Player Matchup

Loki
Loki
RedGhosterz
Loki
Level 197
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 2
King Arthur
King Arthur
TTyphon
King Arthur
Level 143
God Stats
1W - 1L
1,311 SR
Queue Stats
15W - 19L
1,411 Elo+
Solo
Anubis
Anubis
Vuhhjay
Anubis
Level 133
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 15L
1,538 Elo+
Party 2
Athena
Athena
jojothetireman
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,568 Elo+
Party 1
Rama
Rama
xKILLA_GT_2000
Rama
Level 140
God Stats
1W - 1L
1,282 SR
Queue Stats
293W - 275L
1,611 Elo+
Party 1
Team Averages
Level 136
1,459 SR
1,573 Elo+

VS

Team Averages
Level 122
1,511 SR
1,547 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaddyWrongHole
Bellona
Level 123
God Stats
3W - 2L
1,703 SR
Queue Stats
52W - 44L
1,572 Elo+
Solo
Anhur
Anhur
Saffian
Anhur
Level 151
God Stats
27W - 27L
1,677 SR
Queue Stats
206W - 189L
1,601 Elo+
Solo
Ares
Ares
WunHOTtamale
Ares
Level 88
God Stats
12W - 17L
1,457 SR
Queue Stats
176W - 177L
1,515 Elo+
Solo
Hel
Hel
ness9230
Hel
Level 129
God Stats
0W - 2L
1,216 SR
Queue Stats
142W - 146L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,368
437
591
2,349
668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
TTyphon
King Arthur
11
0 / 0 / 1
5,675
568
3,373
8,283
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Vuhhjay
Anubis
10
2 / 1 / 1
5,502
550
6,010
5,268
2,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 3 / 1
4,690
469
797
8,174
5,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,588
559
3,061
6,116
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 0
4,329
433
719
5,104
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,907
591
4,149
6,810
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Saffian
Anhur
11
2 / 0 / 0
6,241
624
5,413
5,111
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 0 / 2
5,726
573
3,644
6,563
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,730
573
3,447
5,227
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
0
0
0
0
W
1
0
0
1
L
Anhur
Saffian
Anhur
2
0
0
2
W
King Arthur
TTyphon
King Arthur
0
0
1
0.5
W
Anubis
Vuhhjay
Anubis
2
1
1
2.5
L
1
0
2
2
W
0
3
1
0.17
L
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
17,372
30,190
Taken
28,815
14,911
Mitigated
16,153
12,353
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
719
185
0
1,049
5,104
1,279
16
1,869
3,235
0
15,015
L
4,149
716
0
3,015
6,810
6,471
0
0
6,810
0
47,988
W
591
120
0
1,167
2,349
668
0
491
1,858
0
12,558
L
Anhur
Saffian
Anhur
5,413
3,571
0
2,735
5,111
1,785
0
233
4,878
0
54,040
W
King Arthur
TTyphon
King Arthur
3,373
425
0
3,577
8,283
4,806
0
0
7,845
0
40,290
W
Anubis
Vuhhjay
Anubis
6,010
137
0
2,455
5,268
2,620
0
3,226
2,042
41,870
0
L
3,644
257
0
2,206
6,563
5,123
0
1,619
4,944
19,565
1,900
W
797
137
0
1,406
8,174
5,132
0
2,219
5,955
8,775
0
L
3,447
239
115
2,472
5,227
1,495
0
3,086
2,141
42,132
808
W
3,061
2,673
0
3,748
6,116
1,685
0
1,093
5,023
0
50,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,823
Gold Earned
27,933
284
Minions Killed
308
0
Camps Cleared
0
822,728
Distance Traveled
952,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,329
433
24
2
0
204,071
0
L
Bellona
5,907
591
77
8
0
173,687
0
W
Loki
4,368
437
20
2
0
57,315
0
L
Anhur
6,241
624
102
10
0
194,292
0
W
King Arthur
5,675
568
78
8
0
201,064
0
W
Anubis
5,502
550
75
8
0
200,838
0
L
Ares
5,726
573
24
2
0
192,235
0
W
Athena
4,690
469
13
1
0
188,747
1
L
Hel
5,730
573
81
8
0
188,209
0
W
Rama
5,588
559
98
10
0
174,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role