Player Matchup

Morgan Le Fay
Morgan Le Fay
IRIooster
Morgan Le Fay
Level 147
God Stats
19W - 21L
1,526 SR
Queue Stats
191W - 176L
1,535 Elo+
Party 1
Charybdis
Charybdis
SkoolyardBandit
Charybdis
Level 137
God Stats
2W - 1L
1,737 SR
Queue Stats
109W - 101L
1,536 Elo+
Solo
Eset
Eset
SlaughterDale11
Eset
Level 121
God Stats
1W - 1L
1,718 SR
Queue Stats
283W - 287L
1,494 Elo+
Solo
Hun Batz
Hun Batz
TobyJohn
Hun Batz
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 147L
1,637 Elo+
Solo
Kali
Kali
vhypnoo
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,585 Elo+
Party 1
Team Averages
Level 141
1,596 SR
1,557 Elo+

VS

Team Averages
Level 164
1,641 SR
1,577 Elo+
Maman Brigitte
Maman Brigitte
AR 10V3R
Maman Brigitte
Level 144
God Stats
26W - 15L
1,692 SR
Queue Stats
41W - 36L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Ctack
Gilgamesh
Level 180
God Stats
9W - 6L
1,802 SR
Queue Stats
306W - 292L
1,638 Elo+
Solo
Xbalanque
Xbalanque
Imtoxicaslh
Xbalanque
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,594 Elo+
Solo
Merlin
Merlin
MultimeatMan
Merlin
Level 158
God Stats
1W - 1L
1,711 SR
Queue Stats
98W - 78L
1,522 Elo+
Solo
Ganesha
Ganesha
Sol TeneBris975
Ganesha
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IRIooster
Morgan Le Fay
13
1 / 0 / 8
8,004
572
5,811
8,779
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
SkoolyardBandit
Charybdis
14
4 / 2 / 2
8,727
623
8,276
10,827
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 1 / 5
7,851
561
4,499
6,275
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
TobyJohn
Hun Batz
14
6 / 0 / 2
8,487
606
6,982
8,657
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
vhypnoo
Kali
14
5 / 0 / 3
8,911
637
11,525
14,905
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AR 10V3R
Maman Brigitte
11
1 / 6 / 0
6,351
454
4,521
11,600
4,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Ctack
Gilgamesh
10
1 / 5 / 0
6,502
464
8,298
16,091
10,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Imtoxicaslh
Xbalanque
14
1 / 4 / 0
7,315
523
5,236
10,914
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
0 / 1 / 2
6,620
473
5,568
6,245
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,528
466
2,397
11,563
9,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
3
3
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AR 10V3R
Maman Brigitte
1
6
0
0.17
L
Gilgamesh
Ctack
Gilgamesh
1
5
0
0.2
W
Morgan Le Fay
IRIooster
Morgan Le Fay
1
0
8
5
L
Xbalanque
Imtoxicaslh
Xbalanque
1
4
0
0.25
L
Merlin
0
1
2
1
W
Charybdis
SkoolyardBandit
Charybdis
4
2
2
2.5
W
1
1
5
3.5
L
0
1
1
0.5
W
Hun Batz
TobyJohn
Hun Batz
6
0
2
7
W
Kali
vhypnoo
Kali
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
26,020
49,443
Taken
56,413
23,854
Mitigated
30,966
18,540
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AR 10V3R
Maman Brigitte
4,521
377
0
1,670
11,600
4,273
0
1,901
9,699
37,743
0
L
Gilgamesh
Ctack
Gilgamesh
8,298
1,384
0
2,646
16,091
10,381
0
1,474
14,617
0
47,437
W
Morgan Le Fay
IRIooster
Morgan Le Fay
5,811
1,101
0
2,011
8,779
6,602
0
2,835
5,643
30,047
2,241
L
Xbalanque
Imtoxicaslh
Xbalanque
5,236
3,647
0
3,770
10,914
4,182
18
858
10,056
0
66,132
L
Merlin
5,568
166
0
1,317
6,245
2,226
0
2,014
4,231
41,707
1,159
W
Charybdis
SkoolyardBandit
Charybdis
8,276
3,391
0
5,393
10,827
4,035
1,716
626
10,201
0
68,937
W
4,499
297
315
811
6,275
2,552
628
3,564
2,301
54,615
1,274
L
2,397
32
0
956
11,563
9,904
0
3,787
7,776
18,075
2,973
W
Hun Batz
TobyJohn
Hun Batz
6,982
1,854
0
1,325
8,657
4,085
0
1,782
6,727
0
75,385
W
Kali
vhypnoo
Kali
11,525
5,175
0
8,685
14,905
6,580
71
3,157
11,656
0
62,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
33,316
467
Minions Killed
345
0
Camps Cleared
0
1,356,262
Distance Traveled
1,357,578
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,351
454
56
4
0
293,948
0
L
Gilgamesh
6,502
464
56
4
0
250,519
3
W
Morgan Le Fay
8,004
572
37
3
0
285,875
6
L
Xbalanque
7,315
523
109
8
0
240,281
3
L
Merlin
6,620
473
112
8
0
279,784
1
W
Charybdis
8,727
623
115
8
0
235,885
4
W
Eset
7,851
561
106
8
0
260,723
0
L
Ganesha
6,528
466
12
1
0
293,046
0
W
Hun Batz
8,487
606
113
8
0
315,559
1
W
Kali
8,911
637
96
7
0
258,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role