Player Matchup

Cthulhu
Cthulhu
Insieminator
Cthulhu
Level 46
God Stats
7W - 3L
1,621 SR
Queue Stats
44W - 54L
1,409 Elo+
Party 1
Fenrir
Fenrir
SCOOBERT BD
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,535 Elo+
Party 1
Ra
Ra
lord derpingham
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,385 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,443 Elo+

VS

Team Averages
Level 50
1,582 SR
1,454 Elo+
Geb
Geb
HighRezCantBanMe
Geb
Level 22
God Stats
5W - 8L
1,456 SR
Queue Stats
143W - 151L
1,478 Elo+
Party 2
Neith
Neith
Lil-J_Santos3509
Neith
Level 47
God Stats
18W - 20L
1,706 SR
Queue Stats
145W - 148L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MoralityPhenom
Morgan Le Fay
Level 82
God Stats
4W - 3L
1,585 SR
Queue Stats
235W - 236L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Insieminator
Cthulhu
13
3 / 2 / 2
7,911
791
9,221
10,224
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
12
2 / 1 / 1
7,311
731
5,898
12,286
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 4
7,223
722
6,302
5,565
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,958
696
6,678
9,454
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
6,350
635
2,992
6,013
1,897
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
MoralityPhenom
Morgan Le Fay
11
2 / 4 / 1
7,081
708
10,153
8,983
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
3
3
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Cthulhu
Insieminator
Cthulhu
3
2
2
2
L
0
1
2
1
L
Morgan Le Fay
MoralityPhenom
Morgan Le Fay
2
4
1
0.63
W
Fenrir
2
1
1
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
19,823
28,075
Taken
24,450
20,315
Mitigated
12,884
7,406
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
779
0
879
9,454
7,682
0
4,583
3,681
15,882
1,113
W
Cthulhu
Insieminator
Cthulhu
9,221
476
322
486
10,224
8,145
0
5,179
4,663
26,509
646
L
2,992
461
390
1,454
6,013
1,897
324
3,361
2,011
0
9,194
L
Morgan Le Fay
MoralityPhenom
Morgan Le Fay
10,153
1,890
0
117
8,983
3,305
0
4,441
3,775
25,224
817
W
Fenrir
5,898
532
0
2,702
12,286
9,800
0
6,581
5,335
0
26,062
W
6,302
99
2,437
1,459
5,565
2,370
48
3,504
1,851
27,056
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
20,389
144
Minions Killed
72
0
Camps Cleared
0
653,029
Distance Traveled
571,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,958
696
32
3
0
213,238
0
W
Cthulhu
7,911
791
48
5
0
213,721
1
L
Neith
6,350
635
11
1
0
176,745
0
L
Morgan Le Fay
7,081
708
29
3
0
181,202
0
W
Fenrir
7,311
731
32
3
0
210,491
0
W
Ra
7,223
722
64
6
0
228,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role