
1
0.5
L
Fafnir
Hyugu98
Fafnir
0
1
0
0
L
Merlin
JJ130
Merlin
0
1
0
0
W
Loki
Kinglet
Loki
2
0
0
2
W
Achilles
NUKEM-DOWN
Achilles
1
0
0
1
W
0
0
1
0.5
W
Neith
edgeywolf
Neith
0
1
0
0
L
Neith
goshx
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,497
Damage
7,606
14,925
Taken
16,366
6,162
Mitigated
6,140
5,834
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Badwolf63
Cthulhu
2,126
62
52
1,038
3,703
2,315
0
388
3,315
8,876
0
L
Arachne
CeleryJ
Arachne
792
480
0
1,882
3,656
1,164
0
691
2,965
0
15,561
W
Kukulkan
1,395
43
0
430
1,027
321
0
441
586
21,019
681
L
Fafnir
Hyugu98
Fafnir
635
93
0
680
1,806
1,035
0
0
1,635
4,542
0
L
Merlin
JJ130
Merlin
441
0
0
988
2,695
739
0
882
1,813
14,272
0
W
Loki
Kinglet
Loki
1,428
60
0
3,030
4,412
1,197
0
190
4,222
0
17,542
W
Achilles
NUKEM-DOWN
Achilles
999
192
0
920
2,456
1,015
0
487
1,821
0
22,004
W
939
149
186
2,346
5,300
2,736
0
1,115
4,185
8,011
281
W
Neith
edgeywolf
Neith
2,845
1,391
0
1,337
3,171
871
0
821
2,350
0
14,704
L
Neith
goshx
Neith
2,503
519
0
1,194
3,065
909
0
306
2,759
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,142
Gold Earned
17,919
112
Minions Killed
172
0
Camps Cleared
0
442,909
Distance Traveled
540,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,281
656
14
3
0
106,619
0
L
Arachne
3,233
647
34
7
0
108,464
0
W
Kukulkan
3,913
783
51
10
0
91,017
1
L
Fafnir
2,850
570
13
3
0
37,824
0
L
Merlin
3,270
654
29
6
0
97,261
0
W
Loki
3,553
711
36
7
0
123,408
0
W
Achilles
4,046
809
48
10
0
108,745
0
W
Artio
3,463
693
11
2
0
113,384
0
W
Neith
2,944
589
26
5
0
103,450
0
L
Neith
3,508
702
22
4
0
92,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role