Player Matchup

Artio
Artio
BussyWussytehe
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,258 Elo+
Party 3
Mercury
Mercury
Dehltax
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,438 Elo+
Party 1
Geb
Geb
FreeShavacaDo
Geb
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 62L
1,364 Elo+
Party 3
He Bo
He Bo
Grimven
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,394 Elo+
Party 1
Susano
Susano
yama4161
Susano
Level 89
God Stats
18W - 17L
1,664 SR
Queue Stats
758W - 783L
1,457 Elo+
Solo
Team Averages
Level 55
1,533 SR
1,382 Elo+

VS

Team Averages
Level 96
1,439 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
Dom9215
Tsukuyomi
Level 104
God Stats
6W - 1L
1,866 SR
Queue Stats
132W - 122L
1,434 Elo+
Party 2
Bellona
Bellona
ReportMe4022
Bellona
Level 28
God Stats
1W - 1L
1,240 SR
Queue Stats
89W - 94L
1,508 Elo+
Solo
Fenrir
Fenrir
dragons194
Fenrir
Level 122
God Stats
1W - 3L
1,288 SR
Queue Stats
66W - 77L
1,423 Elo+
Solo
Artio
Artio
lPYnKBLUDl
Artio
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
94W - 85L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxBluRose
Ah Muzen Cab
Level 128
God Stats
6W - 3L
1,514 SR
Queue Stats
329W - 335L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
7,368
737
3,765
10,745
12,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Dehltax
Mercury
12
0 / 7 / 9
7,015
702
6,168
9,832
4,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 6
7,483
748
10,253
12,675
14,882
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Grimven
He Bo
13
5 / 5 / 1
7,648
765
7,307
8,459
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
yama4161
Susano
13
2 / 4 / 4
7,298
730
8,632
9,779
4,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dom9215
Tsukuyomi
16
7 / 2 / 10
9,284
928
10,356
10,329
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ReportMe4022
Bellona
11
1 / 2 / 4
7,072
707
2,302
5,873
5,941
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
dragons194
Fenrir
14
6 / 3 / 11
8,483
848
8,052
12,256
12,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
15
3 / 2 / 15
9,185
919
8,122
12,317
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
xxBluRose
Ah Muzen Cab
18
4 / 0 / 16
9,590
959
13,346
4,654
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
9
Kills
21
21
Deaths
9
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Mercury
Dehltax
Mercury
0
7
9
0.64
W
Tsukuyomi
Dom9215
Tsukuyomi
7
2
10
6
L
2
2
6
2.5
L
He Bo
Grimven
He Bo
5
5
1
1.1
W
Bellona
ReportMe4022
Bellona
1
2
4
1.5
W
Fenrir
dragons194
Fenrir
6
3
11
3.83
W
Artio
3
2
15
5.25
W
Ah Muzen Cab
xxBluRose
Ah Muzen Cab
4
0
16
12
L
Susano
yama4161
Susano
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
42,178
51,490
Taken
45,429
40,542
Mitigated
35,495
14,796
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,765
560
2,145
2,450
10,745
12,651
0
1,006
9,739
9,032
0
L
Mercury
Dehltax
Mercury
6,168
2,662
0
0
9,832
4,434
0
1,655
8,177
0
11,394
W
Tsukuyomi
Dom9215
Tsukuyomi
10,356
2,551
1,127
2,601
10,329
4,922
178
5,796
4,533
0
18,344
L
10,253
878
1,244
4,506
12,675
14,882
0
2,016
10,659
17,180
0
L
He Bo
Grimven
He Bo
7,307
571
229
879
8,459
3,673
0
1,139
7,320
16,074
0
W
Bellona
ReportMe4022
Bellona
2,302
903
0
616
5,873
5,941
520
2,564
3,309
231
5,783
W
Fenrir
dragons194
Fenrir
8,052
1,180
133
1,810
12,256
12,238
0
5,206
7,050
0
10,907
W
Artio
8,122
220
4,485
4,000
12,317
9,877
0
6,694
5,623
9,194
2,645
W
Ah Muzen Cab
xxBluRose
Ah Muzen Cab
13,346
4,701
544
114
4,654
2,517
1,478
1,065
3,589
0
36,707
L
Susano
yama4161
Susano
8,632
674
648
2,695
9,779
4,902
0
1,305
8,474
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
43,614
92
Minions Killed
101
0
Camps Cleared
0
924,644
Distance Traveled
901,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,368
737
16
2
0
185,129
0
L
Mercury
7,015
702
18
2
0
161,358
0
W
Tsukuyomi
9,284
928
24
2
0
201,788
0
L
Geb
7,483
748
12
1
0
216,190
0
L
He Bo
7,648
765
18
2
0
177,333
0
W
Bellona
7,072
707
9
1
0
82,837
0
W
Fenrir
8,483
848
5
1
0
222,003
0
W
Artio
9,185
919
12
1
0
212,367
0
W
Ah Muzen Cab
9,590
959
51
5
0
182,362
0
L
Susano
7,298
730
28
3
0
184,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role