Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Phex Nation
Achilles
Gold IV
Level 141
God Stats
6W - 7L
1,459 SR
Queue Stats
147W - 158L
1,448 MMR
Party 2
Hercules
Hercules
Gold III
ulratxrl8007htt
Hercules
Gold III
Level 123
God Stats
23W - 21L
1,679 SR
Queue Stats
51W - 58L
1,577 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
xQNDxWARMACHINE
Kuzenbo
Gold III
Level 157
God Stats
18W - 9L
1,810 SR
Queue Stats
43W - 42L
1,685 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,590 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 172
1,574 SR
1,519 MMR
Bake Kujira
Bake Kujira
Platinum IV
 
Bake Kujira
Platinum IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver III
ChaösGød
Neith
Silver III
Level 165
God Stats
1W - 1L
1,398 SR
Queue Stats
15W - 22L
1,430 MMR
Solo
Ravana
Ravana
Gold II
LSauri
Ravana
Gold II
Level 205
God Stats
10W - 3L
1,881 SR
Queue Stats
92W - 92L
1,541 MMR
Party 1
Ymir
Ymir
Gold IV
cantguardjim
Ymir
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,519 MMR
Solo
Janus
Janus
Gold I
yahirrocha9
Janus
Gold I
Level 124
God Stats
26W - 18L
1,592 SR
Queue Stats
143W - 150L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 3 / 2
6,165
514
5,035
8,168
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
11
0 / 1 / 0
6,163
514
2,561
5,064
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Phex Nation
Achilles
12
0 / 1 / 0
5,976
498
4,390
9,801
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
11
0 / 2 / 0
5,429
452
2,655
9,366
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 2
6,994
583
6,008
10,079
11,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KukulkanAresSobekThor

VS

Bans
AthenaNutThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
2 / 0 / 0
7,644
637
6,683
8,974
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
0 / 0 / 3
6,303
525
5,131
4,950
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
LSauri
Ravana
13
3 / 0 / 1
6,921
577
5,641
6,731
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 4 / 0
5,853
488
2,168
9,441
6,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 4
7,411
618
5,691
4,112
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
7
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
2
1
L
Agni
 
Agni
0
1
0
0
W
Bake Kujira
 
Bake Kujira
2
0
0
2
W
Neith
0
0
3
1.5
W
Ravana
LSauri
Ravana
3
0
1
3.5
L
Achilles
Phex Nation
Achilles
0
1
0
0
W
1
4
0
0.25
L
Hercules
0
2
0
0
L
2
1
2
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
25,314
42,478
Taken
34,208
28,244
Mitigated
21,189
14,465
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,035
1,285
0
2,034
8,168
3,245
0
797
7,321
37,809
2,025
L
Agni
 
Agni
2,561
234
0
276
5,064
1,680
0
2,249
2,517
48,392
1,041
W
Bake Kujira
 
Bake Kujira
6,683
1,866
0
3,040
8,974
8,131
0
1,213
6,993
58,744
2,873
W
Neith
5,131
1,141
0
1,528
4,950
1,804
23
2,604
2,108
0
53,549
W
Ravana
LSauri
Ravana
5,641
1,383
0
3,709
6,731
3,001
0
1,552
5,119
0
54,830
L
Achilles
Phex Nation
Achilles
4,390
976
0
3,664
9,801
7,052
0
4,211
4,861
0
46,604
W
2,168
436
0
1,434
9,441
6,597
0
5,522
3,493
15,759
1,380
L
Hercules
2,655
1,404
0
5,216
9,366
4,785
0
1,521
7,708
0
40,810
L
6,008
2,746
243
3,032
10,079
11,482
16
3,537
6,339
24,277
227
W
5,691
110
0
619
4,112
1,656
0
1,797
2,315
64,726
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
34,132
366
Minions Killed
432
0
Camps Cleared
0
1,290,462
Distance Traveled
1,291,603
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,165
514
80
7
0
211,710
1
L
Agni
6,163
514
103
9
0
255,044
0
W
Bake Kujira
7,644
637
108
9
0
255,335
3
W
Neith
6,303
525
72
6
0
237,822
6
W
Ravana
6,921
577
95
8
0
280,429
0
L
Achilles
5,976
498
75
6
0
258,561
0
W
Ymir
5,853
488
32
3
0
231,190
0
L
Hercules
5,429
452
75
6
0
303,056
4
L
Kuzenbo
6,994
583
33
3
0
262,091
2
W
Janus
7,411
618
125
10
0
286,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role