Player Matchup

Cthulhu
Cthulhu
Gold III
CxtivIII
Cthulhu
Gold III
Level 118
God Stats
10W - 9L
1,633 SR
Queue Stats
110W - 121L
1,579 MMR
Solo
Loki
Loki
Silver I
LeoDako
Loki
Silver I
Level 131
God Stats
5W - 5L
1,703 SR
Queue Stats
22W - 21L
1,586 MMR
Solo
Izanami
Izanami
Gold V
NemOrTroll
Izanami
Gold V
Level 127
God Stats
11W - 4L
1,533 SR
Queue Stats
87W - 91L
1,397 MMR
Party 1
Geb
Geb
Silver I
Uwucutioner
Geb
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,584 MMR
Solo
Kukulkan
Kukulkan
Gold I
dakkn
Kukulkan
Gold I
Level 89
God Stats
9W - 6L
1,602 SR
Queue Stats
45W - 39L
1,772 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,594 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,603 SR
1,594 MMR
Bacchus
Bacchus
Gold III
BlazeMachine75
Bacchus
Gold III
Level 204
God Stats
3W - 1L
1,638 SR
Queue Stats
19W - 17L
1,546 MMR
Party 2
Fenrir
Fenrir
Gold III
CallMeRoc
Fenrir
Gold III
Level 185
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 187L
1,576 MMR
Solo
Chiron
Chiron
Platinum V
TheGooreo
Chiron
Platinum V
Level 88
God Stats
3W - 3L
1,506 SR
Queue Stats
86W - 79L
1,581 MMR
Party 3
Chronos
Chronos
Gold I
Tike22
Chronos
Gold I
Level 139
God Stats
4W - 4L
1,654 SR
Queue Stats
69W - 69L
1,581 MMR
Party 3
Cerberus
Cerberus
Gold IV
xReverantJAGGZx
Cerberus
Gold IV
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 11L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CxtivIII
Cthulhu
16
0 / 0 / 1
9,178
540
8,571
11,476
10,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
LeoDako
Loki
13
3 / 0 / 1
7,392
435
4,574
7,901
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
NemOrTroll
Izanami
15
0 / 2 / 1
8,984
528
6,019
9,444
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,966
469
7,067
17,090
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dakkn
Kukulkan
13
0 / 5 / 2
7,425
437
5,355
9,479
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorSusanoAgniAres

VS

Bans
OdinAthenaSobekBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,924
525
4,660
9,470
10,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
CallMeRoc
Fenrir
16
3 / 2 / 4
8,923
525
8,926
16,085
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
TheGooreo
Chiron
17
5 / 0 / 0
9,819
578
11,103
8,777
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
Tike22
Chronos
17
0 / 2 / 2
9,134
537
6,513
10,390
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
17
0 / 1 / 0
10,037
590
7,390
14,324
12,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
9
9
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Fenrir
CallMeRoc
Fenrir
3
2
4
2.5
L
Cthulhu
CxtivIII
Cthulhu
0
0
1
0.5
L
Loki
LeoDako
Loki
3
0
1
3.5
L
Izanami
NemOrTroll
Izanami
0
2
1
0.25
W
Chiron
TheGooreo
Chiron
5
0
0
5
W
Chronos
Tike22
Chronos
0
2
2
0.5
L
2
2
1
1.25
L
Kukulkan
dakkn
Kukulkan
0
5
2
0.2
W
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
38,592
55,390
Taken
59,046
39,380
Mitigated
39,794
9,169
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,660
330
0
3,906
9,470
10,752
51
2,625
6,829
25,440
5,800
W
Fenrir
CallMeRoc
Fenrir
8,926
2,714
0
2,306
16,085
8,612
0
6,295
9,696
0
87,111
L
Cthulhu
CxtivIII
Cthulhu
8,571
693
0
2,913
11,476
10,543
0
6,410
4,227
67,692
1,534
L
Loki
LeoDako
Loki
4,574
1,064
0
750
7,901
2,889
0
906
6,991
0
49,659
L
Izanami
NemOrTroll
Izanami
6,019
4,205
0
2,705
9,444
3,809
82
6,326
3,118
0
86,349
W
Chiron
TheGooreo
Chiron
11,103
4,303
458
2,682
8,777
3,918
210
3,401
5,332
0
91,557
W
Chronos
Tike22
Chronos
6,513
2,517
0
2,316
10,390
4,030
334
804
9,586
90,360
4,844
L
7,067
665
0
2,591
17,090
15,732
0
2,360
14,730
33,198
0
L
Kukulkan
dakkn
Kukulkan
5,355
421
0
210
9,479
6,407
0
1,015
8,464
63,487
1,330
W
Cerberus
7,390
389
0
5,362
14,324
12,482
0
5,995
7,247
78,130
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
46,837
550
Minions Killed
723
0
Camps Cleared
0
1,559,781
Distance Traveled
1,746,772
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,924
525
52
3
0
370,695
2
W
Fenrir
8,923
525
118
7
0
384,931
0
L
Cthulhu
9,178
540
158
9
0
349,528
2
L
Loki
7,392
435
84
5
0
315,276
2
L
Izanami
8,984
528
160
9
0
284,684
0
W
Chiron
9,819
578
148
9
0
341,744
4
W
Chronos
9,134
537
157
9
0
345,645
4
L
Geb
7,966
469
40
2
0
327,019
0
L
Kukulkan
7,425
437
108
6
0
283,274
1
W
Cerberus
10,037
590
248
15
0
303,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role