Player Matchup

Charybdis
Charybdis
LokiKilo
Charybdis
Level 57
God Stats
54W - 49L
1,524 SR
Queue Stats
182W - 200L
1,416 Elo+
Solo
Zeus
Zeus
Money2320
Zeus
Level 158
God Stats
1W - 1L
1,658 SR
Queue Stats
259W - 252L
1,496 Elo+
Solo
Loki
Loki
SteadyWhites
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,559 Elo+
Solo
Mulan
Mulan
Thesmoke_Tho
Mulan
Level 67
God Stats
7W - 9L
1,667 SR
Queue Stats
92W - 86L
1,499 Elo+
Solo
Medusa
Medusa
fdasilva181214
Medusa
Level 89
God Stats
8W - 10L
1,391 SR
Queue Stats
230W - 244L
1,501 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,494 Elo+

VS

Team Averages
Level 138
1,726 SR
1,756 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CaptChrono
Tiamat
Level 173
God Stats
743W - 137L
2,107 SR
Queue Stats
897W - 159L
1,988 Elo+
Party 1
Discordia
Discordia
MRSjorge
Discordia
Level 124
God Stats
30W - 24L
1,531 SR
Queue Stats
169W - 175L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
Mookelele
Ratatoskr
Level 142
God Stats
35W - 1L
2,106 SR
Queue Stats
274W - 7L
2,411 Elo+
Party 1
Thanatos
Thanatos
o Miami Based o
Thanatos
Level 124
God Stats
14W - 10L
1,389 SR
Queue Stats
106W - 112L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LokiKilo
Charybdis
11
0 / 2 / 0
6,582
940
2,091
6,995
2,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
12
0 / 7 / 2
6,915
988
6,711
12,479
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
8,005
1,144
3,902
12,459
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
6,952
993
6,478
10,587
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 1
7,068
1,010
3,360
8,521
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

237

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 9
7,871
1,124
8,825
3,223
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
CaptChrono
Tiamat
14
10 / 2 / 9
9,969
1,424
16,013
7,249
7,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MRSjorge
Discordia
14
2 / 0 / 13
8,143
1,163
6,017
2,126
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Mookelele
Ratatoskr
14
3 / 0 / 16
8,459
1,208
12,360
10,774
10,537
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
2 / 1 / 11
7,656
1,094
4,298
3,876
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
3
Kills
20
20
Deaths
3
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
9
7.5
W
Tiamat
CaptChrono
Tiamat
10
2
9
7.25
L
Charybdis
LokiKilo
Charybdis
0
2
0
0
W
Discordia
MRSjorge
Discordia
2
0
13
8.5
L
Zeus
0
7
2
0.14
W
Ratatoskr
Mookelele
Ratatoskr
3
0
16
11
L
2
3
1
0.83
L
0
4
2
0.25
L
1
4
1
0.38
W
Thanatos
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
47,513
51,041
Taken
27,248
24,738
Mitigated
21,700
1,968
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,825
1,500
0
795
3,223
1,233
0
611
2,518
20,046
2,806
W
Tiamat
CaptChrono
Tiamat
16,013
3,141
0
1,108
7,249
7,152
0
1,297
5,836
29,574
1,382
L
Charybdis
LokiKilo
Charybdis
2,091
800
0
100
6,995
2,264
0
3,621
3,374
0
10,897
W
Discordia
MRSjorge
Discordia
6,017
416
0
0
2,126
783
0
1,099
1,027
20,520
0
L
Zeus
6,711
1,231
0
139
12,479
4,309
0
7,633
4,846
13,325
843
W
Ratatoskr
Mookelele
Ratatoskr
12,360
4,011
0
4,418
10,774
10,537
0
2,316
8,128
462
16,853
L
3,902
699
0
455
12,459
4,518
0
7,183
5,276
0
19,919
L
6,478
782
0
1,108
10,587
10,368
0
6,530
4,057
0
13,406
L
3,360
813
0
166
8,521
3,279
0
4,985
3,536
0
13,936
W
Thanatos
4,298
1,173
0
1,835
3,876
1,995
0
1,173
2,614
0
10,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
42,098
113
Minions Killed
141
4
Camps Cleared
8
527,943
Distance Traveled
765,456
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,871
1,124
31
4
1
135,768
0
W
Tiamat
9,969
1,424
40
6
5
154,088
4
L
Charybdis
6,582
940
21
3
1
85,976
0
W
Discordia
8,143
1,163
41
6
0
141,258
0
L
Zeus
6,915
988
18
3
2
103,943
0
W
Ratatoskr
8,459
1,208
9
1
0
174,316
0
L
Loki
8,005
1,144
28
4
0
127,097
0
L
Mulan
6,952
993
19
3
1
125,414
0
L
Medusa
7,068
1,010
27
4
0
85,513
0
W
Thanatos
7,656
1,094
20
3
2
160,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role