Player Matchup

Kukulkan
Kukulkan
Fish13lade
Kukulkan
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 1
Bacchus
Bacchus
Str8Sh0tz 15
Bacchus
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 1
Chaac
Chaac
zxIIx oT
Chaac
Level 73
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 1
Team Averages
Level 39
1,285 SR
1,183 Elo+

VS

Team Averages
Level 32
1,516 SR
1,315 Elo+
Bellona
Bellona
Destroyerhook72
Bellona
Level 40
God Stats
4W - 4L
1,594 SR
Queue Stats
45W - 42L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
MLTomatoChan
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,261 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ryu24
Morgan Le Fay
Level 32
God Stats
95W - 85L
1,454 SR
Queue Stats
700W - 710L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fish13lade
Kukulkan
16
1 / 3 / 1
10,302
644
18,412
10,735
5,203
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Str8Sh0tz 15
Bacchus
13
0 / 7 / 1
8,932
558
7,194
19,452
22,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
zxIIx oT
Chaac
15
1 / 5 / 1
9,719
607
6,132
20,263
21,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 9
11,995
750
12,695
19,696
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MLTomatoChan
Baron Samedi
17
4 / 1 / 8
11,499
719
9,954
9,271
4,685
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Ryu24
Morgan Le Fay
19
5 / 0 / 8
12,753
797
21,249
13,752
6,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Kukulkan
Fish13lade
Kukulkan
1
3
1
0.5
W
Baron Samedi
MLTomatoChan
Baron Samedi
4
1
8
8
W
Morgan Le Fay
Ryu24
Morgan Le Fay
5
0
8
9
L
Bacchus
Str8Sh0tz 15
Bacchus
0
7
1
0.07
L
Chaac
zxIIx oT
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
43,898
50,450
Taken
42,719
48,515
Mitigated
29,660
2,698
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,695
2,307
0
1,081
19,696
18,217
239
12,909
6,787
0
35,260
L
Kukulkan
Fish13lade
Kukulkan
18,412
1,970
0
131
10,735
5,203
0
6,577
3,716
59,989
0
W
Baron Samedi
MLTomatoChan
Baron Samedi
9,954
1,363
1,662
2,148
9,271
4,685
697
5,627
3,644
39,292
163
W
Morgan Le Fay
Ryu24
Morgan Le Fay
21,249
1,027
190
6,825
13,752
6,758
792
7,142
6,610
82,660
3,879
L
Bacchus
Str8Sh0tz 15
Bacchus
7,194
620
0
804
19,452
22,134
0
11,087
7,452
18,309
0
L
Chaac
zxIIx oT
Chaac
6,132
1,137
0
1,763
20,263
21,178
160
11,819
7,750
0
43,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
36,247
159
Minions Killed
210
0
Camps Cleared
0
840,311
Distance Traveled
920,989
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,995
750
46
3
0
329,254
3
L
Kukulkan
10,302
644
88
6
0
276,865
0
W
Baron Samedi
11,499
719
52
3
0
278,703
0
W
Morgan Le Fay
12,753
797
112
7
0
313,032
0
L
Bacchus
8,932
558
20
1
0
267,252
0
L
Chaac
9,719
607
51
3
0
296,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role