Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ghost_PR1419
Arachne
Level 57
God Stats
3W - 3L
1,607 SR
Queue Stats
7W - 9L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
HZakGotSwag
Baron Samedi
Level 37
God Stats
27W - 39L
1,380 SR
Queue Stats
221W - 214L
1,394 Elo+
Party 2
Nox
Nox
antrewwa
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,413 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 109
God Stats
244W - 181L
1,506 SR
Queue Stats
513W - 529L
1,475 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,420 Elo+

VS

Team Averages
Level 70
1,589 SR
1,425 Elo+
Discordia
Discordia
AdinaBeast222
Discordia
Level 62
God Stats
61W - 50L
1,620 SR
Queue Stats
700W - 678L
1,491 Elo+
Solo
Thanatos
Thanatos
CrazyKilla1469
Thanatos
Level 80
God Stats
17W - 20L
1,475 SR
Queue Stats
237W - 262L
1,454 Elo+
Party 1
Medusa
Medusa
EugeneJr_420
Medusa
Level 62
God Stats
2W - 7L
1,367 SR
Queue Stats
88W - 122L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Gus-Work
Cthulhu
Level 66
God Stats
5W - 3L
1,594 SR
Queue Stats
116W - 121L
1,366 Elo+
Solo
Osiris
Osiris
steelmill15
Osiris
Level 79
God Stats
13W - 2L
1,888 SR
Queue Stats
44W - 38L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 0 / 1
5,215
401
3,480
3,684
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Ghost_PR1419
Arachne
12
4 / 5 / 2
6,649
511
6,283
13,438
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
HZakGotSwag
Baron Samedi
12
2 / 1 / 0
6,470
498
2,671
7,039
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,761
520
3,299
6,608
3,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
5 / 4 / 3
7,941
611
11,949
9,806
5,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdinaBeast222
Discordia
13
1 / 1 / 1
7,278
560
4,160
4,327
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
2 / 4 / 1
6,392
492
3,421
12,886
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
2 / 2 / 1
6,275
483
5,946
7,685
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gus-Work
Cthulhu
14
5 / 2 / 4
8,134
626
6,941
13,595
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
11
2 / 4 / 1
6,679
514
4,784
11,495
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
12
12
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
1
1.5
W
Discordia
AdinaBeast222
Discordia
1
1
1
1.5
W
Thanatos
2
4
1
0.63
W
Medusa
2
2
1
1.25
L
Arachne
Ghost_PR1419
Arachne
4
5
2
1
W
Cthulhu
Gus-Work
Cthulhu
5
2
4
3.5
L
Baron Samedi
HZakGotSwag
Baron Samedi
2
1
0
2
L
1
2
3
1.25
W
Osiris
2
4
1
0.63
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
25,252
40,575
Taken
49,988
19,750
Mitigated
24,127
14,014
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,480
761
0
1,726
3,684
2,838
0
0
3,431
1,000
20,478
W
Discordia
AdinaBeast222
Discordia
4,160
259
0
480
4,327
1,282
0
1,352
2,975
43,482
1,357
W
Thanatos
3,421
1,287
0
9,911
12,886
4,932
0
2,367
10,519
0
43,564
W
Medusa
5,946
2,291
0
740
7,685
2,392
759
4,410
3,275
0
43,925
L
Arachne
Ghost_PR1419
Arachne
6,283
5,178
28
5,060
13,438
5,098
189
2,491
10,620
0
33,740
W
Cthulhu
Gus-Work
Cthulhu
6,941
537
1,222
2,872
13,595
8,249
33
6,075
7,520
38,495
1,083
L
Baron Samedi
HZakGotSwag
Baron Samedi
2,671
354
0
1,429
7,039
3,145
0
2,217
4,378
38,963
916
L
3,299
822
0
1,882
6,608
3,582
0
2,238
4,370
22,523
0
W
Osiris
4,784
2,101
0
2,003
11,495
7,272
0
3,870
7,217
0
37,824
L
11,949
1,057
0
3,889
9,806
5,087
270
3,440
6,229
64,530
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
34,758
271
Minions Killed
380
0
Camps Cleared
0
1,039,898
Distance Traveled
1,175,892
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,215
401
29
2
0
143,512
1
W
Discordia
7,278
560
112
9
0
231,997
0
W
Thanatos
6,392
492
71
5
0
254,838
1
W
Medusa
6,275
483
61
5
0
241,504
2
L
Arachne
6,649
511
48
4
0
249,779
0
W
Cthulhu
8,134
626
66
5
0
254,796
0
L
Baron Samedi
6,470
498
63
5
0
214,237
0
L
Nox
6,761
520
28
2
0
221,131
0
W
Osiris
6,679
514
70
5
0
192,757
0
L
Anubis
7,941
611
103
8
0
211,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role